CastleWars3 Posted August 13, 2008 Share Posted August 13, 2008 I got 70 ranged and tried the fire cape again. I seem to have everything perfect until the 180's appear with the 360's and 90's. This really really throws me off because im getting the worst spawns possible, and idk how to trap the 180, get the 360 and the 90 closer to me, so that i dont have to run up to them and make the 180 move out of the place. I made a few waves b4 the jad (360-180-90-90). I had 7 brews, 2 range pots, change of bolts, and rest super restores. I had 6 or 7 Super restores when i had 1 brew left. Should i exchange a super restore for a brew? Or can someone give me a link to a video on strategies or briefly explain some please :thumbsup: tyvm again : 99 Fletching - 08/14/08Fire Cape - 3/7/09Quest Cape - 12/29/0999 Defense - 3/17/10 Link to comment Share on other sites More sharing options...
gremmy Posted August 13, 2008 Share Posted August 13, 2008 Just tank the 90's while you kill the 360's? Use the 15% defence prayer Dragon drops: 82 (2 claws)Dagannoth kings drops: 73Barrows item count: 51GWD drops: 54 (5 hilts: 1x bandos, 3x saradomin, 1x zamorak)Whips: 4Sigils: 1x spectral (FFA), 1x arcane (FFA) Link to comment Share on other sites More sharing options...
CastleWars3 Posted August 13, 2008 Author Share Posted August 13, 2008 I always have to kill the 90's before the 360's as they get annoying because i can't pray against them...ive been using the 15% def prayer, but how would i trap the 180's because its annoying when they come out, because they can easily hit over 20... P.S Another thing i didn't include, is i made 2 very big mistakes which cost me a brew for each mistake, accidentaly, ran past the 360 and got hit with 40 on melee, and turned on mage pray a second late and got hit with a 33 -.- :wall: 99 Fletching - 08/14/08Fire Cape - 3/7/09Quest Cape - 12/29/0999 Defense - 3/17/10 Link to comment Share on other sites More sharing options...
D Jay99 Posted August 13, 2008 Share Posted August 13, 2008 Just tank the 90's while you kill the 360's? Use the 15% defence prayer Nah, just kill the 90 as fast as possible, trying to avoid the 180 (not that hard, trap it behind the 360 or something). They shouldn't hurt you too much if you're brewed up, 10/15% def prayer would help. You can swap a restore with a brew if you want, but after some more practice you shouldn't need it. Link to comment Share on other sites More sharing options...
oliboli1992 Posted August 13, 2008 Share Posted August 13, 2008 here is wjhat i did when i got my fire cape a few weeks ago, i used a safe spot, i think on the eastern wall or northern wall to deal with the lvl 360s, 180s and lvl 90s in the same waves by using each other to block. here are a few examples:- += spaces x= me -l= walls 360= lvl 360 magers 180= lvl 180 healers 90= lvl 90 rangers ------------- 180 trapped ---- lvl 90 trapped --- 360 + ---------------- + l =========== l + l =========== l + l =========== l X --l =========== l------ if this happens i would slap on mage protect and deal with the lvl 360 because the lvl 90s can't get to me at this current place..once i've dealt with the lvl 360s one of 2 things will happen, either the lvl 180 or lvl 90s will come in front of you. If the lvl 180 come forward, you will be safe as long as you range it and you won't need to use prayer. If the lvl 90 comes then slap on range protect and deal with him until he is dead then deal with the lvl 90. --------------- 180 trapped ------------------ 90 ------------------ 360 + ---------------- + l =========== l + l =========== l + l =========== l X --l =========== l------ i would then kill the lvl 90 whilst having mage protect on the once the lvl 90 is dead then i would kill the lvl 360 then deal with the lvl 180 last. ------------------ 90 ------------------ 360 ------------------ 180 + ---------------- + l =========== l + l =========== l + l =========== l X --l =========== l------ i would now move forward a couple of steps and put on long range and stay out of the lvl 180 melee range but staying along the wall so they do not move toward me then dispose of the lvl 90 first then deal with the lvl 360 next then deal with the lvl 180 last as the lvl 180 cannot do any harm while you are in this position. if this happens: ------------- 180 trapped ------------------- 360 + ----------------- + l =========== l + l =========== l -------------- 90 spawns here + l =========== l X --l =========== l------ put on long range and kill the lvl 90 as quickly as possible, you do not want to run all the way out of your safe spot and get piled by the lvl 180, 90s and the lvl 360 at the same time. Once the lvl 90 is dead focus on the lvl 360s, when the lvl 360 has died kill off any remaining foes. if this happens: ---------------- 180 trapped ------------------- 90 + ----------------- + l =========== l + l =========== l ------------- 360 spawns here + l =========== l X --l =========== l------ ignore the lvl 360 and focus on the lvl 90 as it can hurt you while you pray against the mage attack of the lvl 360, once the lvl 90 is dead switch to long range and kill the lvl 360 while remaining in your safe spot so the lvl 180 cannot get to you. deal with the lvl 180 last. i hope this will help with your fire cape attempt and good luck :thumbsup: PS: you got to love that safe spot EDIT: please don't flame i spent ages getting the picture right... :pray: [spoiler=Sig] I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed. Link to comment Share on other sites More sharing options...
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