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The new Cannon [WARNING: LONG READ]

Featured Replies

Battleships Cannon

 

 

 

 

 

 

 

Cannons are a powerful weapon, and although they have been around runescape in various forms, they've always been kept out of the wilderness because they were too powerful.

 

 

 

 

 

 

 

I think I have found a solution.

 

 

 

 

 

 

 

The Battleships Cannon can be constructed and smithed after talking to Bill Teach (from Cabin Fever), and Nulodion (the dwarf that allows you to use their multicannon). After this the components of the Cannon can be constructed:

 

 

 

 

 

 

 

=The Barrel, requiring 10 steel bars and level 70 smithing. (untradable)

 

 

 

=The Wheels, requiring 4 oak logs and level 40 crafting. (untradable)

 

 

 

=The Cannon Balls (which you can already make, but these require a different mould, obtainable form Bill Teach). (tradable, stackable)

 

 

 

=The Fuse, which is simply the Cleaning Cloth, a cloth woven from 4 balls of wool dipped in Karamja Rum. (tradable, will be made stackable)

 

 

 

=The Stopper, fletched from a regular log, you get 5 from each log. (tradable, stackable)

 

 

 

=The Gunpowder (tradable, making a vial with 4 doses) requiring lvl 70 herblore and;

 

 

 

-Ground up charcoal (untradable once ground up)

 

 

 

-Ground up sulphur (obtainable as in Regicide, so untradable)

 

 

 

-Some saltpeter, which is made by adding ash to supercompost, and leaving it for a while in your inventory (untradable)

 

 

 

 

 

 

 

Not all these items are required for a complete cannon though.

 

 

 

Adding the barrel to the wheels would not complete it, you need to add a rope to it. Then the complete and empty cannon is tradable, and will be dropped if you die, ready to be picked up by the one that killed you, in the same degraded state.

 

 

 

Once its put in your inventory, you, much like a different animation with the barrelchest Anchor appear to be dragging the cannon 1 square behind you, so it always shows if you have one. YOU CANNOT RUN with a cannon in your inventory! Your energy will be drained to 0%.

 

 

 

 

 

 

 

 

 

 

 

Now the best part ofcourse, firing the cannon.

 

 

 

Purchase a tradeable ramrod from Bill Teach, you will need it.

 

 

 

 

 

 

 

Step 0: Install the Cannon, making it visable for everyone (much like the Dwarf Multi Cannon, and requires lvl 60 range)

 

 

 

 

 

 

 

Step 1: Use a dose of Gunpowder on the Cannon

 

 

 

Step 2: Tap it with the ramrod

 

 

 

Step 3: Add a stopper

 

 

 

Step 4: Tap it again with the ramrod

 

 

 

Step 5: Add the Cannonball or other charge (see below for charges)

 

 

 

Step 6: Add the fuse

 

 

 

Step 7: Use a tinderbox to light the fuse

 

 

 

Step 8: Cannon fires

 

 

 

Step 9: Clean the cannon with the ramrod

 

 

 

Step 10: Start over at Step 1

 

 

 

 

 

 

 

This takes about 12 seconds.

 

 

 

 

 

 

 

Note that ANY any green or blue dot on your minimap can do Step 1-4, 6 and 9.

 

 

 

 

 

 

 

Damage:

 

 

 

You can only fire the cannon in straight lines (so only eight directions), ignoring all normal obstacles. The Cannonball or other charge (see below) will hit the first yellow, white, green or blue dot that occupies a square they encounter up to a maximum range of about 30 squares away (well beyond what you can see on your minimap, so a scout is usefull here). They proceed to hit a target area behind the first target it encounters, which i've made a pretty picture for:

 

 

 

 

 

 

 

COMING SOON!

 

 

 

 

 

 

 

Basicly once it hits something, the area of effect damage is right behind it, and at the end of its range, it comes down and hits anyways.

