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L0rdAki

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Hello,

 

So I just brought/sold a BGS after realizing that I wouldn't use it anytime soon. I decided to upgrade my equipment for slayer, and ended up with this (close to total worth)

proofpic.jpg

 

Not pictured in the pic (sitting in my ge box waiting to be sold): Zamorakian Spear, Karil's Top/bottom. I usually bring a Rune Defender on slayer tasks.

 

So, I've got a few questions:

 

1) I don't like leaving cash around in, well, cash. I prefer to have it in items, so i can use it. After my Zamorakian Spear, Karil's Top and Bottom sell, what should I do with the resulting 12m?

2) Slayer is starting to grind on my nerves a little. I've stuck it out 5 levels and ended up with enough to buy a BGS, but I'm looking to get enough melee experience and charms to start doing something like God Wars or Tormented Demons for a little more profit to get good gear, in order to slay more effectivly.

3) That said, I am a little lacking for cash at the moment. Is there anything I could do with my current amount of money that wouldn't mind the occasional D/c, in order to make money? (So nothing to heavily involved in danger, hence why I bring RoL on slayer assignments)? Green Dragons are sadly not an option, I firmly believe that the only way to make cash with them is piety them with a big bad combat familiar in the chaos tunnels.

4) What changes could I make to my gear to make it better? I do not range/mage any assignments, and I'll be obtaining my own Full Slayer Helm from drops.

 

I'll drop/add more questions as needed. Thank you very much for your help.

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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Your post contradicts itself quite a bit. Do you want to do slayer or do you want to do boss hunting?

 

If you want to do slayer, hit the cancel button on your spear and your karil's, these are very important items for slayer. The only slayer gear improvements you can make are minor, berserker ring, bandos, d claws. Berserker ring is the only one you would consider of course with your budget, there is no point in taking a bunch of time to MH if the only reason in it is to buy bandos for slayer. The biggest improvement you can make by utilizing cash would be 95 prayer and extremes, if you want to do either of these, I would suggest you head on over to tormented demons.

 

Doing slayer till 79 summoning at least would be a good idea if you're going to TDs as titan's will help out a lot. Go invest in an angel of death and use a d'hide setup, that way you can always get your gear back if you d/c and even if some terrible situation happens you're welfaring and wont lose much in the first place. This would be a good way to make money and take a break from slayer.

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I have 75 summoning banked at the moment.

 

I have hit the cancel button on my karils and ZS for the time being. So far, I have used slayer as my primary source of melée exp and charms, but as I get to the harder tasks it's taking longer and longer to get kills. Slayer is in my eyes worth it in the long run, but due to the aformentioned reasons idk if I should take a break or not.

 

I'd like to eventually end up bossing, but to profit decently I need way better stats and gear. I'd like to amass 70m+ total worth, 80+ prayer and 79 summoning for the short term, as then I could slay decently effectivly.

 

Long story short: looking for melée exp/charms/cash short term, slayr exp long term, bossing longer term.

 

EDIT: I was also thinking of getting 80 cooking and camping waterfiends for a while, if that's any help.

Edited by L0rdAki

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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i_r_slayer got it right: cancel the selling of the ZS and Karils, you need them for slayer.

 

Your setup looks good tbh. Anyways I'll just post what I personally think is a slayers must have kit.

 

Full Slayer Helm/Slayer Helm

Torag body/Barrow melee and Karils top and Proselyte top

Verac Skirt/Torag leg/Barrow melee and Proselyte legs

Dragon Boots

Barrow Gloves

Fury/Glory

Fire Cape/SW Cape/Skill Cape (t)/Skill Cape/Obby Cape/Ardy Cape (you're wearing ardy so that begs the question whether or not you're pietying every task)

Whip

Defender

SS/ZS

RoL/Warrior/Zerker/Dragonstone (i)/Onyx (i)/Warrior (i)/Zerker (i)

 

Cannon

Cannon Balls

Potions like super attacks, strengths, and maybe defences, and prayer pots

Bunyip Pouches and scrolls.

Pile of monkfish.

 

From there on you *should* make a profit even pietying and cannoning everything you can. A good piety setup would be prosy top with v skirt which will allow for defence and only 1 less prayer bonus than the prosy legs and top combo.

 

I may add to this list, but that's all I can think of atm.

