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how does the ge work, really.


oldarney

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ive been trying to figure out the ge for a couple days now and I am now more mystified then ever. I have been buying a couple of thousand of an item in the ge at MAX price. the offer has been up for roughly 8 hours now. So i went in another account to sell some of the item, at max price, and when i try to do so, it doesn't sell. Its been trying to sell for nearly half an hour.

 

 

 

Another thing that baffles me is the order of events. If someone is selling 500 Gold Bars at 600gp, and then someone else starts selling 50,000 gold bars at 610 and then someone comes along and starts buying 300 gold bars at 650. Which gold bars will be sold? and how many of them.

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300 bars will be bought for 600 instantly and money will be refunded to the buyer.

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R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)

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Have you got any of the item in question?

 

Each item have its maximum buy/sell limit.

 

But if you havnt managed to buy any of that item in max and you are selling it at max in another account, then thats interesting!

 

Any screen shots? That will proof G.E. is failed/not a real market!

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Main idea is simple: noone buys, so the buyer has the priority, so he will get the cheapest sell offer and all (extra) money back, even though he wanted to buy for 650/ea instead of 600/ea.

 

Then we have 4 hour limits on item buying (different limits on different items, documented on fansites/etc).

 

Then we have intention limits: you try to buy 1 diamond ring - you will get instant at market price; if you try to buy 100, they wont sell at max (that means 0/100 will be bought over the next set amount of time, despite how many are for sale). These intention limits are undocumented and hard to figure out as are not really random nor consistent.

savormix.gif
R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)

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And the 4 hour limit for needles is 100. So i cant buy any more needles on my main. Which sucks. I still don't understand how items are sold.

 

 

 

for instance, i have 10 people selling items simultaneously. Who will sell first?

 

 

 

here are the possibilities i think:

 

1. The one with the closest price to the buyers price.

 

2. They will all sell simultaneously.

 

3. the cheapest one first

 

4. in chunks

 

5. The one who started to sell earliest and is within the price specified by the buyer

 

6. The one in the buyers world first.

 

 

 

... im out of ideas.

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And the 4 hour limit for needles is 100. So i cant buy any more needles on my main. Which sucks. I still don't understand how items are sold.

 

 

 

for instance, i have 10 people selling items simultaneously. Who will sell first?

 

 

 

here are the possibilities i think:

 

1. The one with the closest price to the buyers price.

 

2. They will all sell simultaneously.

 

3. the cheapest one first

 

4. in chunks

 

5. The one who started to sell earliest and is within the price specified by the buyer

 

6. The one in the buyers world first.

 

 

 

... im out of ideas.

 

 

 

I have done a bit experiments with ibis's scroll. I guess you can try something similiar that no one will be stupid enough to make it or buy it but not hard to produce to proof/disproof my data.

 

Scene 1/2: True/False If there is only 2 buyer, one buy at 143gp one at 145gp and the seller sell at 142 gp, then the one at 143gp gets it.

 

Scene 3: False. If there is only 3 seller, one sell at 141gp, one at 142 and one at 144gp, the buyer buys at 143gp, 142gp sells.

 

4: i cant think of a way to proof this

 

Scene 5: False. If all of them sell at the same price but having one buyer comes afterwards with limited demand, the buyer will get randomly from each seller.

 

6: not too sure what do you mean

 

 

 

But mind you, I am not doing in large amounts, so do tell me if you get different datas.

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4. in chunks

 

5. The one who started to sell earliest and is within the price specified by the buyer

 

A mixture of both. For example, point 5:

 

Player 1 puts in a selling offer for [item] at 997,000.

 

20 minutes later, player 1 puts in a selling offer for [item] at 995,000.

 

5 minutes after that, player 3 puts in a buy offer for [item] at 1,000,000.

 

Because player 1's offer is older, he gets his 997,000 gold, even if player 2 had a lower price. Player 3 said he was willing to pay up to 1m, so he gets [item] and 3,000 gold back.

 

If you wonder how I know this, it was stated in an angry RSOF thread about a sudden and bizarre drop in a merch clan's item, even though all the "large buyers" still had near-empty buy offers for max, and the ge didn't update the prices for any other item. The clan thought that Jagex has tampered with the price, and a Jmod suggested that maybe:

 

1) The merch clan decided to buy out the item. Another, rival clan saw this and also started to buy them out.

 

2) After both sides had amassed a decent amount, the rival clan waits, say, 20 hours after the last price update, where their offers would have a very low buying priority. They put more offers to buy for max.

 

3) After a number of ge updates, that previous maximum is now close to the new minimum, because of the price increases. The first clan's offers have been updated with the new maximum every day, while the rival clan has much older offers barely within the minimum price range.

 

4) The rival clan dumps their items for minimum, but the items go mostly to their own offers because they are much older thus having a much higher priority.

 

5) Next price update, the item's price plummets, because the previous day a large amount of items were sold for minimum. The rival clan mostly broke even, while the first clan's item is falling like a stone and are forced to dump for less profit then they would have liked.

 

Ofcourse, no other item's price updates, so this idea can't be true, but still provides valuable insight into how the ge works. As for the "in chunks" part it's just personal experience, obviously deciding who gets items purely on time wouldn't be fair.

 

For example if someone put in an offer for 500k death runes (an item on its ge price cap) it's not like if someone else who put in an offer 5 minutes after him would have to wait for his 500k to buy, he just has a slightly lower priority. Both offers, along with all of the other offers buying death runes, would get splits of any getting sold, but older offers get higher splits. This is why if you wanted to sell 600 hard to sell items (or buy 600 hard to buy items) it will go faster if you put 6 offers with 100 each; the difference in time between the 6 offers is miniscule but because every offer has its own priority they basically have 6x more "say" in who gets the splits.

 

I'll try find that thread about the merch clan.

quit

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