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Volatile clay hammer

Featured Replies

How much xp would the Volatile clay hammer get me ?... im working on construction.

justin500.png[spoiler=Goals.]justin500.png

justin500.png

justin500.png

[/url]

 

[spoiler=99's]99 strength achieved 5/27/09.

99 hitpoints achieved 9/30/09.(59,643)

99 attack achieved 11/08/09. (77,453)

99 defence achieved 1/31/10. (63,382)

99 range achieved ( sometime ago )

 

 

[spoiler=Drops]

x15 whips

x53 d boots

x3 visages

x88 g mauls

 

Here's the xp that each tool will give you (for Morphic - this is better as you can choose the tool that you want. For Volatile, its random what tool you get, but you will get slightly more xp than what this says)

 

 

SC Hammer (Smithing): Will last 64k Smithing exp

 

SC Hammer (Con.): Will last 50k Construction exp

 

SC Harpoon (Fishing): Will last 23k Fishing exp

 

SC Hatchet (Woodcutting): Depends on tree being cut

Normal: 25k

Oak: 27k

Willow: 33k

Maple: 40k

Teak: 40k

Mahogany: 61k

Eucalyptus: 38k

Yew: 33k

Magic: 33k

 

- SC Pickaxe: Depends on Ore being mined

Iron: 17k

Coal: 15k

Gold: 15k

Gemstone: 14k

Granite: (roughly) 15k

Addy: 15k

Rune: 8k

 

SC Fletching Knife: 77-90k

 

SC Needle: 43k

 

So, the hammer is 50k for construction.

Jabawoki13.png

Jabawoki13.png

Achievement Diaries

Completed: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja

Finished Hard: Ardougne

 

Music Tracks - 703/704

Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil

2.2x exp for about 25kexp (50kdouble) i think sometihng around that. better off with morphic

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I believe the volatile changes every 10% too, I could be wrong though, but it's far more worth it to use morphic tools.

~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~
 

I believe the volatile changes every 10% too, I could be wrong though, but it's far more worth it to use morphic tools.

 

 

You use 1/10th of the charge if you dont want to use the certain tool, and it will give you another random tool with whatever charge is left, so I would say morphic is better as you can choose the tool

Jabawoki13.png

Jabawoki13.png

Achievement Diaries

Completed: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja

Finished Hard: Ardougne

 

Music Tracks - 703/704

Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil

I believe the volatile changes every 10% too, I could be wrong though, but it's far more worth it to use morphic tools.

 

 

You use 1/10th of the charge if you dont want to use the certain tool, and it will give you another random tool with whatever charge is left, so I would say morphic is better as you can choose the tool

 

That's where I got 10% from, thanks. Volatile tools aren't worth it unless you just want to level up with whatever it decides to give you.

~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~
 

Since you're focusing on one skill go with morphic, but if you're bored one day it's fun to use the volatile tool and just go train with whatever tool you get.

http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png

 

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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