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First time gwd'er


Oathkeeper

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Okay, so me and my friend are wanting to go to God wars for the lulz.

 

Anyway, i know that you have to take an item from each god to be immune from attacks, and so we can look around and explore without hassle.

 

Seeing as we only plan to be looking around I was wondering what items my friend and I should take with us?

 

And what are the staty/questy things that we need to do this. (i've looked in the guides but person experience is better IMO)

 

Umm, if i wasn't clear on anything then just post a question to the bits you don't understand and i'll try to explain what's in my head better. #-o

 

 

 

Thanky

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The easiest way to do it would probably be Zammy Book, Sara Symbol, Arma Pendant, and an ancient mace. Then you'd be safe from all the monsters there. Except, er, bosses. >_>

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eh brining all 4 god items in is rather dumb if you ask me =P just bring the god items of the god you plan to kill...for sara you should take sara and zammy cause there are zammy monsters in the encampment...for bandos take bandos boots and a zammy item such as cape or vambs...try to bring a god item which is actually useful instead of one which is useless >.> such as holy symbols, ancient mace lol

maxed out melee on 10/10/08, current goal: 94/99 cooking

life may be unfair, but why can't it be unfair in my favor?

my fake plant died because i forgot to pretend to water it

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But he wants to explore. :P

 

 

 

If you wanted to do a newby Bandos trip with a Massacre or something, you could skip Sara and Arma items.

 

 

 

Or like this, running to a specific area to explore:

 

 

 

Exploring Zammy Area: Zammy item.

 

Exploring Bandos Area: Bandos item, Zammy item.

 

Exploring Arma Area: Zammy item, Arma item.

 

Exploring Sara Area: Zammy item, Sara item.

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Wear an item from each of the four gods, take 3 ropes, a crossbow, hammer, and a mithril grapple. If you have all that along with 70 strength, hp, agility, and ranged, you can roam around the entire dungeon freely.

 

 

 

You have to place a rope to enter the dungeon.

 

 

 

Armadyl-Requires 70 ranged, you have to weild any crossbow and a mith grapple and swing across with the pole,you should drop and pickup grapples to get free extras from the crate inside.

 

 

 

Bandos-Requires 70 strength, and a hammer to bang on the door to get in

 

 

 

Saradomin-Requires 70 agility, and you have to place ropes in two places to move through the area

 

 

 

Zamorak-Requires 70 hp, you actually have to hav 70 or more hp when swimming across, and no followers are allowed to swim with you.

 

 

 

Placing the three ropes only has to be done once, then they stay there forever. Have fun.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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ancient mace...from quest...either that next cheapest would be bandos boots which is slightly over 1m

maxed out melee on 10/10/08, current goal: 94/99 cooking

life may be unfair, but why can't it be unfair in my favor?

my fake plant died because i forgot to pretend to water it

Selhy.png

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If you did the "As A First Resort..." quest you can also use the Bandos spa pool to mark you as a Bandos follower for 1 hour.

Dr Locust <-- Click for my blog...

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+2000 Total, PhD in Questing, Woodcutting, Agility, Thieving, and Firemaking

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