Dracula_Magic Posted August 6, 2008 Share Posted August 6, 2008 I know this might seem as a newbish question,but im asking this since i think some update was related to items u keep per death and i cannot remember was it related to selection of items or somthing als..? Is it possible to control what am i going to keep or I missunderstood? zzZZ [- Glory From Beyond -]ZZzz Link to comment Share on other sites More sharing options...
Ouchy Posted August 6, 2008 Share Posted August 6, 2008 No, you cannot choose which items you keep on death. You only keep the 3 items that are worth the most at General Stores, not the Grand Exchange, unfortunately. So you would keep a Bronze Sword over a Party Hat. My relaxation method involves a bottle of lotion, beautiful women, and partial nudity. Yes I get massages. Link to comment Share on other sites More sharing options...
Judobreaker Posted August 6, 2008 Share Posted August 6, 2008 The items lost on death are chosen by their high alchemy value. The only thing you can influence is how many items you keep (protect item prayer). My guide: Ring of Wealth explained 8 Dragon Boots (885 kills, 1/111, with RoW) Link to comment Share on other sites More sharing options...
SHIELZZZ69 Posted August 6, 2008 Share Posted August 6, 2008 Na, unfortunately u cant control what u keep. I lost my fire cape and beserker ring over d scim and d boots.. 99 Strength Achieved 26/9/08. L0L in 3 years I've made 7m. In the past 2 days I've made 7.2m on top of that thanks to Bounty Hunter. So why play for 3 years when you can do that? Link to comment Share on other sites More sharing options...
zipantish10 Posted August 6, 2008 Share Posted August 6, 2008 nope i learnt the hard way lost str(t) over rune arm :x meh... just dont go out of the room when ur training lolz. Link to comment Share on other sites More sharing options...
Mitchart Posted August 6, 2008 Share Posted August 6, 2008 I have infact same problem....with melee I have no problem whatsoever since when I had godsword and full bandos they where always in the safe place.....but with range I just bought full armadyl and dragonfire shield but I cant combine anything so that I dont loose the armadyl armour :S GWD:Sara : 6 saradomin swords in 3 trips with teamBandos : Hilt, Tassets, Chest and Boots (with team) 2 Shard 3 from minionsArmadyl : nothing yetZamorak : 1 steam staff (with team)Spiritual Mages : over 40 dragon boots Link to comment Share on other sites More sharing options...
Guest Posted August 6, 2008 Share Posted August 6, 2008 Sorry, no. I wish you could... :anxious: Link to comment Share on other sites More sharing options...
awesome400 Posted August 6, 2008 Share Posted August 6, 2008 the only exception is borrowed/lent items they always protect over everything 1100 total achieved 03/02/09 880thousandth to reach it :P1200 total achieved 29/09/11 1.23millionth to reach it :P Link to comment Share on other sites More sharing options...
wioneo Posted August 6, 2008 Share Posted August 6, 2008 I have infact same problem....with melee I have no problem whatsoever since when I had godsword and full bandos they where always in the safe place.....but with range I just bought full armadyl and dragonfire shield but I cant combine anything so that I dont loose the armadyl armour :S You could try subbing out bracers for barrows gloves(1 less range attack and a little mroe magic defense), but other than that... You can always look at what you'll lose when you die by clicking that little skull o the inventory screen, but the best wa to really avoid losing things is...to not die :thumbsup: Good luck Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Mitchart Posted August 6, 2008 Share Posted August 6, 2008 am training to do armadyl :P in such case I will use black dhide not full armadyl :D GWD:Sara : 6 saradomin swords in 3 trips with teamBandos : Hilt, Tassets, Chest and Boots (with team) 2 Shard 3 from minionsArmadyl : nothing yetZamorak : 1 steam staff (with team)Spiritual Mages : over 40 dragon boots Link to comment Share on other sites More sharing options...
wioneo Posted August 6, 2008 Share Posted August 6, 2008 am training to do armadyl :P in such case I will use black dhide not full armadyl :D Use karils, you really don't need the little extra melee defense, but the magic makes a big difference. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
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