Kedai Posted July 19, 2004 Share Posted July 19, 2004 here it goes: (note, this is not to be put into story board) Dear kings of RuneScape, It has come to my attention that there is great trouble brewing in the far wilderness. from the scouts that have returned from their mission, they all report massive gatherings and war camps set up coming closer and closer to our kingdoms. Inside these camps are what seems to be very strong and big goblins and trolls (lvl 7-120), massive ogres (lvl 30-156) and various other evil, zamorakian-worshipping creatures such as demons (lvl 79-234). i Believe if we do not put aside our differences and have all our soldiers and clans join together, we can put this force down. Sincerly yours, Capt. Rovin, military advisor of Varrock there you have it. runescape will be invaded by hundreds or thousands of monsters on every server. they will come down from the wilderness and depending how many people fight them or how many run and hide, they could even reach the ends of port sarim or lumbridge. there will be hundreds of monsters coming in flanks every so often for a few days, to make it a major battle. all runescape will be turned into a multi combat zone for this period, but players cannot pk eachother. also, all the monsters can open doors or break down walls so its no use even hiding under a bank. once the war is over, every town that the monsters reached should be in ruins. the castle of varrock, barbarian village, possibly lumby if they reach that far. then there will be new NPC's called "workers" who you cant attack, but they will be hammering away to fix the ruins. lots of scaffold would have to be put up to. say if the varrock bank were to be distroyed, which in most cases it would since its right by the wild, that bank would not be usable untill its rebuilt. it will bring a new age to runescape. then after a whilethere would be a quest (f2p) where you have to go to deep wildy and defeat the dark lord, lvl 150. then runescape is safe once again, or so we hope. what do u think? all clans who are enemies would have to unite together for a greater cause Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 omg, i was going to post something like this too, except it would be an yearly event, like every year on a certain date, the barbarians from the north would raid the kindoms of runescape. i really like this idea but there should be a safe zone with a bank for everyone to enter, should be right next to the starting place in lumby (maybe lumby castly) so if youre killed by one of these monsters you can enter the safe zone instead of just dying over and over again. These monsters should have special drops, maybe they can drop the items from the people they killed, that way people will actually try to fight these monsters. Plus they should not attack rs citizens with combats levels of less than 30. since those guys usually dont have much experience and cannot fight the monsters. Link to comment Share on other sites More sharing options...
Kedai Posted July 19, 2004 Author Share Posted July 19, 2004 when nazis invaded poland, they didnt leave out the ppl less than lvl 30. evil monsters will kill any1 but ya, safe zone will be the mini-bank in lumby, but the rest of lumby can die too. Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 lol, this is a game not WWII. we cant have lv 3 first time players being slaugtered by these monsters. Link to comment Share on other sites More sharing options...
Make7upu101 Posted July 19, 2004 Share Posted July 19, 2004 the idea is awsome but here are my changes 1. more safe zones 2. only one day 3. people who die dont lose anything just all items sent to bank and cant go anywhere but lumby because a fence will be around all those that die just for that day. 4. anything else i think of I will edit in later. Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 nah, people should lose things, the things people lose will be picked up by the monster that kills him. and when another person kills that monster, it drops everything its picked up from the people its killed. This way people will want to fight these monsters knowing that u can get anything Link to comment Share on other sites More sharing options...
Kedai Posted July 19, 2004 Author Share Posted July 19, 2004 ya i gues lvls 30 and below are safe. other safe zones: lumby bank only, rest of lumby can be destroyed dwarven mines Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 why dwarven mine? Link to comment Share on other sites More sharing options...
Kedai Posted July 19, 2004 Author Share Posted July 19, 2004 evil monsters arent interested in coal and iron :evil: thats why Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 lol, but its an unpractical area, not many people will go there as a safe zone. you'll need one by a bank and maybe set up a few more or else lumby will be mad crowded and cause major lag Link to comment Share on other sites More sharing options...
Bubsa Posted July 19, 2004 Share Posted July 19, 2004 LLLLLLLLLet's get ready to Rrrrrrrrumble!!! :P :P :P This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
Vorskal Posted July 19, 2004 Share Posted July 19, 2004 thats a great idea. *runs to safe zone* Link to comment Share on other sites More sharing options...
jafnn Posted July 19, 2004 Share Posted July 19, 2004 Safe zone: lumby castle, of course Wizard tower, wizzards would fight monsters that came on the bridge Falador Castle, white knight would hold it, but mosters would fill the dwarf mine Varrock palace, gaurded by gaurds Al kharied palace, gaurded by warriors Goblin village, spear careing goblins Port sarim would be protected by fireing ships Draynor mansion, all enemy's arround would be turned into chickens by the profesor. *note* the enemy could still break through the gaurds, or cannon bombardment arround some places (lumbridge, falador port sarim) And everyone logging in would start out at lumbridge, karamja could be cleared easely so there could be a food suply, There would be a crack in the varrock sewer wall so monsters could go from edgeville dungeun to the sewer. f2p skilltotal 1050+ Link to comment Share on other sites More sharing options...