 

 

 

 

 

 

 

= The Cannonball (tradable, stackable) hits about as hard as a Crystal Bow in all squares, but I've come up with more charges;

 

 

 

 

 

 

 

= The Sleeping Gasbomb (requiring level 74 herblore to make, with Cave Nightshade and 3 ground Dwellberries, tradable, not stackable) lowers all Attack, Strength, Defense, Magic and Range stats in the affected area by 10%, no damage.

 

 

 

 

 

 

 

= The Poison Cluster (requiring level 72 herblore to make, with 10 Cactus Spines and 2 Poison Ivy Berries in a vial of Karambwan Paste, tradable, not stackable) poisons everyone in the affected area exactly as per p++ poison, no damage.

 

 

 

 

 

 

 

= The Pestilence Swarm (requiring level 65 herblore to make, with 2 Sweetgrubs from the Trouble Brewing minigame, ground Raw Beef and ground Raw Chicken, both from the undead farm northwest of Port Phasmatys, tradable, not stackable) makes everyone diseased (starting at 12) and immediately gets attacked by a Swarm random event.

 

 

 

 

 

 

 

= The Stun Grenade (requiring level 60 herblore to make, with 15 Swamp Paste and 3 Caveslime Soups from the new city of Dorges-Khaan, tradable, not stackable) stuns everyone much like you get stunned while pickpocketing, lasts for 6 seconds.

 

 

 

 

 

 

 

 

 

 

 

That is the weapon right there for you.

 

 

 

Some obvious things ofcourse:

 

 

 

It can't fire out of the wilderness, nor from the outside into it, the package will simply dissapear if this happens.

 

 

 

You can not defend against this, because you can pretty easily side-step this (so multiple cannon crews for maximum effect).

 

 

 

You can line up cannons next to eachother, but not place one on top of the other.

 

 

 

 

 

 

 

One more thing:

 

 

 

The Cannon can BACKFIRE, doing the damage to everyone adjacent to it in a 3x3 square. The chance of this happening is 1 in 20. When this happens it degrades 10%. When the cannon is completely degraded it dissapears. Cannons can be repaired in POHs costing 30k per 10% it needs to be repaired. And since it is so incredibly heavy, teleporting with it is out of the question, by any means (even the Ardougne level or Obelisk), it would break down all the way.

 

 

 

 

 

 

 

Opinions please? Support please?

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




Check us out!
wildsig3.gif
clanmotif.png
==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==
CLICK IT!

Hmm... would make a new class "Pk cannon lurer", a person finds a huge clan and lures it towards a line of lets say 10 people all with ready cannons. Then the slaughter could start. I like it, makes it quite balanced too.

ashmsig1uq.png

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R.I.P. Shiva and Steve

Now, would you get xp from it, and also, what would happen if more than 1 person is standing on the first spot that the cannonball hits...because that could make it a huge xp gainer.

 

 

 

 

 

 

 

However, overall a very good suggestion

 

 

 

 

 

 

 

~Ddaanniiellh

overall-1.png: 1437 combat.png: 173
Lowest Combat to 1,000 Total in F2P (23 Combat)
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Check me out on YouTube!

  • Author
Now, would you get xp from it, and also, what would happen if more than 1 person is standing on the first spot that the cannonball hits...because that could make it a huge xp gainer.

 

 

 

 

 

 

 

However, overall a very good suggestion

 

 

 

 

 

 

 

~Ddaanniiellh

 

 

 

 

 

 

 

The hitting would work the same as with ancients.

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




Check us out!
wildsig3.gif
clanmotif.png
==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==
CLICK IT!

i like it, it would make a nice twist to clan wars by adding more strategy to it and not making clans totally reliant on the high lvls to just kill everyone =D>

Final1.jpg

It would look pretty awesome in clan wars with dozens of people launching cannons from each side at each other, but this isn't likely to be added.

awsome idea very good ideas, love the descriptions :)

 

 

 

how bout like a range lvl to use? or maybe fm for lighting fuse

 

 

 

and maybe lighting fuse could fail at low fm lvl?

ToiletCSig.jpg

as long as it was like ancients, a limit on xp, then you have my support!!!

Hyt!!!

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