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50's too low - time for a boost

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Decided to go after the void knight armors recently, so I've been doing some Pest Control.

 

 

 

The changes they made a while ago make it so that there are shields on the portals, basically making it so that each round lasts longer, making you wait for the knight to remove the shield before you can kill the portal.

 

 

 

Because of this, there are many more monsters for everyone to attack. Anyone from CB 90-138 can EASILY get 50 damage to get their credit for the round despite the crowd.

 

 

 

When this change was made a while ago, why wasn't the damage needed for credit also boosted? A LOT of the time I've seen people take 2-3 swings, then stand there for 2-3 minutes while other people do the rest. The monster spawn amount is based on how many people are there, but because people stand there and do nothing, there are many extra monsters for the amount of people there.

 

 

 

I don't forsee ANY reason why it would be bad if the necessary damage was risen to around 100 or so, possibly 150. It would keep people moving, keep swinging, and much less boring. I don't think it'd effect experience per hour much positively or negatively, yet it would make people actually earn their reward a little more.

 

 

 

What do you think?

Alpha_Koldes.png

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Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.

I feel that each ship should have a different requirement of damage. Low could be 75, Medium be 150, and High be 300

 

 

 

*SUPPORT*

Boom! Dead Shot

Even though I don't praticully agree with this, it might make people work harder.

 

Exp is already halved in the game, so I guess I'll go along with this.

 

 

 

*stamp of support*

Need a new signature....perhaps...

I feel that each ship should have a different requirement of damage. Low could be 75, Medium be 150, and High be 300

 

 

 

*SUPPORT*

 

I agree

Thenry50.png

Way more than 150. I end up getting 600 damage every round just attacking portals, so ANYBODY can get 300. If they really can't, they don't deserve to benefit, because they sure aren't helping.

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

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  • 2 weeks later...
  • Author

Just checking back on this post sinec the first time I posted it.

 

 

 

Seems like 4/4 is 100%.. but not a lot of voters.

 

 

 

Ah well, 4/4 anyway :)

Alpha_Koldes.png

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Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.

I support. 300 or 250 damage sounds about right for someone in the highest-leveled lander. It makes sure that someone is paying attention or at least AFKing on a portal to help their team.

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"We will certainly not be gaining money or members with this update. Instead, we are doing this for the good of the game, which is as dear to our hearts as it is to you."

- JAGEX, December 13, 2007

Shields were put on the portals because before that the games would end so fast low lvls couldnt get enough zeal. I myself suffered from this back then and I was lvl 70 when it came out.

 

 

 

If you increased the zeal requirement, you are back to square one. So no.

i think the 50 minimum should stay, but you get an extra pp for every extra 100 damage you do or something.

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Have a portal undefended at the start (and if there already is one undefended, increase each portal's exp)

Boom! Dead Shot

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