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The Zombie Mod


RuggedEmpire

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The Zombie Mod

 

 

 

 

 

 

 

Mechanics:

 

 

 

I.---------A world server is set for this type of gameplay.

 

 

 

 

 

 

 

II.--------The server chooses a player to become the "Original Zombie"

 

 

 

----------SPECS:----------500/100 health

 

 

 

----------WEAKNESS:----------Arrows and Fire

 

 

 

 

 

 

 

 

 

 

 

III.-------The HUMANS will help one another to fight the Original Zombie and other infected humans that turned into Zombies.

 

 

 

----------SPECS:----------100/100 health

 

 

 

----------WEAKNESS:----------Zombie poison from his hands during attack

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Tactics for Humans:

 

 

 

I.----------Humans will encamp thier surrondings with yew fires so it will not turn off that easily.

 

 

 

-----------Only humans can walk over the fires. Zombies will die walking over the fire.

 

 

 

 

 

 

 

II.---------Arm themselves with ARROWS to kill or chase the zombie(s) away.

 

 

 

 

 

 

 

III.--------Multiple players can attack Zombie(s) at a time.

 

 

 

-----------Aim at the head for more decrease in the health of Zombies.

 

 

 

-----------Pick up SILVER ARROWS left by dead zombies for further Zombie attacks.

 

 

 

 

 

 

 

IV.--------Humans will not be approach by a Zombie as long as humans keep on firing SILVER ARROWS at them.

 

 

 

-----------The direction Zombies can only move when attacked is away and not towards the humans.

 

 

 

-----------Still, Zombie's health will decrease when attacked.

 

 

 

 

 

 

 

V.---------Run as far as your energy runs out to avoid being caught by a zombie.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Tactics for Zombies:

 

 

 

I.----------Zombie(s) will wait for the yew fires and thier SILVER ARROWS to run out to then attack the humans.

 

 

 

-----------Remember the first fire made.....as it will be the first possible fire to turn off.

 

 

 

 

 

 

 

II.---------Surely, humans will run out of arrows and fires to defend themsleves.

 

 

 

-----------A single HIT will infect HUMANS to become Zombies ultimately.

 

 

 

 

 

 

 

III.--------Infected humans will die and respawn as Zombies in Lumbridge.

 

 

 

-----------Infected humans will become Zombies and thier aim will become the aim of the ORIGINAL ZOMBIE -to infect humans.

 

 

 

 

 

 

 

IV.--------Killed Zombie will respawn back to Lumbridge.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ultimate Goal:

 

 

 

I.---------The Original Zombie will have to infect at least 10 people or die at least 50 times to become HUMAN again.

 

 

 

 

 

 

 

II.--------Humans have to hide or work together so as not to become a Zombie.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

FAQ - Frequently Asked Questions:

 

 

 

 

 

 

 

 

 

 

 

This will be my Suggestion, thank you for reading. Please post a reply, rants are even welcome, I'm in a good mood.

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Ok, pretty good idea, I get it.

 

 

 

 

 

 

 

But what are the rewards?

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sweet and agree runescape needs a mod but they to easy to hack jag wont allow, by the waay look up silabsoft if u want a modded rs

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so you want a form of halo 3 zombie gameform in runescape? no. you want that, go play halo 3.

 

 

 

 

 

 

 

I was thinking that.

 

 

 

"Zombie mod" is in practically every FPS. Halo, Half life, CS, etc.

 

 

 

Aim for the head?

 

 

 

I fail to see how to aim for the head with this right click menu

 

 

 

"Attack Blood Argon (level: 121)"

blood_argon.gif

99 Crafting :: 39,750th || 99 Attack :: 1,775th

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so you want a form of halo 3 zombie gameform in runescape? no. you want that, go play halo 3.
I was thinking that.

 

 

 

"Zombie mod" is in practically every FPS. Halo, Half life, CS, etc.

 

 

 

Aim for the head?

 

 

 

I fail to see how to aim for the head with this right click menu

 

 

 

"Attack Blood Argon (level: 121)"

Maybe that's the point here? Not being able to just "Head Shot" the zombies, and therefore having to work as part of a team? :-s

 

 

 

 

 

 

 

I could see some possibility in this as a minigame, if not a whole world of its' own. So I will SUPPORT this idea. :thumbsup:

 

 

 

 

 

 

 

~D. V. "Mmm... Zombies." Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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so you want a form of halo 3 zombie gameform in runescape? no. you want that, go play halo 3.
I was thinking that.

 

"Zombie mod" is in practically every FPS. Halo, Half life, CS, etc.

 

Aim for the head?

 

I fail to see how to aim for the head with this right click menu

 

"Attack Blood Argon (level: 121)"

Maybe that's the point here? Not being able to just "Head Shot" the zombies, and therefore having to work as part of a team? :-s

 

 

 

I could see some possibility in this as a minigame, if not a whole world of its' own. So I will SUPPORT this idea. :thumbsup:

 

 

 

~D. V. "Mmm... Zombies." Devnull

 

-----------Aim at the head for more decrease in the health of Zombies.

 

 

 

He says to "headshot" them.

 

And either way, this is a dumb "Zombie Mod" gametype that over 9000 games have.

blood_argon.gif

99 Crafting :: 39,750th || 99 Attack :: 1,775th

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erm... what?

 

 

 

+1

 

 

 

Sorry but I don't understand how this minigame? Works. It's set out like a jigsaw puzzle. I think you need pics and a basic explanation as to how it all works so less people like myself get confused :thumbup:

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