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Luigi in space [2nd version] another version - different

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latest. some stuff about it im not happy with but cant find any way to look better so i guess this is it #-o

 

 

 

luigiabyss1hr5.png

 

 

 

fixed it up a bit

 

luigiabyss2pk0.png

I would probably toned down the lens flare a tad... and the blending looks a bit... how would you say it gooey?

jfkmk3.jpg

 

New sigzor^^

  • Author

blending...? i havent used tht word since i used feather on brushed tags, but i think i know what ur getting at - its the bit thts annoying me too. he just looks weird like he just randomly popped in there yah? not like he belongs there. and there isnt a lens flare :thumbsup:

 

 

 

edit: fixed it up a bit. any better? :-k

blending...? i havent used tht word since i used feather on brushed tags, but i think i know what ur getting at - its the bit thts annoying me too. he just looks weird like he just randomly popped in there yah? not like he belongs there. and there isnt a lens flare :thumbsup:

 

 

 

edit: fixed it up a bit. any better? :-k

 

 

 

:oops: I use a lens flare on another layer when brightening up a spot so i thought that might have been what you did

 

 

 

and yeah the scattering (dunno what its really called) around him now makes it look better... I would a tad more through there maybe some jagged edges...

 

 

 

Gah, i've sorta just been fiddleing around with ps myself so i don't know the names for any of this stuff :wall:

jfkmk3.jpg

 

New sigzor^^

  • Author

the jagged bits around him are just some light smudging. i tried to make it look like hes jumping thru the middle and popping out which i think i accomplished (in the 2nd one)

Haven't seen your work for a long time. Anyway, it looks really nice. Better than anything I can do. I pretty much quit for the time being. I'll probably try and get back into graphics during the summer though.

The major problem in my opinion would be that the 'L' on his hat is the wrong way around :lol: although you could solve that by flipping everything but the text. Other than that very nice :)

 

 

 

Oh, and there's a dark patch on his nose in the new one that slightly frustrates me to heh.

joshuatreenr9.jpg
The major problem in my opinion would be that the 'L' on his hat is the wrong way around :lol: although you could solve that by flipping everything but the text. Other than that very nice :)

 

 

 

Oh, and there's a dark patch on his nose in the new one that slightly frustrates me to heh.

 

I think he meant to mirror Luigi and reverse the L. You are right about the dark patch on the nose. I think that's caused by the C4D.

The major problem in my opinion would be that the 'L' on his hat is the wrong way around :lol: although you could solve that by flipping everything but the text. Other than that very nice :)

 

 

 

Oh, and there's a dark patch on his nose in the new one that slightly frustrates me to heh.

 

I think he meant to mirror Luigi and reverse the L. You are right about the dark patch on the nose. I think that's caused by the C4D.

 

 

 

Oh right, is it supposed to show him breaking into a mirror world or somthing then?

joshuatreenr9.jpg
  • Author

no - i just flipped the render so it would fit into the sig better, not to make it look like he was breaking through a mirror xD and the dark spot on his nose is a duplicate of him on soft light @ low opacity. it was just to make him fit in better but i think the dark spot on his nose adds to depth also.

 

 

 

thx for the comments folks ::'

 

 

 

ps. i think the bg/c4d actually looks more like a sprite sigs bg :uhh:

 

 

 

edit: a guy on another forum suggested taking the render out.

 

 

 

luigiabysswoluigiabstrasa6.png

 

 

 

thats what happened when i took it out and added a few more things. is this better?

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