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"Potions"

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Those potions that imps drop, called potions, have no current use, (as said in Updated help & advice in the topic made by me :D .) I was wondering if you get a potion, you could identify it, giving you herblore experience, the potion could range from a simple attack potion, to a sardomin brew.

 

 

 

What do you think

 

 

 

EDIT: Thanks to RayOxide for the idea, You could justdrink the potion named "potion", and it could temporaly (dictionary pl0x?? :oops: ) raise or decrease a random stat. It could heal some hp, or deal you some damage, depends on the odds of the potion.

28u7f5g.jpg

danke Schon Sam!^^

"Blood runs thicker, oh were thick as thieves you know"

-Carl Barât

Those potions that imps drop, called potions, have no current use, (as said in Updated help & advice in the topic made by me :D .) I was wondering if you get a potion, you could identify it, giving you herblore experience, the potion could range from a simple attack potion, to a sardomin brew.

 

 

 

What do you think?

 

 

 

Or you could take it to certain people, and they could enchant it, then you can drink it and get a temporary boost for a stat E.g. Herblore 10 Drink it, Herblore 12 <.<

I dont need a siggy no moar.

  • Author
Those potions that imps drop, called potions, have no current use, (as said in Updated help & advice in the topic made by me :D .) I was wondering if you get a potion, you could identify it, giving you herblore experience, the potion could range from a simple attack potion, to a sardomin brew.

 

 

 

What do you think?

 

 

 

Or you could take it to certain people, and they could enchant it, then you can drink it and get a temporary boost for a stat E.g. Herblore 10 Drink it, Herblore 12 <.<

 

 

 

Indeed, nice idea.

28u7f5g.jpg

danke Schon Sam!^^

"Blood runs thicker, oh were thick as thieves you know"

-Carl Barât

don't see why not, surprised its not already in motion

Probably won't happen because you get them free from the apothocary (sp?), and he says that its wart cream. So no chance sorry

http://custom.leetscape.com/sig/63/70/combat.png[/img]

You just won the award for "The Most niave person on the Tip.it Boards!"]
*Points towards the monkey sitting on the button and declining every query*
Help me

 

No.

It's used in a quest. Forgot which one though.

 

 

 

This guy (or maybe it was a dwarf.......)will ask for a random item, and it might be a potion.

Those potions that imps drop, called potions, have no current use, (as said in Updated help & advice in the topic made by me :D .) I was wondering if you get a potion, you could identify it, giving you herblore experience, the potion could range from a simple attack potion, to a sardomin brew.

 

 

 

What do you think

 

 

 

EDIT: Thanks to RayOxide for the idea, You could justdrink the potion named "potion", and it could temporaly (dictionary pl0x?? :oops: ) raise or decrease a random stat. It could heal some hp, or deal you some damage, depends on the odds of the potion.

 

 

 

well these ideas are so much for just this 1 potion, a better suggestion would be to just get rid of it?

ironmdefault,demon%20x%20lord.gif

pure:demon_x_king

I like this idea! But only if the ones from the Apothecary turn out to be a random color of dye or something else useless, so we don't have Apothecary potion autoers.

mrE.png

"We will certainly not be gaining money or members with this update. Instead, we are doing this for the good of the game, which is as dear to our hearts as it is to you."

- JAGEX, December 13, 2007

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