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Raven6666's miniguide to the M'Obelisks of Summoning.


Raven6666

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[Disclaimer~~]

 

Well first off, this guide i'm setting up here already had information that was eventually on the main site, but my information seemed to be set up first. This information was mainly on the forums, and was lost from our RollBack (I didn't use the Google Cache service to retrieve them)

 

 

 

You may be wondering what I'm referring to when I say "M'Obelisk", essentially, I'm talking about the Miniature Obelisks scattered around RuneScape. These Miniature Obelisks are used for recharging points only.

 

 

 

This guide also includes the M'Obelisks found underground and in the dungeons around RuneScape. Due to the fact of my inactivity over the past 3 months or so, I will not list the M'Obelisks in the areas released then. After this week however, i'll endeavour to try list all of these M'Obelisks (there should be around 50 now) with perhaps a picture and a small explanation on what it would be best used for. It is currently not as extensive as it should be, if the project was still running.[/Disclaimer]

 

 

 

Miniture Obelisks, as I mentioned in the Disclaimer are used for recharging your Summoning Points only. There are about 50 of them on the normal ground level and a few in dungeons and lairs.

 

 

 

I have split up the RuneScape Map into 4 Quadrants(according to one of the April Maps, and the length and width in pixels of the map itself), and not based around the co-ordinate system.

 

 

 

miniob2ta6.png

 

 

 

quadrant 1

 

[hide=]rogues castle wildy - near telepad

 

 

 

Ectofunctus - north

 

 

 

canifis - west near crossroads

 

 

 

edgeville - east side near bridge[/hide]

 

 

 

quadrant 2

 

[hide=]lunar isle - near gate

 

 

 

neitznot - near front gate

 

jatizso - near south entrance

 

 

 

miscellania - east island near fruit tree

 

 

 

barbarian assault - north, near the rocks

 

 

 

fremennik province - north of house portal

 

 

 

tree gnome stronghold - near teleportation tree

 

 

 

fishing guild - near the bank

 

 

 

Combat training camp - outside southeast wall

 

 

 

Trollheim - near teleport

 

 

 

Burthorpe - on the path from the town to the heroes guilde

 

 

 

white wolf mountain - west side near fruit tree[/hide]

 

 

 

quadrant 3

 

[hide=]Khazard Battlefield - near the spirit tree

 

 

 

Port Khazard - near the mining rocks (south)

 

 

 

Lletya - Northwest (outide)

 

 

 

Tyras camp - Near the path leading to the port

 

 

 

Castle wars - on the island east, near the bridges (not in the castle wars itself)

 

 

 

Feldip hills - near the gnomeglider

 

 

 

Oo'glog - west entrance outside

 

 

 

Karamja north island - on the volcano

 

 

 

Karamja south island - near mining southeast of tai bwo wannai

 

 

 

Shilo village - northwest of the general store[/hide]

 

 

 

quadrant 4

 

[hide=]port sarim - near prayer altar

 

 

 

Draynor village - south of bank near the coast

 

 

 

Duel arena entrance - near fire rune ruins

 

 

 

Burdg de Rott - outside, north near the gate

 

 

 

Shantay Pass - South side

 

 

 

Pollniveach - west of house portal

 

 

 

Sophanem - outside east side near "other" entrance

 

 

 

Mos Le'Harmless - near cave horror cave entrance[/hide]

 

 

 

Underground/Lair/Dungeon M'Obelisks

 

[hide=]Metal dragon (iron/steel) outside

 

Waterbirth island- dks ladder

 

Waterbirth island - duopad

 

Stronghold of Security - at the start

 

Taverly dungeon - between blue dragons/black demons

 

Zanaris - near fairy ring

 

Keldagrim - east of bank

 

Varrock Sewers - moss giants

 

Slayer dungeon - cave crawler

 

KBD Lair - northwest corner

 

Mole Lair - main respawn room

 

Edgeville dungeon - near monkey bars

 

TzHaar - between fairyring and lava forge

 

Hero's Guild - inside, near rune rocks

 

Fremmenik Slayer Dungeon - First chamber[/hide]

 

 

 

I will be reproducing a new map to distinguish the areas, and also perhaps an excel document for easier listing. I may also change the designation of some of the Quadrants.

 

 

 

If you have any locations of M'Obelisks not listed (mostly if they are from dungeons, or aboveground ones added in the past few months), then please PM me a picture of the M'Obelisk. Please format it in .png as unless you have the photoshop coder for .jpeg, I'll need it in as accurate detail as I can.

 

 

 

Any thoughtful suggestions (no kitbashing please) will be taken aboard and considered.

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It's meant to be under Skills, as Summoning and the recharging of points is still part of the usage of the skill itself.

 

If you didn't notice, my list is somewhat more extensive than those on the world map and site.

 

I also listed the majority of the not-ground-level obelisks that I had information on.

 

Also, if you didn't read my disclaimer, this is still the skeletal form of my guide (READ AS: WORK IN PROGRESS), and the majority of the "good" information that was kindly provided by another tipit forumer pre-rollback is now lost in literal cyberspace. As I don't have time right now, those features will have to wait.

 

There is also the factor that the world map is intrusive as (explicit details,) making it extremely unsuitable for any real practical use.

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  • 2 weeks later...

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