Jump to content

rune 2h update


go_falcons92

Recommended Posts

werever you heard this could have been refering to the dark bow release as it is much more likely to ko an opponent removing the need to use rune2h (although it sounds like ur f2p from "rune"2h so nvm)

fozzzz.png
Link to comment
Share on other sites

This is what I heard.

 

 

 

When your using range/2h combo if you use the 2h quick enough then it'll attack really fast for that one attack (like your still using range). I heard that that doesn't work anymore.

 

 

 

Is it true?? and sorry for being unclear.

Sig.gif
Link to comment
Share on other sites

Well, apperantly in the time you could switch from range to r2h, your opponent had no time to eat. But some maniac claimed that he ws getting less KO's because now they can finish eating before they get hit. This guy was a complete idiot and had no idea what he was talking about.

hatewn1.png
Link to comment
Share on other sites

When your using range/2h combo if you use the 2h quick enough then it'll attack really fast for that one attack (like your still using range). I heard that that doesn't work anymore.

 

 

 

The phenomenon of the Rune 2hander KO used by rangers on free servers is what some might consider an exploit of the way weapon speed is programmed into the game (though it is not).

 

 

 

The reason the 2 handed sword in general seems slow is that all weapons are programmed to delay your character from attacking for a certain amount of time - in other multiplayer online adventure games, this is generally referred to as a 'cooldown.' The 2 handed sword in all its various instantiations has extremely high attack and strength relative to other weapons of the same material - and to balance this, a very high delay after each attack (a long 'cooldown,' if you will). Rangers on free servers, being of sound mind, realized the usefulness of the 2 handed sword as a sidearm, used only for what they intended as their final killing blow when PKing.

 

 

 

You've probably noticed that, for all intents, the 2 handed sword doesn't become a 'slow weapon' until after its first attack... so, of course when you wield and attack with it immediately after attacking with a shortbow, it seems to "attack really fast for that one attack (like your still using range)" - because you are still using range, at least in this sense: the cooldown or delay from the last shortbow firing is still the active one, making the intended KO hit from the 2 hander seem faster than when it is used when its own delay is in effect. Now that you understand how turn timing works in Runescape, you can see that this is not something that could ever be 'nerfed,' since it's based on an integral bit of programming, and not something that Jagex never intended rangers to be able to do in the first place.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.