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juventus5437

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what level should i train that i will not loose money?

 

 

 

-.-

 

 

 

Why kind of question is this? Any combat skill and some other non-combat skills you can train without losing money...

My relaxation method involves a bottle of lotion, beautiful women, and partial nudity. Yes I get massages.

 

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Cooking your own fish still makes you lose. -.-

 

 

 

Anyway most skills can be trained at a profit. The only one I can't think how to do it is construction.

 

-Agility: Well you could get a profit if you spent your Agility Arena Tickets on herbs or pirate hooks, but I wouldn't recommend it. Just try breaking even instead.

 

-Smithing: Smelt stuff. Bars are worth more than their component ores in most cases.

 

-Herblore: Buy grimy herbs at low prices, clean them, and resell clean for more.

 

-Combat: Train on a monster with good drops, like dragons.

 

-Cooking: Make tuna potatoes or pies.

 

-Crafting: Spin flax, or play Shades of Mort'ton and sanctify oil.

 

-Prayer: Pick up bones and bury them instead of leaving them on the ground during normal combat.

 

-Magic: Enchant orbs, humidify vials, make teletabs, telegrab zammy wines, use the Mage Training Arena to get infinity stuff, etc.

 

-Summoning: Some pouches can be resold for more than it costs to make them, like the Graahk.

 

-Firemaking: I suppose you could do rounds in Dorgesh-Kaan and repair light orbs while you're thieving the chests. I've gotten some profit by burning vyre corpses as well.

 

-Fletching: Yew longbows still make a profit, I think. Unstrung Maple/Willow Longbows can be used for junk trades later if you get a top hat, or whatever costs more than the ge price these days.

 

 

 

Anyway to answer your original question, try fishing. It's a pure profit skill. No input material required, and it's very lazy...just click and wait. I recommend monkfish.

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