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Zammy GWD


Skillnooby

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Soloing K'ril is hard. I find it difficult to solo one kill at 90's with a tortoise, while I can do up to 3 graadors.

 

 

 

I'd say it's not really worth it, to be honest.

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When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan Swift

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You could possibly get one or two kills, what would be interesting is if you have 83 slayer, then you could get kill count by killing spirit mages and getting d boots (paying for trip supplies?)

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Retired after 2 accounts and 8 years of scapin...2 accounts over 2,000 total...may my life rest in peace

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to solo : 85+ all stats, bgs spec is very usefull

 

 

 

wear: v helm, neitzenot helm

 

karils top and bottom, d boots, warrior ring, dfs or defender if you cant afford that

 

 

 

i have 93 attack 77 str and 75 def. i can get one solo kill super potting if i get a good bgs spec :)

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"It's not a rest for me, it's a rest for the weights." - Dom Mazzetti

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What the hell? Magic matters most at Zamorak boss as boss uses Magical attack called "RAGE". And noone even mentions it?!!!

 

 

 

1: You need at least 80 defence (for sergeants)

 

2: You need 80+ Magic (Higher better, lower: less chance for soloing)

 

3: Boss is not that bad, but you need to know what you are going into.

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^ I'm not completely sure which type of attack it is, but it does not really matter, as I've NEVER EVER seen it hit a 0. It ALWAYS hits. But, he also uses a regular magic attack which hits around 20 or so, so magic IS important.

 

 

 

 

 

Here I recommend 80 magic, among other stats.

 

 

 

Sirhemen: I've got around 40 solo kills, around 40 trips(I didn't get a kill on some of them, got 2 on some others) while performing tests for that guide. I've probably got more, those are just recorded ones ;)

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When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan Swift

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I would suggest even 90 in melee stats and at least like 85 magic for kril. It is MUCH harder than bandos soloing, and not worth it at all in my opinion.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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You could possibly get one or two kills, what would be interesting is if you have 83 slayer, then you could get kill count by killing spirit mages and getting d boots (paying for trip supplies?)

 

 

 

Prayer is required to kill zamorak mages, because they are only inside the zamorak area away from anything to attack. Sacrificing food spaces for prayer potions would be a bad idea.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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Still dude: his Rage atacks hit 30-49.

 

 

 

You need high magic. And that 20: must be magic serg?

 

 

 

Anyhow high magic matters quite alot.

 

 

 

 

 

 

 

He has THREE attacks.

 

 

 

Melee.

 

Magic.

 

Rage.

 

 

 

Rage is UNBLOCKABLE. IT ALWAYS HITS.

 

 

 

You're kinda contradicting yourself: magic is more important than say, Bandos, specifically because K'ril uses magic. There's a magic using bandos serg also.

 

 

 

 

 

Me and wioneo make the same point and have the same recommendations, lol. :P

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When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan Swift

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Website Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!

Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi.

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It looks just like his normal melee attack, except there's some red light near his arm, also it hits you ( :P ) and is not his special.

 

Don't have a pic on me atm.

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When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan Swift

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Website Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!

Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi.

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Heh, np.

 

 

 

If you look in any fansite's bestiary entry or guide(site/forum), you should find it ;)

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When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan Swift

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Website Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!

Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi.

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If you go with 2 or 3 people as it is much easier, iv seen many people try and fail solo zammy. (its not impossible though)

 

 

 

I tend to go with 3 people and i have: 82, 82, 88 (whips or godswords are good here) and we usually get about 9-10 kills a trip.

swordfight2.png

 

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Quest Cape - Combat 94, Done Grandmaster Quest - 27/11/08, Combat 115

Godwars: 1 Sara hilt, 1 Bandos hilt, Bandos boots, 2x Steam battlestaff, Zammy spear, 6 Shards.

Dks: 1 worrior, 1 axe

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Still dude: his Rage atacks hit 30-49.

 

 

 

You need high magic. And that 20: must be magic serg?

 

 

 

Anyhow high magic matters quite alot.

 

 

 

yes high mage is certainly important. I find Rage to hit LOWER when i use a high melee def sheild though, so i dont know how mage affects that..

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"It's not a rest for me, it's a rest for the weights." - Dom Mazzetti

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Lol i know very well about zamorak boss. I just never knew he used a usual magic attack as well.

 

 

 

Noone has ever mentioned it, on most places i seek out for info as well.

 

 

 

kril has 3 different attacks

 

 

 

1) Melee attack, hits fairly accuratly, not above 30, will not hit through protect melee.

 

 

 

2) magic attack, uses it less than melee but it still hits below 30 fairly accuratly.

 

 

 

3) Rage attack, he ONLY uses this when you are protecting melee. Occasionally he will "flip out" at your feeble protection pray and hit up to 50.

polvCwJ.gif
"It's not a rest for me, it's a rest for the weights." - Dom Mazzetti

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