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Using Dscimi over SaraSword


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Right, Well Im training at Amoured Zombies.. My friend loans his ss out to me for free, but I usually have to wait awhile to get it.. If I just use a dscimi most of the time, would it affect my xp rates? Also, I would be using a rune defender for the shield spot.

 

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Yes, as the sara sword is faster and stronger than the d scim (ss is the 2 hand strength equivalent of the whip). But while you wait, just use your d scim + defender if you can't purchase your own, or even a whip on controlled (my preference).

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Zerker Necklace + Obby sword is generally about 5-7k xp/hr superior over the d scim. Zerker combo is arguably equal to the SS (varies with location, tougher locations favor the SS while easier locations slightly favor the zerker combo), so SS would logically be over 5-7k xp/hr superior, since you typically train at harder locations (compare a hard location such as AZs to an easy one like Bloodvelds).

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Though I personally don't, nor have trained strength in ages, the Saradomin Sword is worth using. If you can afford it, it is worth every penny to get that more experience. It is more than 2-5k, and can be resold, for little loss to even a small profit. If you are going to be training strength a lot, I do reccommend getting one.

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its only a waste a cash since there are different methods like the drgn skimy+rune def and zerker necklace and obby sword why spend millions on a useless sword.

It's not wasting, as it can be resold. Training with a Vesta's Longsword would be a waste.

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Right. If you buy it for 10m, use it for a month, then sell it for 10m, are you really wasting millions on a weapon?

 

Of course, you might sell it back for 9m, or maybe 8m, maybe 2m, maybe 9.5m. Then again you could sell it back for 11m, 14m, 20m, or 10.2m. You can't use the argument, "You might lose money when you resell" because you can just as easily gain money. There's an equal chance since the market flows are largely random (this isn't entirely true since you can predict the changes and buy it at a low and sell it at a high point following the curves on the graphs).

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If you can use the Saradomin sword, use it. It is completely superior to the Dragon Scimitar.

 

Though, if you can, use an abyssal whip.

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lol its in no way superior to drgn skimy and rune defender, you may think it is but in no way it is not

 

and i doubt it will rise to 20mil lol or even past 10mil unless merch clans get their hands on it >.>

Better stats and prayer bonus doesn't make it superior?

 

SS or obby weapon+necklace are the best 2 options for purely strength training.

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lol its in no way superior to drgn skimy and rune defender, you may think it is but in no way it is not

 

and i doubt it will rise to 20mil lol or even past 10mil unless merch clans get their hands on it >.>

Better stats and prayer bonus doesn't make it superior?

 

SS or obby weapon+necklace are the best 2 options for purely strength training.

and since he's at AZ's, and presumably using salve ammy, SS is the way to go.

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lol its in no way superior to drgn skimy and rune defender, you may think it is but in no way it is not

 

and i doubt it will rise to 20mil lol or even past 10mil unless merch clans get their hands on it >.>

 

It was an example. I don't expect it to get to 20m, just like I don't expect it to get to 2m. But, you must admit, it technically CAN get to that price range. It's just extremely unlikely.

 

SS gives better bonuses when compared to the d scim + rune defender. Realize that. You also get a prayer bonus, which isn't ALWAYS useful, but it is nice to have. In addition, you can use the CRUSH attack style, which allows you to kill Waterfiends, Gargolyes, and the like MUCH faster compared to even the whip+rune defender or Godsword.

 

Zerker combo, on the other hand, is better, but isn't so obvious. You need to remember that the necklace DOESN'T increase your strength by 20%. It increases your DAMAGE by 20%, which means each hit is 20% higher. You may ask then, "why do you still hit 0s and 1s?", that's because most damages are a decimal number, then rounded to the damage you see in-game. Also, there are 2 ways you can hit a 0. You can either totally miss the monster (low attack level), or you can HIT the monster, but deal damage less than .5 (low strength).

 

For example, if you would have dealt 0 damage because you totally missed, 0 + 20% of 0 is still 0. If you would have dealt .3 damage, .3 + 20% of .3 is .36, which is less than .5 and is rounded down to 0. If you hit a 1, 1+ 20% of 1 is 1.2, which is rounded to 1. So you can see, 20% more damage doesn't always make you hit higher.

 

Then again, if you would have dealt 25.4, adding 20% makes it 30.48, which is rounded down to 30, resulting in an overall bonus of 5 damage. If you got .02 higher, you would deal a 31, which would make it 6 extra damage.

 

Zerker combo is TESTED to be 5k-7k faster xp/hr than the d scim in most locations.

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