 

79 summoning and 80 prayer IMO wont make you slay more effectively. I still use a bunyip at times at 90 summon and have yet to use a titan of any sorts, so stick with the yip. That little green smelly lizard is perhaps THE best summoning familiar out there regardless of what people say about ponies.

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


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79 summoning and 80 prayer IMO wont make you slay more effectively. I still use a bunyip at times at 90 summon and have yet to use a titan of any sorts, so stick with the yip. That little green smelly lizard is perhaps THE best summoning familiar out there regardless of what people say about ponies.

 

When you get 89 summoning, the geyser titan is a great combat familiar, bested by the wolpertinger, iron titan, then steel titan. You should always do tasks in multi-combat with a combat familiar (especially if using a cannon) because the speed increase is definitely worth it. Sure, you'll have to juggle healing a slight bit more, bringing food or some other method of healing, but the speed increase is definitely worth it. Also, if you're meleeing tasks and want xp in a different stat, combat familiars can do that too. It isn't until 89, however, that they really become worth it.

 

As for the rest of what Ezkaton said, he pretty much hit it right on the nose. Slayer never loses money (in the long term -- you can easily lose money on individual tasks (pretty much every cannon task in multi-combat is a money losing task except aberrant spectres) but it evens out), so definitely invest in super potions/prayer potions. For example, I spend ~250k on prayer potions per abyssal demon task and get a whip every 3 or so tasks. Something like that can pay for several tasks' worth of prayer potions, super potions, cannonballs, and other things.

 

If you're interested in boss hunting, I think you should get your stats up. Train melee up with slayer, then eventually make your way up to boss hunting. I've trained my melee stats up almost exclusively through slayer since ~75 melees and I'm at 95 now -- it's definitely worth it. I don't know how much money I've made, as I often take breaks from slaying and do other things, which either make or lose money, so I can't really make a good estimate. If you stick to it for the long haul that you'd need in order to get higher stats for boss hunting, you should make enough money to cover most of the costs you'd have to get equipment and stats up (unless you're shooting for turmoil/overloads or something crazy like that).

If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature.

 

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Well, I guess you guys have convinced me. Sticking with slayer is the way to go.

 

I'm working on a side goal of all skills 60+ at the moment. For that reason, I've gone back to my trusty bgs. I didn't lose any money trading it back, however.

 

I wear ardy cape 2 because I have no better cape, and often pray berserker through most tasks - my previous setup consisted of a guthans plate and verac's skirt. Is this a good alternative?

 

I don't plan on selling my bgs any time soon - I have a trusted friend who can lend me a ss or a zs for any fiend tasks, and I have black dragonhide. I use farming as a good source of passive income, and the bgs will only help that (lending it out). I brought it for one of the lower prices, 25.2, so if you guys strongly advise ditching it and going back to good slayer gear, I'll wait till a merch clan goes at it - unless one of you richer guys are feeling generous.... :P

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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Well, I guess you guys have convinced me. Sticking with slayer is the way to go.

 

I'm working on a side goal of all skills 60+ at the moment. For that reason, I've gone back to my trusty bgs. I didn't lose any money trading it back, however.

 

I wear ardy cape 2 because I have no better cape, and often pray berserker through most tasks - my previous setup consisted of a guthans plate and verac's skirt. Is this a good alternative?

 

I don't plan on selling my bgs any time soon - I have a trusted friend who can lend me a ss or a zs for any fiend tasks, and I have black dragonhide. I use farming as a good source of passive income, and the bgs will only help that (lending it out). I brought it for one of the lower prices, 25.2, so if you guys strongly advise ditching it and going back to good slayer gear, I'll wait till a merch clan goes at it - unless one of you richer guys are feeling generous.... :P

 

I really would say ditch it tbf, but I have never used a BGS therefore don't know how useful it can be. But from other people I hear that GS's only really should be used for speccing on slayer tasks and WF's. And you have kind of contradicted yourself on it because you said in your first post of the topic "after realising I wouldn't use it any time soon" Therefore why buy it back? Whip + defender obviously outstrip the killing rate of a BGS for slayer.

 

2nd tip is to switch back to normal prayers and pray piety with a verac skirt and prosy top combo. It's only 1 less prayer than prosy top and legs, but alot more defence. Piety beats curses until you can soul spit and turmoil.

 

3rd If you don't struggle with your setup then fine, but I would advise torags top due to the defensive bonuses; however if you cope easily with guthans top, then I don't see why not.