levicc00123 Posted July 19, 2004 Share Posted July 19, 2004 Ideas for safe zones: the monastary (it's a holy place of Saradomin) any building that has an alter dedicated to Saradomin. Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 Safe zone: lumby castle, of course Wizard tower, wizzards would fight monsters that came on the bridge Falador Castle, white knight would hold it, but mosters would fill the dwarf mine Varrock palace, gaurded by gaurds Al kharied palace, gaurded by warriors Goblin village, spear careing goblins Port sarim would be protected by fireing ships Draynor mansion, all enemy's arround would be turned into chickens by the profesor. *note* the enemy could still break through the gaurds, or cannon bombardment arround some places (lumbridge, falador port sarim) And everyone logging in would start out at lumbridge, karamja could be cleared easely so there could be a food suply, There would be a crack in the varrock sewer wall so monsters could go from edgeville dungeun to the sewer. pretty good places, but goblin village? i think the goblins would be fighting on the other side. anyways, u should probably add the monastary so people from wildy who try to kill the dark lord bu tdidnt can run back to a safe zone. although this idea is fun, it'll take tons of programming, with the new monsters, and every structure would have to be recoded to *smashable* and the monsters would open doors, but Jagex will have to give them a reason to instead of just randomly opening them with no one behind them Link to comment Share on other sites More sharing options...
Silver_Dragon Posted July 19, 2004 Share Posted July 19, 2004 and the monsters would open doors, but Jagex will have to give them a reason to instead of just randomly opening them with no one behind them The evil door-opening monsters :shock: RUUUNNNNN!!!! Good idea although I dont see it happeening anytine soon since it would take a lot of programming to accomplish. Link to comment Share on other sites More sharing options...
El_Eazy Posted July 19, 2004 Share Posted July 19, 2004 The biggist battle has already happend... RSD vs DI Like 400 people lol. Link to comment Share on other sites More sharing options...
dark_ice Posted July 19, 2004 Share Posted July 19, 2004 i like the idea.......but instead of safe zones why dont jagex post a notice on the main page..........it would tell everyone exactly what day it was and then they could just let the monsters rampage on a few servers..........that way people who didnt want to fight could just get on peaceful servers Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 i think theres gotta be safe zones, i mean in the lumby respawn spot, if the monsters get there, then everyone whos been killed will just get killed over and over again and they cant log out due to the 10 sec rule Link to comment Share on other sites More sharing options...
jafnn Posted July 19, 2004 Share Posted July 19, 2004 pretty good places, but goblin village? i think the goblins would be fighting on the other side. I think they wouldn't pick a side, it can't be accesed from the wildernis whitout passing close to falador, so take side whit a force that can't send reinforcements is plain stupid even for goblins, knowing goblins they would just attack anything and anybody that would come close, youre right it would be not a really safe zone. But i don't think the monks would be very save so close to the wildernis, unless Saradomin would protect it himself whit a magic barrier. And to fight in this combat you would have to click a special button on the main page named "Play in siege" so nobody eccadentaly pups up in the fight. f2p skilltotal 1050+ Link to comment Share on other sites More sharing options...
TheJason Posted July 19, 2004 Share Posted July 19, 2004 yeah, that seige idea's pretty nice Link to comment Share on other sites More sharing options...
Bubsa Posted July 19, 2004 Share Posted July 19, 2004 The biggist battle has already happend... RSD vs DI Like 400 people lol. 400 people would be more than a potential 10,000? :roll: This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
Mr_HoboGuy Posted July 20, 2004 Share Posted July 20, 2004 i think theres gotta be safe zones, i mean in the lumby respawn spot, if the monsters get there, then everyone whos been killed will just get killed over and over again and they cant log out due to the 10 sec rule ban the 10 sec rule? just for a day or how ever long the war will be Link to comment Share on other sites More sharing options...
lifeguard200 Posted July 20, 2004 Share Posted July 20, 2004 i think would should train the king black dragons and then we have control of them and use them againist the monsters :P then kill the king black dragons after and we win the war :twisted: ! who's with me *runs off to the king black dragons but doesnt know were cause he aint members* lifeguard200 Click here to see my blog. Link to comment Share on other sites More sharing options...
lifeguard200 Posted July 20, 2004 Share Posted July 20, 2004 btw, is this really going to happen, hope it does cause im ready to kick some rs monsters ***( these are the astrics,hoped i spelled it right :oops:, it didnt get blocked off) lifeguard200 Click here to see my blog. Link to comment Share on other sites More sharing options...
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