VjuliusT Posted August 31, 2008 Share Posted August 31, 2008 30ish minutes, Rate/Hate, I have around 8 persons reading my message here so I'll skip the personal part. Link to comment Share on other sites More sharing options...
Sam Posted August 31, 2008 Share Posted August 31, 2008 Looks alright though I would make whatever the filter around Marcus a bit softer. 2257AD.TUMBLR.COM Link to comment Share on other sites More sharing options...
dsavi Posted August 31, 2008 Share Posted August 31, 2008 I really like this one, it's one of your best IMO. You did the smudging right. Only thing I would suggest is to add a bit of a different color somewhere in there, there's a bit too much orange/red in there I think. Link to comment Share on other sites More sharing options...
Jopie211 Posted August 31, 2008 Share Posted August 31, 2008 One moar post for 2000 Julius. :ohnoes: Anyway, good job on the signature, here we go again. :D Good IMO: The whole left side and the area around the render, I think the effects there work well. Blending, not much to say but it's good. Render placement/focal points: I like how both his hand and his face are sort of a focal point. Good use of the rule of thirds too. Not so good IMO: The right side seems to lack depth (I've been saying that to lots of people lately :-?), which I think is mainly due to the lack of foreground effects (yes, Thru). How to fix: Add something to it, a displaced/smudged/liquified (can't spell) effect C4D would work quite well I think, but obviously it's up to you. The signature is slightly monotone. The blue thing on the guy's shoulder stands out quite a lot because it's the only thing in the whole sig that isn't orange/yellow/red-ish. How to fix: I'd try to get some more blue in there, maybe by adding a blue C4D to it (see the above point). The hand also stands out a lot, mainly because the area around it is pretty bright and that particular part of the render isn't. How to fix: Putting some lightness on top of his hand would make it look more natural, it's definitely not a major thing though. I'm not sure about the text; I wouldn't say it's great but it doesn't really bother me either so I just left it out of the C/Cness. And oops, wrote this before I read dsavi's post. So yeah, basically I agree with him on the monotoneness. pixel avvy by me deviantART Link to comment Share on other sites More sharing options...
ThruItAll Posted August 31, 2008 Share Posted August 31, 2008 One moar post for 2000 Julius. :ohnoes: Anyway, good job on the signature, here we go again. :D Good IMO: The whole left side and the area around the render, I think the effects there work well. Blending, not much to say but it's good. Render placement/focal points: I like how both his hand and his face are sort of a focal point. Good use of the rule of thirds too. Not so good IMO: The right side seems to lack depth (I've been saying that to lots of people lately :-?), which I think is mainly due to the lack of foreground effects (yes, Thru). How to fix: Add something to it, a displaced/smudged/liquified (can't spell) effect C4D would work quite well I think, but obviously it's up to you. The signature is slightly monotone. The blue thing on the guy's shoulder stands out quite a lot because it's the only thing in the whole sig that isn't orange/yellow/red-ish. How to fix: I'd try to get some more blue in there, maybe by adding a blue C4D to it (see the above point). The hand also stands out a lot, mainly because the area around it is pretty bright and that particular part of the render isn't. How to fix: Putting some lightness on top of his hand would make it look more natural, it's definitely not a major thing though. I'm not sure about the text; I wouldn't say it's great but it doesn't really bother me either so I just left it out of the C/Cness. And oops, wrote this before I read dsavi's post. So yeah, basically I agree with him on the monotoneness. Good: Lighting Decent composition Blending Not too good: No depth Text Colours right side is too empty, which throws the composition out. Noise. Good smudging. Try using topaz, in moderation, caus this is too rough. danke Schon Sam!^^"Blood runs thicker, oh were thick as thieves you know"-Carl Barât Link to comment Share on other sites More sharing options...
Shiny Posted August 31, 2008 Share Posted August 31, 2008 Nice one Julius. Jopie and thru and Dsavi have covered pretty much most of I was going to say. Read there posts. Good smudging, good colours (Needs a little variety), good composition, but as said, the right said is lacking in depth and fg effects. Moar effct c4d pl10x Link to comment Share on other sites More sharing options...
VjuliusT Posted August 31, 2008 Author Share Posted August 31, 2008 Thanks for all the C/C, I'll skip the personal part again as I have about 6 persons in the same room. Link to comment Share on other sites More sharing options...
Sam Posted August 31, 2008 Share Posted August 31, 2008 since when have you posted anything perosnal :P 2257AD.TUMBLR.COM Link to comment Share on other sites More sharing options...
VjuliusT Posted September 1, 2008 Author Share Posted September 1, 2008 Me hates joo naow. Link to comment Share on other sites More sharing options...
Sam Posted September 1, 2008 Share Posted September 1, 2008 o: why? 2257AD.TUMBLR.COM Link to comment Share on other sites More sharing options...
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