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

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3rd If you don't struggle with your setup then fine, but I would advise torags top due to the defensive bonuses; however if you cope easily with guthans top, then I don't see why not.

Guthan and Torag plate have the same defensive bonuses.

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Well, I guess you guys have convinced me. Sticking with slayer is the way to go.

 

I'm working on a side goal of all skills 60+ at the moment. For that reason, I've gone back to my trusty bgs. I didn't lose any money trading it back, however.

 

I wear ardy cape 2 because I have no better cape, and often pray berserker through most tasks - my previous setup consisted of a guthans plate and verac's skirt. Is this a good alternative?

 

I don't plan on selling my bgs any time soon - I have a trusted friend who can lend me a ss or a zs for any fiend tasks, and I have black dragonhide. I use farming as a good source of passive income, and the bgs will only help that (lending it out). I brought it for one of the lower prices, 25.2, so if you guys strongly advise ditching it and going back to good slayer gear, I'll wait till a merch clan goes at it - unless one of you richer guys are feeling generous.... :P

 

I really would say ditch it tbf, but I have never used a BGS therefore don't know how useful it can be. But from other people I hear that GS's only really should be used for speccing on slayer tasks and WF's. And you have kind of contradicted yourself on it because you said in your first post of the topic "after realising I wouldn't use it any time soon" Therefore why buy it back? Whip + defender obviously outstrip the killing rate of a BGS for slayer.

 

2nd tip is to switch back to normal prayers and pray piety with a verac skirt and prosy top combo. It's only 1 less prayer than prosy top and legs, but alot more defence. Piety beats curses until you can soul spit and turmoil.

 

3rd If you don't struggle with your setup then fine, but I would advise torags top due to the defensive bonuses; however if you cope easily with guthans top, then I don't see why not.

 

For the mean time, I'm sitting around doing nothing....I'm currently using my bgs as passive income, same as farming. I've had a think about it, and I might make dedicated cash ranging greens or blues for a little while, then go for my slayer gear and slay/farm to 85 melees. After that, I'll see how my cash and charm piles are looking, then I might go tormented demons....

 

I refuse to cannon or piety any tasks just because it speeds them up. In the short term, it's too much visible loss, and I don't know how to pray flash. In regards to cannoning...I don't know how to cannon effectivly. I know there's a little more too it then setting up your cannon and watching it go. Also, cannonballs are so expensive nowadays....

 

So, for those who are lost (irl I'm a little over the place, so bear with me):

 

1) Lend out bgs, farm, kill dragons for a while (in order to train range).

2) Get killer gear consisting of: guthans plate, verac's skirt, fury, sh, whip, ardy cape 3 (it's been bugging me for ages, may as well do it >_<), zs. If there's anything I missed, feel free to correct me.

3) Slay to 85 melees.

4) check cash, get summon up, decide at that point whether to try gwd/td's or keep slaying.

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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Seems about right.

 

With that outfit you suggested (v skirt etc), I would use at least 10% str. You will have a nice prayer bonus, and the drain rate is slow in any case. Make sure to use Kuradal, because the ring really gives a nice boost in the dungeon, especially if you are lower lvled.

 

Summoningwise, not too much will change untill you can use geysers and iron titans respectively. Like others have said, bunyips mostly do the job. Personally I dont use a bunyip, but that's because of soul split and turmoil, which are sadly out of your reach. Extremes also seem out of your reach, so I'd say, just keep going. Once you gett 90 90 90 I'd consider doing some boss hunting to fund 95 prayer though (or 85+ herblore, which can also be free by the way by herb cleaning with mousekeys). It will make your slaying much more efficiently, so you better get it ASAP.

 

So yeah, just keep going. Not that long ago (1-2 years, hm that is long actually lol), I had the same stats.

 

EDIT: on cannnoing: I personally don't cannon very often. The only tasks I cannon are

 

Bloodvelds: It speeds them up this much that it's just too good to let go. On top of that, it's pretty long task, so it's basicly just one huge chunk of xp you get. A while ago, I had 2 bloodvelds and one dark beasts task (velds, beast velds). I got over 150k slayer xp that day, and I only spent around 3 hours online.

Abberants: You still profit quite a lot, so why not. It also makes a bad xp task decent xp. (slay xp/h)

 

I recently added cannoning black dragons in the evil Chicken lair: This is mainly because I have a pack yak and can do the task in 2 trips, banking all hides and bones, and still profiting this way. + it's again far superior from non cannoning.

