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Making Sigs in 3ds Max


Riptide Mage

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I was wondering how I can adjust the settings in order to have something I make in 3ds still apear good when at the resolution required for a sig. Every time I try it is near impossible to determine what the object is due to pixelation.

You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

riptide_mage.png

riptide_mage.png

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Do you not have another program like Photoshop or PSP? If not try getting a free trial or the "Gimp", it's free. Just render with a high resolution setting in max and then resize the file in the other program.

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No.

 

 

 

 

 

 

 

Render it at sig size, with high settings. That way it's faster and you're still getting the same result.

2008sig2nb6.jpg

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No.

 

 

 

 

 

 

 

Render it at sig size, with high settings. That way it's faster and you're still getting the same result.

 

 

 

 

 

 

 

I figured he'd have already tried that...

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