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~Training RuneCrafting From Level 70-99~

Featured Replies

~From Level 70, i plan on doing Airs till 91. Paying 2000-3000 Gp a run, i should atleast break even. With Laws, i'll lose 45-50M or so, so i figure, Airs are worth the extra time.~

 

 

 

~From Level 91, i plan on doing Double Nats till 99. Unless anyone has proof that Airs or Laws are better, i'll stick to these. Hopefully, i'll actually profit, instead of losing 50M =).~

 

 

 

~Please tell me if these choices make sense, and why or why not.~

 

 

 

~Thanks~

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2 trades with airs is less exp than 1 run with laws (using pouches)

 

 

 

a trade and craft costs lets say 1 minute? (with all the runners trading you so much that sometimes they try to trade when the window is allready open)

 

 

 

one run with balloon from cw to entrana costs less than 3 minutes (without energy pots)

 

 

 

so, maybe crafting laws with balloons is slightly slower, but brings in 7k+ per run (AFTER deducting costs of pure ess, the log and the duel rings)

 

 

 

 

 

I'd go balloon if you don't mind "only" crafting a bit over 1k laws an hour, making about 200k pure profit.

 

 

 

(until of course 91 rc for the double nats)

 

 

 

 

 

edit: and balloon is as fast or faster than abyss (I tested it a few times, I was always faster than an abyss-crafter)

  • Author

~I can trade 2-5 Air runners a minute, most of the time, i get four.~

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Lol? Soloing nature runes is about as fast as world 16 airs, meaning soloing is better as you get more money.

 

 

 

You want to use fast free laws to get 91 as the faster you get it the more time you can spend making back the money with extra time left. Let me put it easyer.

 

 

 

Lets say two people have 54 runecrafting, one desides to use fast free laws to get to 91 and the other picks to solo until 91.

 

 

 

The first 200 hours of so the fast free law guy will be in debt as he has to pay for the essence, while the solo guy is making a steady profit. After that the fast free law guy (with 91 runecrafting) will start a rapid increase in profit. At around 500 hours of runecrafting both peple will have the same profit over all, but one will have 91 runecrafting and the other dosn't, the one who dosn't is the solo guy. Now for another 100 hours the fast free law guy is making tons of money when the solo guy is still making the steady profit. Once the solo guy gets 91 they will both always make the same amount of money but the fast free laws guy will always be a 100M or so in more profit in overall hours then the solo guy.

 

 

 

So pretty much if you can spend the money on fast free laws do it, it will help you in the long run so very very much. (How 100M much :D )

  • Author

~You have to enter + exit the Law Altar alot though, you can max only about 2 trades per minue (2 trades or 50 essence * 10 exp per essence = 500 exp per minute.) With Airs, which i did till Level 70, i managed around 4-5 runners per minute (100 * 5 = 500 exp per minute, again.)~

 

 

 

~They seem to be the same speed, but one costs 60M less...~

 

 

 

~Can you give me a total number of (estimated) hours from 70-91?~

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  • Author

~Airs are much, much, much faster than soloing Nats, right?~

 

 

 

~I'm not in it for the money, by the way, just fast exp (without losing too much.)~

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  • Author

~Dum-de-dum...~

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I probably turn to airs when I get 77 rc (small profit, but no need to walk around so much)

  • Author

~I want is as fast as possible. I'll gladly lose 50M getting there.~

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