Captainkidd Posted April 13, 2007 Share Posted April 13, 2007 My brother is about to gte 54 rune crafting. Hes been using the abyss to craft natures for levels and most of all to make some money. He is going to be crafting either 40k or 100k essence in the next few weeks, Now he dosn't know what to do, craft natures or laws. Hes got alot of pros and alot of cons which are... Laws: Pros: Can get around 310-350 each for them More exp Cons: Hard to sell in some cases Have to do quest (Not sure if he did or not) Natures: Pros: Sell easly Can be used for alching (If he don't sell) Cons: Can't get any higher then 310 each (In most cases) Not as good exp So, what is better? I am leading twords Natures because I never see any one crafting laws, so they must be a reason why. But I am not sure, what do you think? Link to comment Share on other sites More sharing options...
primadog Posted April 13, 2007 Share Posted April 13, 2007 natures sell better than laws and frequently for higher price. I regularly sell nats for 315 per in the rsf. All I learned in life, I learned on Tip.it Link to comment Share on other sites More sharing options...
cowmasta13 Posted April 13, 2007 Share Posted April 13, 2007 Plus for crafint laws, you cannot wear ANYTHING into the abyss, making you a pk'ers dream and easily owned by the Abyssal Walkers. Link to comment Share on other sites More sharing options...
LeonardMart Posted April 13, 2007 Share Posted April 13, 2007 Plus for crafint laws, you cannot wear ANYTHING into the abyss, making you a pk'ers dream and easily owned by the Abyssal Walkers. you mean into entrana, also the law altar. what he said. you cant take any armor into the law altar as it is in entrana (tried myself, you could enter with armor into the altar through the abyss before but they changed that when enlightened journey quest was released) so nats for life! :thumbsup: Click my main sig to see my fakes :D Proud to be Mexican, yay! Link to comment Share on other sites More sharing options...
Captainkidd Posted April 14, 2007 Author Share Posted April 14, 2007 Ohh yea, I forgot about that. I guess your right, I will just tell him to craft natures. Also primadog you appently don't sell natures much, your lucky to get a penny over 300, Let alone 315... Link to comment Share on other sites More sharing options...
Aresgodowar Posted April 14, 2007 Share Posted April 14, 2007 Ohh yea, I forgot about that. I guess your right, I will just tell him to craft natures. Also primadog you appently don't sell natures much, your lucky to get a penny over 300, Let alone 315... 330 at edge on a busey world and i craft laws using duel rings and baloons. Americans love to fight. All real Americans love the sting of battle. George S. Patton Link to comment Share on other sites More sharing options...
Muscular_Ape Posted April 14, 2007 Share Posted April 14, 2007 Natures are a lot easier to sell in bulk. While the exp for laws are higher, it is not terribly higher, so that's not *too* much of a problem. The disadvantage of not being able to wear defensive wears is the worst thing about law making and is what keeps me making nats :P Link to comment Share on other sites More sharing options...
crow Posted April 14, 2007 Share Posted April 14, 2007 Isn't there also a world (not 66) but another one with similar bussiness, except that the runners provide the ess? Link to comment Share on other sites More sharing options...
LeonardMart Posted April 14, 2007 Share Posted April 14, 2007 Isn't there also a world (not 66) but another one with similar bussiness, except that the runners provide the ess? you mean world 99 where runners dont get their ess back? Click my main sig to see my fakes :D Proud to be Mexican, yay! Link to comment Share on other sites More sharing options...
mujtaba Posted April 14, 2007 Share Posted April 14, 2007 if is after exp here is what he should do.... buy ess 1/3 should be crafted into natures and then the rest he should use in the fast free laws of world 66... this way he can get his money back and gain fast exp... craft natures using the abyss and the laws on entrana and walk in and out of the alter. : ) Link to comment Share on other sites More sharing options...
Marco Posted April 14, 2007 Share Posted April 14, 2007 Plus for crafint laws, you cannot wear ANYTHING into the abyss, making you a pk'ers dream and easily owned by the Abyssal Walkers. you mean into entrana, also the law altar. what he said. you cant take any armor into the law altar as it is in entrana (tried myself, you could enter with armor into the altar through the abyss before but they changed that when enlightened journey quest was released) so nats for life! :thumbsup: You can take Ghostly Robes into the law altar (and I think also a mind shield) so pkers wont be such a big problem. Link to comment Share on other sites More sharing options...
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