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When you respawn. New idea! Look inside!

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I was thinking, after you finish the quest to change your respawn location to Falador, or keep it at Lumbridge, I had an idea.

 

 

 

When you finish Lunar Isles, or Desert Treasure, I think you should be able to change your respawn point to Edgeville for Ancient magics, and another respawn if you are on Lunar magics, I don't know where though, it has to relate with the magics. Now, this will only take affect if you are on that magics, which makes it reasonable. If you are on modern magics, you can respawn at your respectful choice of were you respawn. Although this is a developing idea. Discuss.

 

 

 

~Demon

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Anyone have any suggestions or rants about it? :-s

Edgeville respawn is not actually a good idea though. Most pks happens in edge and sometimes involve untradeable items. When such players die, they are still able to reclaim their untradeable items ASAP when they respawn in edgeville due to the distance between edgeville and wildy.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

Edgeville respawn is not actually a good idea though. Most pks happens in edge and sometimes involve untradeable items. When such players die, they are still able to reclaim their untradeable items ASAP when they respawn in edgeville due to the distance between edgeville and wildy.

 

 

 

Something that is also kind of wierd is that if your on ancient magicks in f2p, if you hometele, you will still hometele to edgeville! :wall: Pkers in f2p with ancients be happy as hell and probably are #-o

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Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy.

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Edgeville respawn is not actually a good idea though. Most pks happens in edge and sometimes involve untradeable items. When such players die, they are still able to reclaim their untradeable items ASAP when they respawn in edgeville due to the distance between edgeville and wildy.

 

 

 

Something that is also kind of wierd is that if your on ancient magicks in f2p, if you hometele, you will still hometele to edgeville! :wall: Pkers in f2p with ancients be happy as hell and probably are #-o

 

 

 

Never thought of that. Thanks for being the only 2 people who had feedback! #-o =D>

Edgeville respawn is not actually a good idea though. Most pks happens in edge and sometimes involve untradeable items. When such players die, they are still able to reclaim their untradeable items ASAP when they respawn in edgeville due to the distance between edgeville and wildy.

 

 

 

Yup even thoguh thos euntradable r worked for it's their fault for pking and shouldnt have another up to gettign ur stuff back

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Re spawn at edgeville?! I'd drop all my stuff when i'm about to die in the wild and pick them up.

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i support! except edgy respawn...will make pking unfair (not that its fair right now either... :x )

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support new ghostly stuff here.

I see RuneScape slowly turning into a sadistic version of WoW.

.signature your as this use backwards this read to enough smart were you If
Edgeville respawn is not actually a good idea though. Most pks happens in edge and sometimes involve untradeable items. When such players die, they are still able to reclaim their untradeable items ASAP when they respawn in edgeville due to the distance between edgeville and wildy.

 

 

 

Something that is also kind of wierd is that if your on ancient magicks in f2p, if you hometele, you will still hometele to edgeville! :wall: Pkers in f2p with ancients be happy as hell and probably are #-o

i suppose but remember - ancient magiks don't exist on f2p servers =p

 

 

 

ps, thnx for quoting me in your sig :thumbsup:

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Anyone who likes logic is incapable of tacos.

 

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