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Waterfiends Outfit

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Hi I have been assigned waterfiends as slayer task, and when I was previously assigned them I was very inefficent and it didn't go too well :wall:

 

 

 

However I am going to attempt them again, and I would like to know any alterations/additions that can be made to make this inventory/outfit better in any way.

 

Note: I know there is not a weapon in the picture, but I am currently buying a zamorkian spear.

 

 

 

Waterfiends.png

A7x_fan_4eva.png

14 Skills at 99 All Skills 85+ 2370+ Total

 

3058 Glacor Kills 326 Shards of Armadyl 1 Ragefire 1 Glaiven 2 Steadfast 33 Effigys

17 Abyssal Whips 5 Staff of Light 5 Dark Bows 40 Dragon Boots 16 Polypore Sticks

62 Barrow Items 6 Pharah Sceptres 117 Effigys

I'm guessing the shield is for when you run by the dragons. You actually don't need one, just turn on magic protection until you get out of their range. I take a dragon mace to use for specs, and you might want to take 1 of each charm as a placeholder...but that's just a thing that I personally do...

 

 

 

Also, I take along pure sets. I take 8 doses, but I use 2 bunyips and their scrolls, not sure how long spinners last, but...8 should be good i guess.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

  • Author

Yeah I am only 59 summoning so I need 9 more levels to use bunyips. Would it be worth getting them 9 more levels before I attempt to do this task? I've got enough charms to get to 68 so it would just be a matter of training it.

 

Also will the health the bunyip gives me be enough to keep me alive? I am only 82 defence so the waterfiends might hit me more often, and so would it be better to bring more emergency sharks?

A7x_fan_4eva.png

14 Skills at 99 All Skills 85+ 2370+ Total

 

3058 Glacor Kills 326 Shards of Armadyl 1 Ragefire 1 Glaiven 2 Steadfast 33 Effigys

17 Abyssal Whips 5 Staff of Light 5 Dark Bows 40 Dragon Boots 16 Polypore Sticks

62 Barrow Items 6 Pharah Sceptres 117 Effigys

82 defence wont matter if you pray, high magic is more usefull imo.

5efw5y.png

 

Dutchy angel2w.gif

Lol..don't bother bringing an anti fire shield, just use 1 prayer point and mage pray.

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Come to #tip-it on Swift IRC, if you're cool

Yeah I am only 59 summoning so I need 9 more levels to use bunyips. Would it be worth getting them 9 more levels before I attempt to do this task? I've got enough charms to get to 68 so it would just be a matter of training it.

 

Also will the health the bunyip gives me be enough to keep me alive? I am only 82 defence so the waterfiends might hit me more often, and so would it be better to bring more emergency sharks?

 

 

 

If you have everything you need, hell yes. Sooner the better: not even just for this task, you'll love them if you're doing slayer.

  • Author

Allright thanks everyone for help. Got rid of anti-d shield and already started training summoning, 61 already so wont take too long :D

A7x_fan_4eva.png

14 Skills at 99 All Skills 85+ 2370+ Total

 

3058 Glacor Kills 326 Shards of Armadyl 1 Ragefire 1 Glaiven 2 Steadfast 33 Effigys

17 Abyssal Whips 5 Staff of Light 5 Dark Bows 40 Dragon Boots 16 Polypore Sticks

62 Barrow Items 6 Pharah Sceptres 117 Effigys

yea spinners wont heal much unless you have more def and mage then me and they heal you perfectly youll need food

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