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Tiny Sprites


Hawks

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So I've been attempting some tiny pixel art lately and I wanted your thoughts on it. These are pretty basic sprites for a simple game I've been (sort-of) working on. The dimensions are all 50x50, although the sprites themselves vary in size a bit.

 

Commoner_Side_View_Sprite_by_hawkxs.pngCommoner___Top_Sprite_by_hawkxs.png <-- Commoner. Side view is seriously messed up, I know... Any ideas on how to fix this?

 

 

 

Warrior___Side_View_Sprite_by_hawkxs.pngWarrior_Sprite_by_hawkxs.png <--Warrior. Eye on side view is odd looking, should I make it black or go with a one/two pixel eye?

 

 

 

Mage_Sprite___Side_by_hawkxs.pngMage_Sprite___Colored_Lines_by_hawkxs.png <-- Mage. Side view is my favorite, currently my avatar on DA.

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Ooh, sprites!

 

 

 

First thing I noticed was the awkwardness of the sprites. Perhaps make the sprites a tad bit larger so it would feel more comfortable to draw in. Yours lean inwards in an angle, the shoes are a bit too large and it's like you tried to get all the details in at once.

 

 

 

sprites.png

 

It seems like you're going for that Minish Cap (guys in green) feel, so in my image can you see how minimal the details/shading are? If you're going to dither then make it a job like Vegeta's (the guy in blue) where there are shadows, midtones and highlights. But because you are a little inexperienced in this then I suggest going for that cel shaded look then colour your person like the guy and anime girl in red. There is no definite light source so don't make the front darker and the back lighter, you want to give us the feeling that we're looking down on your character rather than being on a proper side on view.

 

 

 

Before you make the definite sprites for your game, first practise different styles and stick with one that suits you. I'd say go for the LoZ one, it looks like it'll suit your game which seems to be a fighting one.

rc1tzc.png

☢ CAUTION ☢ CAUTION ☢ CAUTION ☢ CAUTION ☢

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