June 9, 201115 yr I don't know about calling them friends, just because you've added someone doesn't automatically mean they're a friend. Marks or targets, sure. What was your success rate? Prepare to Die! Path of Exile RPG "Think where man's glory most begins and ends, and say my glory was I had such friends." Yeats
June 10, 201115 yr A minor point, but what you describe here sounds more like a good town than a bad one; guards willing to help you? Restocking, a breather, minor risks? Shouldn't evil towns be filled with morally dubious characters willing to shank you for 5gp? I'd think that evil towns would be high risk high reward, not the place to relax. The fact that it's not instant is addressed later, but the flexibility for it to go back and forth realistically just doesn't make sense. Yeah, after a while you'd redeem yourself if you've only done a few bad things. But constantly going back and forth between good and bad, that just makes you shifty and untrustworthy to both "sides." I suppose this is something you'd have better seen for yourself. Because it did work. It helped immerse me into the game world. Very rarely did I see anyone who chose to become a lawless murderer atone and try to become divine to access its content until months had passed and they had a change of heart. They were immersed. You aren't Timmy anymore, you become your character. It requires a completely different mindset. It's a pity, but in Runescape no one plays this game to be their character. It's a MMO with RPG elements. It's why I said earlier it's just a dream.Grrar, forum crashed an my reply was deleted, I'll try to recreate it. Honestly, I just can't see this pre-established community embracing full on rping. I personally do try to play as my character rather than myself, but it's small scale. And look at the major goal of the community right now: 200mil all skills. This is a focus not on storytelling, character, or rping but rather on making full use of efficiency, bringing mechanics to its knees, and in short a focus on metagaming. And this focus is not just in runescape, think about how mage builds in WoW are focused not on classes of magic for the character (Is he an ice or fire mage in relation to his personality) but rather for efficiency purposes (Which deals more dps). I'm not saying that shouldn't happen, it sounds like a very interesting game, but it's not what our community focuses on and it's not what I'm here for; I don't want to play in this world where I need an earnest change of heart to access all the content that I want. An established community not taking on full Roleplaying? I trust you never visited world 42 falador inn in the evenings, have you? I had the same mindset, mind you, but there's one thing most people don't know: there's plenty of roleplaying clans and groups, theres ALOT of them. Try walking into falador's castle with dagon'hai on when the white knight patrolls are there? get arrested or even worse, teleblocked, bound and slain. If you're lucky they will interrogate and torture you to death. Necromancers, rogues, heroes or simple farmers, many gather in diffirent places of w42. There's no alignment? Tell that to a man named "Russia" who has taken control of most of Ardougne, mercilessly slays all who oppose him and is half-immortal (or so the rumours say). Do alot of deeds that other player would remember, and you will get an alignment soon. Of course good alignment is way harder to build then evil, cause you know, people tend to remember how you poisoned them not how you saved them more. The clock is ticking, and your time is running out, mortals.
June 10, 201115 yr Those are player-driven and make up a very, very small slice of the Runescape population. It's completely different from what we're talking about. Prepare to Die! Path of Exile RPG "Think where man's glory most begins and ends, and say my glory was I had such friends." Yeats
June 10, 201115 yr Those are player-driven and make up a very, very small slice of the Runescape population. It's completely different from what we're talking about. Still, you can be a villain if you want to, this is what the thread is all about. \ However, I agree that there should be ingame consequences to your actions, much like when you steal from a stall you cannot trade with his owner for some time, just in a much larger scale.Truth to be told when I started venturing in cities first when I was a newbie I was afraid to pickpocket a guard not to mention kill it for I thoughtall of them would pile on me in a manner of "stop right there, you criminal scum". was disappointed when I saw guards slain en masse in the castle courtyard. The clock is ticking, and your time is running out, mortals.
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