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Annoying Summoning Familiars

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Just a little rant about how some familiars which would be useful are so annoying that I just don't want to use them. Take, for instance, a fruit bat. Since I like farming, I would love the free seeds and fruit it forages; however, since every time it forages an item it feels a need to interrupt my cooking, crafting, smithing, everything, I just won't use it!

 

 

 

Another side note is when my familiar "teleports" next to me, it feels a need to close any interfaces I have open.

 

 

 

I just feel that some familiars would be much more useful and utilized if simple annoyances were remedied. What are your opinions?

agreed, no need to stop doing what you are doing when your familiar produces something. Hopefully something Jagex will look into when (if) they ever plan on upgrading summoning.

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Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

The problem is also that they don't produce enough to make them worth the hassle. They need to be easier to use and more profitable before they see widespread usage.

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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

Every time I try to decant after a Slayer trip, I teleport to Cabbage patch and go to Draynor, if I have a bunyip out it will almost always teleport next to me and make me misclick, then waste a dose of whatever I was clicking on.

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Drops:

Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1

Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3

Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.

If we had a hot-key for the summoning tab, then I would have no qualm with the skill.

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So, Lone Star, now you see that evil will always triumph because good is dumb.

The problem is also that they don't produce enough to make them worth the hassle. They need to be easier to use and more profitable before they see widespread usage.

 

 

 

Well they are already profitable... The beaver will break even mostly, but it's real use is the wc boost. Magpie only exists to produce gems and rings and you can expect around 8-10k profit per 35 minutes pouch. Fruit bats are the perfect farming producing familiar, generating from 10k to 20k per 45 minutes pouch. I think those are mostly balanced and the only cons are the action-stoping teleports or item producing. If the item gathering would work like granite lobster or ibis when fishing, it would be fixed.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

If we had a hot-key for the summoning tab, then I would have no qualm with the skill.

 

 

 

This. Really annoying (for example) at Sara GWD when you don't have a hot-key to move you to the tab with the button save you from sword barrage when you notice you're low on run energy. >.<

 

 

 

And yeah, the interruption is annoying too. I would love to see this fixed.

 

Jagex? Pl0x? :D

Master of Attack ~ August 29th, 2010

Proud to have served the awesome Tip.It Crew <3

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