 

I dont cannon dags, because I liked to kill them in the CT with my iron titan, and getting a lot of crimsons. Now I'm 99 summoning but I found a more fun way to do the task: DKs. So i'm still not cannoning dags;

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Once you have soul split/turmoil (as bedman said), a bunyip becomes pretty obsolete, but unless you have those, you'll use it on quite a few tasks. Here's what I use or would recommend using on every task:

 

Aberrant Spectres: Macaw (better herb drops, combat familiar if banking is undesired)

 

Abyssal Demons: Beast of Burden (to carry more prayer potions, use bunyip if no SGS/Soul Split)

 

Black Demons: Beast of Burden (to carry more drops)

 

Black Dragons: Beast of Burden for regular black dragons, Combat familiar for baby black dragons, unsure about KBD

 

Bloodvelds: Combat familiar with cannon

 

Blue Dragons: Beat of Burden to carry bones (hides probably aren't worth banking unless using yak scrolls)

 

Dagannoths: Combat familiar

 

Dark Beasts: Beast of burden for prayer potions (unicorn for tanking might work)

 

Desert Strykewyrms: Bunyip

 

Dust Devils: Combat familiar

 

Fire Giants: Bunyip if cannoning in waterfall, combat familiar if fighting in chaos tunnels

 

Gargoyles: Beast of burden for prayer potions/drops (use bunyip if no SGS)

 

Greater Demons: Bunyip in Kuradal's Dungeon

 

Hellhounds: Forager (no need for room for drops, can be safespotted, non-multi combat)

 

Ice Strykewyrms: Not sure (only 90 slayer), probably Beast of Burden for prayer potions

 

Iron Dragons: Beast of burden for bones

 

Jungle Strykewyrms: Bunyip (don't forget super antipoisons)

 

Kalphites: Combat familiar with cannon

 

Living Rock Creatures: Not sure, never done a full task

 

Mithril Dragons: Beast of burden for bones/bars drops

 

Nechryaels: Combat familiar (hard to live off SGS alone, might want to bring food, though if you don't have a good combat familiar just use a bunyip)

 

Skeletal Wyverns: Beast of burden for bones

 

Spiritual Mages: Combat familiar (will probably die near the end of the task)

 

Steel Dragons: Beast of burden for bones

 

Suqahs: Combat familiar with cannon

 

Terror Dogs: Combat familiar (you will need food, though)

 

TzHaar: Combat familiar

 

Warped Tortoises: Beast of burden to carry drops (you will get a ton of good money drops here)

 

Waterfiends: Unicorn (bunyip can work, but you'll be low hp most of the time without a good number of raw fish drops)

 

The only difficulty with this is that you don't have SGS, or really good combat familiars. You can get away with using a Karamthulhu Overlord until you get the level for good combat familiars (though Obsidian Golem is one level up from your current and is better than the overlord, so you might want to get that). A unicorn is almost overkill for most tasks (like I said above, I can't think of many that you might need it for), so you don't need 88 for that. However, the really good combat familiars start at 89, so that poses a bit of a conundrum.

 

I disagree with bedman over cannoning -- I cannon or recommend cannoning a lot of tasks, as the difference in speed is quite notable, and 1) I need the ranged xp and 2) care about speed for slayer xp more than how much it costs me. It's a money losing proposition in the short term to cannon, but it gets a lot of otherwise tedious tasks done quickly.

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Once you have soul split/turmoil (as bedman said), a bunyip becomes pretty obsolete, but unless you have those, you'll use it on quite a few tasks. Here's what I use or would recommend using on every task:

 

Aberrant Spectres: Macaw (better herb drops, combat familiar if banking is undesired) - Use a beast of burden instead, you'll be banking every other minute without one.

 

Abyssal Demons: Beast of Burden (to carry more prayer potions, use bunyip if no SGS/Soul Split) - I can do a whole task of 250 with turmoil without extra prayer potions. Use a bunyip still, or a yak to bank all the herbs.

 

Black Dragons: Beast of Burden for regular black dragons, Combat familiar for baby black dragons, unsure about KBD - Beast of burden to carry more potions and to bank more hides/bones, especially with yak.

 

Dark Beasts: Beast of burden for prayer potions (unicorn for tanking might work) - I now tank with unicorn, It's much better, plus you can use bandos for +6 strength over proselyte.

