Knotch_Blade Posted July 14, 2009 Share Posted July 14, 2009 Meh. You're supposed to bank after a full inventory anyway, the coal trucks are merely there because the coal mines are too far away from the bank... And I don't think that adding trucks to the already existing mines would be feasible... My Gamercard | Click for Blog | Mining Guide | Illumination Link to comment Share on other sites More sharing options...
KingJD Posted July 14, 2009 Share Posted July 14, 2009 Meh. You're supposed to bank after a full inventory anyway, the coal trucks are merely there because the coal mines are too far away from the bank... And I don't think that adding trucks to the already existing mines would be feasible... I agree, the pre-existing spots don't need something of the sort. A new mining area would though. :thumbup: Link to comment Share on other sites More sharing options...
yaziyo Posted July 14, 2009 Share Posted July 14, 2009 Although it would be nice to have smithing become profitable once more, this would last for like a week and then the price of smithed goods would fall drastically too, leaving everything just cheaper. If this was to be implemeneted, there would need to be a massive new use for ores to counter-ballance the inevitable influx of supply. But as it is, a firm no. Some games do not mix... Link to comment Share on other sites More sharing options...
Knotch_Blade Posted July 14, 2009 Share Posted July 14, 2009 Meh. You're supposed to bank after a full inventory anyway, the coal trucks are merely there because the coal mines are too far away from the bank... And I don't think that adding trucks to the already existing mines would be feasible... I agree, the pre-existing spots don't need something of the sort. A new mining area would though. :thumbup: There are tons of decent areas for mith/addy ores that aren't harnessed. Bottom of the Grand Tree for one. My Gamercard | Click for Blog | Mining Guide | Illumination Link to comment Share on other sites More sharing options...
Low C Posted July 14, 2009 Share Posted July 14, 2009 Meh. You're supposed to bank after a full inventory anyway, the coal trucks are merely there because the coal mines are too far away from the bank... And I don't think that adding trucks to the already existing mines would be feasible... I agree, the pre-existing spots don't need something of the sort. A new mining area would though. :thumbup: There are tons of decent areas for mith/addy ores that aren't harnessed. Bottom of the Grand Tree for one. I didn't think many people knew of that spot. My good friend is going for 99 mining and she uses that spot quite abit. Along with stars. Link to comment Share on other sites More sharing options...
whocares Posted July 14, 2009 Share Posted July 14, 2009 I remember when mining was just clicking on the same rock as fast as you could. You can see how that would be a problem with auto programs. :D Link to comment Share on other sites More sharing options...
A_Gardener Posted July 14, 2009 Author Share Posted July 14, 2009 I've realised the mistake I made. >. Gardening for Victory! Link to comment Share on other sites More sharing options...
warren211 Posted July 14, 2009 Share Posted July 14, 2009 Mining is an insanely slow skill to train, but I vote we keep it the way it is because a LOT of items in the market revolve around these ores. Bars, armor, bolts, and weaponry all are affected by the mining skill and making such a drastic change to it all of a sudden would flip the entire market in 10 different directions. [hide=]tip it would pay me $500.00 to keep my clothes ON :( :lol:But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.[/hide]Apparently a lot of people say it. I own. http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 14, 2009 Share Posted July 14, 2009 Yes...because every skill has to be easy... ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Platinum_Myr Posted July 14, 2009 Share Posted July 14, 2009 I think it would be cool for some spots to be person dependent. That is, if you and me are both at the spot, we can both mine (but at the same rate) AKA: no spot stealing. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Twibb Posted July 14, 2009 Share Posted July 14, 2009 It's a good idea, but only for one person. You. You meaning yourself. Everyone's self. Sure, you'd get more experience out of the deal, and in a faster way too. But, like everyone has been saying, it would cause too much trouble everywhere else. Too much ore would be pumped into the market. It'd wreck the economy, in a way. Link to comment Share on other sites More sharing options...
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