Everything posted by Nero
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Dungeoneering
You started with a hammer and a ragged shirt, and pants for obvious reasons.
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Dungeoneering
Sounds fair. I already nabbed what I needed (the stone to trade for the metal, since I don't really use magic), and the plate armour since I am the tank. Anywho, Nick tosses Ares and Jen 10 gold apiece. Gold: 37
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Dungeoneering
Alright, we'll just keep what we got personally. I'd rather sell the sapphires since I don't really use magic. So...I sell the 5 sapphires for 30 gold each. I have 314 Gold. The Enchanted halberd is done forging, and has a bonus against undead and gives a 10% increase in chance to cast aura magic (oh I'ma be a paladin!). The shaft is made of steel and can be unscrewed at the middle to transform the halberd into a one handed hammer/axe/spear hybrid. I sell the 2 Kraken pieces I have leftover for 5 gold each. 10 Gold. I sell my shortbow & case for 10 gold. My arrows and quivers for a total of 15 gold. My 4 stun darts for 2 gold each. Total Gold: 357 I buy: Iron greaves - 150 GP Steel gauntlets - 150 GP Gold: 57 I continue work on my log cabin and training with my halberd
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Dungeoneering
*shrug* I figured we were moving on from Exile so it wasn't really done with any malevolent intent. -- I traded Grim for his enchanted metal, sorry for all the editing but I'm trying to figure out what I want to do. Here goes: -Taking the enchanted metal to the Guild, to have a halberd forged, that is axe blade on one side, hammer at the other, and lance-point at the tip (what bonus does it get?). -Re-doing the maul shoulder strap to fit to the halberd -Going back on the order to sell the shortsword, I'll get that as my 1h spare for now -Buying a length of extra-sturdy rope from the store for 2GP -Chopping down wood and whatnot to build a log cabin (I'll just automate Jen and Ares to help so that they can get the skill increase and have the thing done faster) while the halberd is forged. -Building a log cabin (with Jen and Ares' help) -Practicing with my new polearm to get used to it and improve my strength and weapon skill Gold=170 Note to Ross & Retech: Loot found: (however many sapphires Jen & Ares got from the Golems before I got back into the thread) 5 sapphires - Nick 2x Bottle of Merlot - Nick (SOLD for 25GP, 8 to Nick, 8 to Jen, 9 to Ares) 1 diamond - Jen 4 rubies - Ares strange broach - Ares golden tiara - Jen enchanted stone - Nick enchanted lump of metal - Ares 100 coins - Jen plate armour - Nick (I'm keeping this one, since plate armour is teh pwnz) Unsure whether you guys want to go with a 3-way split on all the stuff that's sold, or if we should just take what we got and do what we will with them. I'm fine either way. Also: Selling leather jerkin 30 GP - dusty668 Selling leather jerkin 30 GP - dusty668 Selling leather jerkin 30 GP - dusty668 Selling leather jerkin 30 GP - dusty668 Selling leather jerkin 30 GP - dusty668 Selling leather jerkin 30 GP - dusty668 See? I still remember playing RS :P
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Dungeoneering
Done. Now to find a suitable weapon for my knight (since I get no bonus for being an archer I might as well go heavy tank).
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Dungeoneering
Not really posturing at all. Just saying I would've kept playing since trapping a bunch of people for the rest of the game in a room that can only be unlocked by finding a tiny little crystal (that could be anywhere in the world), is not exactly my idea of fun. Anywho, I was talking about selling the jerkin to another player. Hm, alright. I sell my maul for 1 GP Gold = 164GP I buy a basic set of tools (hammer, nails, chisel, screws, bindings, whatever) for 10GP. I trade my enchanted stone for Grim's enchanted metal. Now to decide on a weapon... Sell both bottles of Merlot to the store for let's say...25GP. So, I get 8GP, Jen gets 8gp, Ares gets 9. Gold = 172GP
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Dungeoneering
I would've just said I was going to Exile and kept playing anyways. Oh, and what does the enchanted stone that I got do? Anyways. My leather jerkin is for sale, it cost me 50 gold but I'm selling it for 30, since I have plate armour now. I look at the store's wares and notice a halberd, a mace, and a steel shield, how much are they? I also get 50 gold from the Guild for raising my str by a level.
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Dungeoneering
Alright, I smash the bars open with my maul and walk out. Teleporting is faster but whatever, this works as well. Same routine, see a deer, blahblah, didn't kill it. I return to the mule and we head to exile. Note to Ross: I'm keeping the plate armour, the three of us can sort out the price it should be and then deduct that from my split of the other stuff.
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Dungeoneering
No, like I said, I already teleported Jen, Ares, and I out with all the loot. Did I kill the deer or not? I'll just assume I did if you don't say anything. I'll deal with Keminos later. Seems he didn't think that getting rupies and gold by piggybacking off others work was enough.
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Dungeoneering
Nah I teleported out of the cage. Did I kill the deer?
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Dungeoneering
Hey Arch mind doing a full list of wares that the store has? Anywho, Nick spots a deer on the way to Exile and attempts to shoot it with a broadhead arrow. Jen and Ares wait with the mule.
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Dungeoneering
Ares, Jen, and Nick load up the mule and walk to Exile, sharing a bottle of merlot.
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Dungeoneering
I teleport out of the cage bringing Ares and Jen with me.
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Dungeoneering
I loot a chest, Ares and Jen loot a chest and a half (since Pie managed to pull 100 or so coins through the bars to him without having to open the door). What did I get? And what did Ross and Retech get?
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Dungeoneering
I'm just going by what he said. I figured he must've taken it from Grim. And Grim what are we missing?
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Dungeoneering
Awesomeness. Keminos, care to open up the room in the middle? 1 chest each, so you get the one that you split open with the gold on the floor, I get one, Jen gets one, and Ares gets one? The 3 head to the middle room and set the 3 strange crystals into the lock.
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Dungeoneering
The 3 head to the other markings on the walls and push on them to see what happens.
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Dungeoneering
Lol. I got 2 bottles of wine and a couple sapphires but it doesn't matter since we're all splitting the loot at the end anyways. Nick, Ares, and Jen unfreeze Keminos and leave the room (if you had succeeded in bringing the mummies to life we would've just ran out and left you in there lol). Nick, Ares, and Jen head up the corridor to the northern room, checking for traps and whatnot, and enter the room there.
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Dungeoneering
The 3 loot the last sarcophagi.
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Dungeoneering
The 3 re-freeze Keminos, and continue looting. Oo Merlot!
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Dungeoneering
Ares and Nick continue looting, with Jen ensuring that Kemino can't break out of his prison. I'll let you out when it's done but 'tis a room I found. And you already had a chest.
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Dungeoneering
Ares, Nick, and Jen freeze Kemino.
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Dungeoneering
Jen freezes the entrance before Keminos can get into the room. Nick and Ares start looting, checking for traps along the way.
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Dungeoneering
The lock to the room has slots for 4 strange crystals, which I have 1, Ross (Ares) has 1, Retech (Jen) has one, and Grim has the last. So, let's knock down the rest of the dungeon first, neh?
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Dungeoneering
Nick Ares and Jen continue along the corridor, checking for traps and staying alert, and get to the first door, check for traps etc etc etc, and go in.