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strilmus

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Posts posted by strilmus

  1. i think this is somewhat compensated by ancient spells having secondary effects and an autoattack that can hit in a 3x3 square and doesn't suck hard like red chins for actual combat

     

    it is still true that the system is a freakish sewn together corpse from ages of circumstance though

  2. there's no real reason to make the tools degrade because skilling isn't profitable enough to actually justify trying to jack up the cost more

     

    degrading equipment was mostly a tax on the people with the highest incomes....PvM

     

    in addition, best in slot NOW doesn't mean best in slot later, although that's still unrelated to skilling income still being generally way lower than PvM income, because of things like PUTTING SKILLING TOOLS ON PVM CONTENT

    • Like 1
  3. come to think of it, a world where all of the best things and resources result from killing something else doesn't really make much sense and is far more contrived a situation instead of one that say, relied on a knowledge of civil engineering and material science resulting in a solution to a significant problem or obstacle that is far more effective than trying to throw a single person with a stick at it, or if we're desperate, FIVE people with sticks

     

    oh, but that guy knows so many ways to swing that stick! it sure is great that we have people that are good at swinging sticks because otherwise the world would be doomed

  4. The scroll of animate rock was used in I think at least two other quests...going by a different name of course. The mysterious statues were co-opted into the elder god lore. The last white dragon is just a recolored dragon, and celestial dragons are just reskinned metal dragons with a redone version of the QBD special. The divination part is just interacting with recolored wisps. The boss fight uses pre-existing character models.

     

    While it was bare on a lot of actually new things, Robert the Strong's secret basement (under Unferth's house, which we never actually got to fix, by the way) and Kerapac's laboratory were pretty fun places to poke around in, even though they weren't really that useful after all.

  5. they did a good job masking the models, but the layout just FEELS like freneskae's because of all of the crazy ups and downs of the area in general, and the dead ends are pretty obvious and feel like they used to have something going down that way, but were walled off

     

    the added on platforms also feel blatantly out of place next to the twisted walkways because they're so uniform

     

    if they had a folder of nondescript maps they could use, it'd work better because freneskae's layout is a bit too unique to pull off the illusion completely

    • Like 1
  6. This is simple, given their standard designs for combat vs skilling

     

    Combat actually provides rarity

    Skilling does not

     

    hey remember that time when the gilded pickaxe was so easy to get

     

    it was almost easier than when i made that imcando pickaxe

     

    also, isn't it great that skilling spots have hp bars and actually drop things when they're depleted? i couldn't imagine a system where we just fired randomly in the dark and hope something comes out of it eventually, as if it was based entirely on chance

  7. "this place kinda feels like freneskae" was what i thought

     

    i don't think Bando's use of his power was what made him lose, but rather the fact that he didn't actually make use of his supposed skill at warfare at all during the recent battle, which is what i would complain about when talking about breaks in lore

     

    i see the amulet as more of a weapon, that while powerful, only had its full potential when zanik was holding it

  8. I think the thing that got me most with the Zanik in this quest

     

     

    What is with the sudden insertion of the idea that Bandos gave her some of his power to revive her because she was the choosen commander?

     

    It strikes me as very contradictory to the rest of his persona and surely as a plot point it needs more exploration - which seems unlikely when Bandos is dead and Zanik is gone never to be seen again to avoid the issues of her being alive for some

     

     

    it's a bit of a retcon, but since bandos seemed pretty desperate to get back to gielinor after smashing all of his accessible toys and didn't have a lot of options, i could see him having both the hubris to think that he was the only one who had the right to rule, and the cunning to attempt to trojan horse a piece of himself into gielinor to bypass the edicts, which would also establish a pretty strong presence since none of the other gods would have that advantage. his plan only fell apart because the player intervened.

     

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