Riptide Mage Posted May 26, 2005 Share Posted May 26, 2005 I was wondering how I can adjust the settings in order to have something I make in 3ds still apear good when at the resolution required for a sig. Every time I try it is near impossible to determine what the object is due to pixelation. You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level. Link to comment Share on other sites More sharing options...
Carlos74 Posted May 26, 2005 Share Posted May 26, 2005 Screenshot the render from the program ;) Link to comment Share on other sites More sharing options...
Riptide Mage Posted May 27, 2005 Author Share Posted May 27, 2005 It renders the image into a file You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level. Link to comment Share on other sites More sharing options...
SAGE Posted May 27, 2005 Share Posted May 27, 2005 take a screenshot.... you know...alt+print screen Link to comment Share on other sites More sharing options...
Ryan Posted May 27, 2005 Share Posted May 27, 2005 Do you not have another program like Photoshop or PSP? If not try getting a free trial or the "Gimp", it's free. Just render with a high resolution setting in max and then resize the file in the other program. Link to comment Share on other sites More sharing options...
entangle Posted May 28, 2005 Share Posted May 28, 2005 No. Render it at sig size, with high settings. That way it's faster and you're still getting the same result. Quit RS 2005 | RSN: JohnalderBack as of 5/7/2008!Dragon Drops: x1 Med, x5 Legs, x4 Skirts, x25 Boots, x1 Visage | x7 Abyssal Whips Link to comment Share on other sites More sharing options...
Ryan Posted May 28, 2005 Share Posted May 28, 2005 No. Render it at sig size, with high settings. That way it's faster and you're still getting the same result. I figured he'd have already tried that... Link to comment Share on other sites More sharing options...
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