@Dan3HitU Posted November 4, 2009 Share Posted November 4, 2009 If this isn't allowed, sorry, just delete. So, these are going to become a thing of the "must have". Seeing as RuneTips (TipIt) now support signatures and I also do, why not help one another with player-feedback ideas? If you were going to have an adventurer signature...How big would you want it? (TipIt limits are 450px width, 200px height)How many logs would you like it to display?What font? Any readable or the RuneScape font? If you have any other information you'd like to add, post it! [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Youmu Posted November 4, 2009 Share Posted November 4, 2009 This thread should go here. Just telling ya. About this, I like the idea. :) BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
The Observer Posted November 4, 2009 Share Posted November 4, 2009 I wouldn't mind having something like this because it's the most accurate thing you can have on the basis of levels, kills, drops etc. :-k Link to comment Share on other sites More sharing options...
bored321 Posted November 4, 2009 Share Posted November 4, 2009 I did a quick template for them last week, But the size i'm currently limited to makes it difficult to display more than 3 full activities. The problem is that some of the activities titles can be pretty vague and the descriptions can be very long winded. So I look forward to seeing how you do it. Not really sure this has much 'Runescape Discussion' though. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
@Dan3HitU Posted November 4, 2009 Author Share Posted November 4, 2009 I did a quick template for them last week, But the size i'm currently limited to makes it difficult to display more than 3 full activities. The problem is that some of the activities titles can be pretty vague and the descriptions can be very long winded. So I look forward to seeing how you do it. Not really sure this has much 'Runescape Discussion' though.All coding is complete, all I need to do now are backgrounds :) [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
@Dan3HitU Posted November 5, 2009 Author Share Posted November 5, 2009 All coding is complete, all I need to do now are backgrounds :)This is just a basic working example :) [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
JoeDaStudd Posted November 5, 2009 Share Posted November 5, 2009 All coding is complete, all I need to do now are backgrounds :)This is just a basic working example :) Trouble is its too much information for a signature imo. The only way of doing it well, in my eyes, would be to pull off keywords and have them in a say 5 image rolling section. Quick mock up of my ideaLooking at it you'd spread it out and add the date underneath, but you get a rough idea. Its more coding, but its a lot nicer to look at and doesn't overload you with text. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
bored321 Posted November 5, 2009 Share Posted November 5, 2009 All coding is complete, all I need to do now are backgrounds :)This is just a basic working example :) Trouble is its too much information for a signature imo. The only way of doing it well, in my eyes, would be to pull off keywords and have them in a say 5 image rolling section. Quick mock up of my ideaLooking at it you'd spread it out and add the date underneath, but you get a rough idea. Its more coding, but its a lot nicer to look at and doesn't overload you with text. That's a pretty good idea. Its not that hard to do either, just a few regexs would get the job done as most titles are uniform with each type of event. Then its just a case of making icons for each event. :thumbsup:You could also use it to skip repeated events, such as monster kills ect. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
bored321 Posted November 5, 2009 Share Posted November 5, 2009 All coding is complete, all I need to do now are backgrounds :)This is just a basic working example :) It's not just when you first create the signature does it take a while to load, consecutive loads still take in excess of 30 seconds for me. (by then I would have hit stop). Are you pulling the data from logs each hit? Or is it just the parsing of the RSS taking the time? I get around the last issue by caching the outputted image, and loading it straight from the hd. Then checking the creation time against current time to decide if it needs updating. (set mine for around 30mins) .That way I don't have to parse it each time and provide output in less than a second (<4ms processing). Not to mention just from my log signature hits (yesterday was 2152) with a 30 second process time would waste nearly 18 hours of load time. So its defiantly worth doing it. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
@Dan3HitU Posted November 5, 2009 Author Share Posted November 5, 2009 It's not just when you first create the signature does it take a while to load, consecutive loads still take in excess of 30 seconds for me. (by then I would have hit stop). Are you pulling the data from logs each hit? Or is it just the parsing of the RSS taking the time? I get around the last issue by caching the outputted image, and loading it straight from the hd. Then checking the creation time against current time to decide if it needs updating. (set mine for around 30mins) .That way I don't have to parse it each time and provide output in less than a second (<4ms processing). Not to mention just from my log signature hits (yesterday was 2152) with a 30 second process time would waste nearly 18 hours of load time. So its defiantly worth doing it.The process should be a lot faster now, and only 2,152 hits isn't a lot. I hah to stop using Servage (which you use) because I was reaching their limit of 400,000 hits per day from signatures :( [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
bored321 Posted November 5, 2009 Share Posted November 5, 2009 The process should be a lot faster now, and only 2,152 hits isn't a lot. I hah to stop using Servage (which you use) because I was reaching their limit of 400,000 hits per day from signatures :(2,152 is just the outputted image just for the activity log template (in hits wise its atleast 30+ times that)Yeah I had to contact them and get a specialised package, total hits is way over 831583 (so far today). Still worked out better value than a dedi would have cost. Part from the load times, they look pretty good. :thumbsup: Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
@Dan3HitU Posted November 7, 2009 Author Share Posted November 7, 2009 The process should be a lot faster now, and only 2,152 hits isn't a lot. I hah to stop using Servage (which you use) because I was reaching their limit of 400,000 hits per day from signatures :(2,152 is just the outputted image just for the activity log template (in hits wise its atleast 30+ times that)Yeah I had to contact them and get a specialised package, total hits is way over 831583 (so far today). Still worked out better value than a dedi would have cost. Part from the load times, they look pretty good. :thumbsup:I can't believe they gave you a specialised package, when I asked for one of them they told me basically to "go elsewhere" so I did lol. PS. Would you sell RSig.eu? (including content). [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Siobhana Posted November 12, 2009 Share Posted November 12, 2009 As this seems to have turned into a private discussion between the two of you on specifics not affecting Tip.it could you please take it in PM? Thank you. Ty Jeppoz for making it. Thx to the Pup for finding it after it got lost :D And thx to Kill_Life and Turtle for the ava. Stoltenberg, 22/7-11: "We will retaliate with more democracy" In remembrance of Oslo/Utøya. May we never forget, nor be pulled down to the level of the beast Link to comment Share on other sites More sharing options...
@Dan3HitU Posted November 12, 2009 Author Share Posted November 12, 2009 As this seems to have turned into a private discussion between the two of you on specifics not affecting Tip.it could you please take it in PM? Thank you.Sent him a PM as few hours ago :)On the topic (non-private) side of this discussion... Think I have a fast-loading fix for it now, yay! :D [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
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