September 7, 200916 yr I was very bored the last few days and I looked at my desktop background, it was the same one I had for the last year and I decided why not make a new one.. so I opened up Adobe Photoshop CS2 for the first time in like a year and half and made my new desktop background.. Comments and criticism please? I went from here to [hide=planet thingy][/hide]
September 8, 200916 yr Very nice, I like it. My only criticism is that you should probably flip the smaller planet. It's obvious that you just used the same one, so reorienting the small one should spice it up a little. Retired Tip.It Mod || Admin and Founder of Caesar 3 Mod Squad! All are welcome!
September 8, 200916 yr Wow, that looks really good. You've done a great job here :thumbup: Off Topic: WTF has all the art been recently? Why is no one posting? My relaxation method involves a bottle of lotion, beautiful women, and partial nudity. Yes I get massages.
September 8, 200916 yr It's a shame really. You took a really nicely done planet and then threw up on it with a bunch of brushes :(. Sorry, I really don't appreciate art theft. That planet isn't even a "game render" or something, it's a piece of art someone else made.
September 8, 200916 yr I agree with Nadril. You really did take a someone else's work and ruined it. The key thing about planetary art is to have the center focus on your planet or some sort of star that draws your attention. What you did imo was make the "space" your center focus which ruins the whole picture in general because there isn't anything that catches your eye (The planet does but it really doesn't if you know what I mean). What you could do to improve this is redo your whole "space". Change the colors to more realist ones and get rid of the fog (Possibly your top layer) you've created over the whole image that dulls all the colors. Check out DeviantART for some examples.
September 8, 200916 yr I would say I would have to agree with Nardril and Stevepole on this one. All you did was take someone elses beautiful planet, muddle it in with various brushes and came out with a result which looks like you were drunk for half of it. The basic design principles are all mixed up - the lighting and atmosphere; would you really see that in space? Darkness, even if you were in a nebula-type thing it wouldn't be that intense. The borders. Look to the left and see that line? Ew, no way. Look up? See the watermark? Honestly. Bring your work up, make it yourself, starting with the planets. They aren't hard to do in a basic way. Circle + colour. Put a gradient map to do some lighting. Get a rust texture for the planets, and spherize. And work from there.
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