warrior5024 Posted December 29, 2009 Share Posted December 29, 2009 I've been debating training summoning heavily lately, since 92 seems very desirable for various intended purposes, with the higher level familiars leading to better possibilities.. My question lies, however, in whether I should:A) Dharok fiends in the Ancient cavern with a stallion to keep me at low hporB) Buy Karils, a Spear, and go to CT fiends with a geyser titan. Any input is helpful, and thank you So, Lone Star, now you see that evil will always triumph because good is dumb. Link to comment Share on other sites More sharing options...
Mischlings Posted December 29, 2009 Share Posted December 29, 2009 Chaos Tunnels aren't really worth it unless you have an iron/steel titan from what I can tell -- their scroll's ability is what makes it worth it in that location. Otherwise, it just isn't worth being piled. I don't know this from experience, but it's what I've gleaned from other sources. If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. Link to comment Share on other sites More sharing options...
i_r_slayer Posted December 29, 2009 Share Posted December 29, 2009 The only input I have is I recently tried dharoking fiends with piety at 90 attack and strength and it was 120 crims per hour. I broke even on cost, you go through prayer really fast in dharoks. Link to comment Share on other sites More sharing options...
Obtaurian Posted January 5, 2010 Share Posted January 5, 2010 You should do Karil's/Void + SS + Pony in the ancient caverns. You should be using piety. Like the other guy said, I wouldn't use CT fiends unless you have an iron or steel titan. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
1230abcz Posted January 5, 2010 Share Posted January 5, 2010 If you have a good, high level titan, it still works, but it's not as fast as dharoks at normal waterfiends. Since you have a uni, do dharoks. You'd have to be super distracted to die with a 14 uni heal + pizza + shark healing option. Link to comment Share on other sites More sharing options...
Urza285 Posted January 5, 2010 Share Posted January 5, 2010 You should do Karil's/Void + SS + Pony in the ancient caverns. You should be using piety. Like the other guy said, I wouldn't use CT fiends unless you have an iron or steel titan. Neitiznot HelmKaril's TopKaril's BottomZamorakian SpearBarrows GlovesDragon BootsAmulet of FuryRing of Wealth Inventory: 4x super/extreme attack potion (4)2x summoning potion (4)9x unicorn stallion pouch1000+ healing aura scrollsfire runesnature runesanti-dragon shoulddramen staffgold charmcrimson charmgreen charmblue charm 4x empty spots for cash, water orbs, snapegrass, watermelon seeds, mithril arrows, death runes, blood runes and whatever else you want to loot. This is the set-up I personally use to grind waterfiends. Instead of going for efficiency I go for how long I can stay there. Alch the water battlestaffs, rune mediums and if you want the blue d'hide vambraces. I tend to pass up the ranarrs if I don't have any room. See you guys at the ancient cavern... 350k in charms left for 92. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
1230abcz Posted January 5, 2010 Share Posted January 5, 2010 You should do Karil's/Void + SS + Pony in the ancient caverns. You should be using piety. Like the other guy said, I wouldn't use CT fiends unless you have an iron or steel titan. Neitiznot HelmKaril's TopKaril's BottomZamorakian SpearBarrows GlovesDragon BootsAmulet of FuryRing of Wealth Inventory: 4x super/extreme attack potion (4)2x summoning potion (4)9x unicorn stallion pouch1000+ healing aura scrollsfire runesnature runesanti-dragon shoulddramen staffgold charmcrimson charmgreen charmblue charm 4x empty spots for cash, water orbs, snapegrass, watermelon seeds, mithril arrows, death runes, blood runes and whatever else you want to loot. This is the set-up I personally use to grind waterfiends. Instead of going for efficiency I go for how long I can stay there. Alch the water battlestaffs, rune mediums and if you want the blue d'hide vambraces. I tend to pass up the ranarrs if I don't have any room. See you guys at the ancient cavern... 350k in charms left for 92. Lol, holy [cabbage]. Now thats called commitment. I'd damn near shove a spoon up my [wagon] than camp for that long. Dharoking rock lobbys is pretty fast too with a good combat familiar (wolpertinger or geyser titan). I don't like running up and down waterbirth, so I'd just stick with dharoking waterfiends with uni. Link to comment Share on other sites More sharing options...
Just_Ne_Pker Posted January 6, 2010 Share Posted January 6, 2010 It isn't even necessary to take such a high ammount of supplies with you to the Ancient Cavern, since you can use the fairy ring for quick banking @ Zanaris now ;) Findolfin || Total 2293 || Combat 138 - 126 || 313 Quest Points~ Watch out, beasties. Findolfin is here to hunt you Link to comment Share on other sites More sharing options...
muggiwhplar Posted January 6, 2010 Share Posted January 6, 2010 rock lobsters :mellow: Link to comment Share on other sites More sharing options...
Assume Nothing Posted January 7, 2010 Share Posted January 7, 2010 rock lobsters :mellow: He may have reasons for not choosing Rock Lobsters as an option. To answer OP; Dharoking Waterfiends. I consider it kinda fun to hit high numbers plus the fact that Guyser is a sucky familiar that doesnt deal enough damage, it's really the scrolls of Iron/Steel Titan that makes CT worth it. Link to comment Share on other sites More sharing options...
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