Jump to content

Summer's End Quest Guide, Storyless version


chenw

Recommended Posts

Items required:

 

Any familiar that uses Blue Charm to summon (bring extras)

 

Spade

 

Rune Axe

 

Tinderbox

 

Pickaxe

 

Jennicas Ring

 

Ghostspeak Amulet

 

 

 

Recommended Items:

 

Good food (such as sharks, Saradomin Brews, Tuna potatoes)

 

Games necklace, Amulet of glory

 

Access to the Energy Spring in Ooglog, or ample supply of Super Energy potions (this is HIGHLY advised)

 

1 Click teleports

 

Armor is NOT recommended for this quest, keep yourself light

 

 

 

Part 1

 

 

 

Items required: Ghostspeak Amulet, Pickaxe, Games Necklace, Amulet of glory, Jennicas Ring, some food and familiar pouches.

 

 

 

Note: If you find that during anytime in any of the rooms that you feel you have to teleport out, feel free to do so, your progress will be saved in each room when you come back

 

 

 

Make your way to the farm where you started the Spirit of Summer quest. When you approach the area, there will be an earthquake and Summer will be standing at the portal. Talk to her and follow her. The Village elders will tell you about the imminent danger of the Beast that had been feeding on them for centuries. Go back to your world, and head north of the farm. You should see a dungeon sign on the minimap. Right click on the entrance and hit the Collapse option. This would open the cave in the spiritual realm. Head into the spiritual realm in the village and head north again. This time you need to use your Blue Charm familiar to lure the beast to the dungeon door. You must be careful not to allow the familiar to fall behind too far, or else it would be eaten by the beast. Once all of you, your familiar and the beast is near the dungeon entrance, go in. One of the village elders will brief you want you need to do with the beast. Tell him you are not ready for the next part so you can equip yourself.

 

 

 

Part 2, Room 1

 

 

 

Items Required: Ghostspeak Amulet, Rune Hatchet, Tinderbox, 1 Click teleport, Sharks, Jennicas Ring and either Super energy potions or a dip in the energy spring. Leave 5 inventory spaces open.

 

 

 

Go to a bank and get the above listed items, and head back into the cave. You will notice that this cave is filled with copious amounts of tree roots along the walls. Tell the village elder that you are ready. As soon as you begin, the beast will start attacking you with his magic attacks. These magic attacks are not homing, meaning you can physically dodge them, but they explode into smaller projectiles after hitting the ground, so be careful. You need to chop some cursed willow logs from the tree roots around the room to gather enough logs to set up a pyre. It takes 5 lots of logs to set up 1 pyre. It is highly recommended that you set up 3 pyres around the room before you light them. Once you have set them up, light 1 and a small cut scene will follow, do the same for the other 2. The attacks from the beast will get more severe as the number of pyres you burn.

 

 

 

Once you have burned all 3 pyres, the beast will retreat into another room. Time for the next bank trip.

 

 

 

Room 2:

 

 

 

Items required: Ghostspeak Amulet, Spade, 1 click teleport, food, a fresh dip in the energy spring, games necklace.

 

 

 

Get the required items from your bank and make your way back to the dungeon and go to the room east of the room you initially entered. Another elder will brief you on what to do. When the battle begins, again, the beast will barrage you with attacks similar to the one you encountered in the previous room.

 

 

 

You will notice that there are soft soils scattered around the edge of the room, these are the soft soils you need to dig and lure the dark cores into. To do this, for the first core, stay near to one of these soft soils, and dodge his attacks until the beast releases his dark Core (which will have a message in the in game chat box). When it approaches, use your spade while standing near the soil to lure him inside, but to NOT touch him, it will hurt you while you are in contact with it. If you were successful, the dark core will fall into the hole and a cut scene will ensue.

 

 

 

The second core is much the same as the first core, but the attacks are more frequent now, and so it is advised that you move to the next soft soil patch to avoid the beasts attacks.

 

 

 

The third core is by far the trickiest. The beasts attack is much more frequent and it will take a while before the dark core is released. The best way to dodge his attacks are to run around the room in circles, but stick close to the walls, and KEEP running to avoid damage. His blast radius is now rather large and will hit you if you lag behind.

 

 

 

Once you have all 3 cores trapped, you will have to confront it one last time. If you have more than 20 pieces of food left, proceed to the next room, if not, bank and top up with food.

 

 

 

Room 3:

 

 

 

Items required: Ghostspeak Amulet, Food, fresh dip in energy spring and 1 click teleport.

 

 

 

This room is the trickiest of the 3 rooms, although the beasts attacks are not as severe as the other 2 rooms. The 3 elders will be resting in 3 graves (which they will change location during the fight). Each elder will be transformed into a coloured soul. The trick to this battle is that while the beast is charging up his attack, you must bless the grave whose souls colour corresponds to the colour of the attack he is charging up for. So for example a grave contains a blue soul, this is the grave you must bless if the beast is charging up for a blue attack. You need at least 20 prayer points to bless a grave. If you run out of prayer points, there is an altar in the room which you can recharge your prayer points. You must bless each colour once to defeat the beast.

 

 

 

The tricky parts of this fight is that the souls change graves after every 2 attacks from the beast, making tracking down the grave somewhat harder, because this usually happens while you are dodging the attack.

 

 

 

Once the beast is defeated, the elder wants to thank you outside, so leave the cave and speak with the elders. After the conversation, you will be given the Spirit Shield as a reward, along with improvements to your Jennicas ring.

 

 

 

After the quest

 

 

 

If you go back to the dungeon in the real world, you will find that once again the dungeon entrance is again open (because the elder collapsed it in the spiritual realm, leading to the real one open again). You will find that the beast you had previously defeated now resides within the 3rd room. This monster, as of this moment, is impossible to solo kill. The Corporeal beasts level is 782, boasting extremely impressive 2000 hit points, and can hit in the 60s, and can hit single player multiple times in quick succession. Another important note is that dying in this dungeon will lead to permanent loss of your items (bar the 3 most valuable) upon death, as the beast prevents the formation of Gravestones.

 

 

 

Also, the beast is known to devour Familiars, so bring extras if you plan to rely on your familiar.

 

 

 

Lastly, there is a damage cap on the Enchanted Ruby Bolts, in that if the special hits the beast, it will only do a maximum of 100 damage. However it will always hit 100 damage every time the special kicks in until his current hit points falls below 500.

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

Link to comment
Share on other sites

Very nice and detailed, and unlike some other guides you explain each room throroughly, as if you have done more then once (Hax0r). Also, where did you learn the Ruby Bolts (e) always hit 100 on him when they spec?

 

 

 

And as a second note, thanks to rsof (also posted in this forums) all materials needed can be looted from the corpse in the cave in the real world.

Link to comment
Share on other sites

The cap 100 damage was from various screenshots of the corporeal beast and the party (attempting) to slay it. Many times there was 100 Splash, regardless of how much HP the monster had, except when it was low (less than 25%). Because of this and due to the huge amount of HP the monster had, it would most likely be Ruby Bolt special attack.

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

Link to comment
Share on other sites

the reason I said that the attacks are not as intense is because comparing to his last 2 rooms, his attacks in the 3rd room is no where near as frequent so it is less strenuous to run away from his attacks, but I did not mention that this room was easy, nor that his attacks were less powerful.

 

 

 

Although i should have said 'Less frequent' rather than 'less intense'

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.