ixfd64 Posted February 7, 2009 Share Posted February 7, 2009 When the Grand Exchange was released, Jagex changed general shops such that items in the "player stock" were at least the GE price. Jagex says this change was made to prevent RWT. However, Jagex overlooked (or deliberately ignored) two issues: 1. It is no longer possible to get goods like uncut gems and coal for very low prices. 2. If a player accidentally sells something with a high market price, they will have to pay that price in order to get the item back! Therefore, I am proposing a new shop system that allows players to get cheap goods from general shops but heavily discourages RWT. The shops should sell "player stock" items according the following rules and definitions: a. A "busy" world is defined as one with over 1,500 players online. b. A "hot" shop is defined as one four shops in high-population areas: Varrock, Falador, Lumbridge and Catherby. c. An "expensive" item is defined as an item worth 5,000 or more GP. 1. For normal shops, non-stackable items worth less than 50 GP and stackable items worth less than 10 GP can be bought at the pre-GE price. 2. For hot shops on busy worlds, items worth less than 5,000 GP can be bought at the pre-GE price. 3. If a player tries to sell an expensive to any shop, they will be given a warning and asked if they want to continue. This warning only appears once per session and can be disabled through the Doomsayer. If the player sells the item, it will not be visible to other players for ten seconds. During this time and this time only, the player could buy back the item at price they sold the item. This is to prevent players from accidentally selling expensive items to general shops. 4. After those ten seconds, the item will be visible to other players at the post-GE price, but it will also appear at one of he four "hot" shops at the pre-GE price. 5. If the player sells an expensive item at a normal shop on a non-busy world, the item will appear at one of the "hot" shops on a randomly selected busy world. 6. If a player sells an item worth over 50k, it will not appear to other players for another 60 seconds. During this time, the shopkeepers will yell "Great deals appearing in ! First come first served!" ARENAscape: Baratus [AS] max hit: 166 with Moon Battle Hammer ixfd64 [AS] max hit: 116 with (untitled spell #2) Link to comment Share on other sites More sharing options...
Fekambard Posted February 7, 2009 Share Posted February 7, 2009 Only make this apply for PvP worlds, that would make it harder to get a bargain. :lol: Link to comment Share on other sites More sharing options...
aquariusman Posted February 7, 2009 Share Posted February 7, 2009 According to that, I could sell a party hat to a hotspot at the GE price, make the 300mil, then buy it back for the 1-3gp pre-GE price. I can see way too much abuse coming from this. I do like the delay for something to appear in the shop if it is worth a certain amount though. There's no such thing as regret. A regret means you are unhappy with the person you are now,and if you're unhappy with the person you are, you change yourself. Thatregret will no longer be a regret, because it will help to form the new,better you. So really, a regret isn't a regret. It's experience. Link to comment Share on other sites More sharing options...
Abc1230 Posted February 8, 2009 Share Posted February 8, 2009 According to that, I could sell a party hat to a hotspot at the GE price, make the 300mil, then buy it back for the 1-3gp pre-GE price. I can see way too much abuse coming from this. I do like the delay for something to appear in the shop if it is worth a certain amount though. psychic^ I was going to say that >.< on topic: doesn't seem very well thought out. Plan your thoughts before posting. YouTube Link to comment Share on other sites More sharing options...
ixfd64 Posted February 8, 2009 Author Share Posted February 8, 2009 Sorry, there was something I forgot to clarify. If the player sells the party hat, they get the low alchemy value, NOT the GE value. ARENAscape: Baratus [AS] max hit: 166 with Moon Battle Hammer ixfd64 [AS] max hit: 116 with (untitled spell #2) Link to comment Share on other sites More sharing options...
Zaaps1 Posted February 9, 2009 Share Posted February 9, 2009 Or we could just have General Stores be cumulative from all shops all worlds? Like the GE? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
unjustblood Posted February 10, 2009 Share Posted February 10, 2009 Or not mess with the general shops. Make a "Bargin Trader" or something, and have him be inter-connected with all the shops in the busy worlds. Maybe themed worlds for this? Or maybe on the trade worlds only would this person sell, and if anyone sold to these stores on other worlds, it would be transferred to the market worlds. Link to comment Share on other sites More sharing options...
Jenove Posted February 10, 2009 Share Posted February 10, 2009 Only make this apply for PvP worlds, that would make it harder to get a bargain. :lol: agreed :thumbsup: Link to comment Share on other sites More sharing options...
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