 

Desert Strykewyrms: Bunyip Unicorn is really better in the event you screw up and get hit by their burrow once or twice, but bunyip can suffice

 

Gargoyles: Beast of burden for prayer potions/drops (use bunyip if no SGS) - They don't really have a lot of drops, nor do you need that many prayer potions to turmoil an entire task, even using full bandos. I'd go with bunyip here.

 

Hellhounds: Forager (no need for room for drops, can be safespotted, non-multi combat) - Bunyip would be recommended since halberds suck. You'll want to fight them face to face. Even if you are ranging you shouldn't bother with the safespot unless you have a crossbow. But since darts/knives are so much better here you'll be fighting face to face. I'd go unicorn if you are ranging them. To be honest I'd block these since they're so awful, though.

 

Ice Strykewyrms: Not sure (only 90 slayer), probably Beast of Burden for prayer potions - Wolpertinger + scrolls.

 

Jungle Strykewyrms: Bunyip (don't forget super antipoisons) - Unicorn - same reason as desert wyrms, plus they cure poison.

 

Kalphites: Combat familiar with cannon - I'd actually take a beast of burden to bank more potato cacti - they die so quickly that a combat familiar is lucky to get one hit in, even on the most crowded worlds. However these really suck I wouldn't bother doing these at all...

 

Living Rock Creatures: Not sure, never done a full task - Bunyip is enough, but this task sucks really hard.

 

Mithril Dragons: Beast of burden for bones/bars drops - Or unicorn, depending on size of task.

 

Nechryaels: Combat familiar (hard to live off SGS alone, might want to bring food, though if you don't have a good combat familiar just use a bunyip) - ALWAYS use a combat familiar. Even the crappy ones help a lot. Bring food and/or soulsplits. Personally I protect from melee and turmoil the entire task, makes it go a lot faster.

 

Spiritual Mages: Combat familiar (will probably die near the end of the task) - They die so easily that I just take zamorak hawk for protection. I'm usually two-three hitting them anyway, so a combat familiar just means more work for me without an increase in kill speed. However if you choose to use a combat familiar, bring an extra pouch or two as they probably will die.

 

...

 

I disagree with bedman over cannoning -- I cannon or recommend cannoning a lot of tasks, as the difference in speed is quite notable, and 1) I need the ranged xp and 2) care about speed for slayer xp more than how much it costs me. It's a money losing proposition in the short term to cannon, but it gets a lot of otherwise tedious tasks done quickly.

I've added my suggestions to yours where our views differ. I also agree that cannoning is a VERY good idea. Great ranged xp, much faster slayer xp, more time saved, allowing more "money tasks" per hour. If you can afford a godsword you can afford to cannon.

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I've added my suggestions to yours where our views differ. I also agree that cannoning is a VERY good idea. Great ranged xp, much faster slayer xp, more time saved, allowing more "money tasks" per hour. If you can afford a godsword you can afford to cannon.

 

(I'm not going to quote all the familiar stuff -- would make this way too long)

 

Spectres: I prefer the better herb drops, and with a ring of dueling/slayer ring, banking is exceedingly easy. This, however, is often down to personal preference, as I don't think there's a huge difference in profitability.

 

Abyssal Demons: It's definitely possible to manage an entire task without a beast of burden for prayer potions, but that leaves me with almost no space to pick up drops until I go through a few prayer potions. I can heal as much as necessary with SGS specs, so I figure that a bunyip is overkill. Also, they have a ton of good drops, so a beast of burden for the drops is really helpful.

 

Black Dragons: Referring to the KBD, I assume? I'm not sure the best way to kill him in all honesty.

 

Dark Beasts: I figured that that would work -- I'll try it next time I get a task.

 

Desert Strykewyrms: I know unicorn is better, but I manage pretty well with just a bunyip. Next task I get I would definitely take a unicorn as you never have to really fight for your life with it like you do with a bunyip, but a bunyip is definitely feasible.

 

Gargoyles: These are a troublesome one for me to choose, as I don't need any more healing than bunyip, so I figure that a beast of burden would be the best to use to bring more supplies/take back more drops. This is one of a few that I'd see it viable to do with a forager/no familiar. (See my note on hellhounds)

 

Hellhounds: I range and cannon these in Taverly, hence the difference. There is no need for any type of familiar there, so you might as well take a forager or similar. They're not that horrible -- actually a decent task speed-wise if you cannon.

 

Ice Strykewyrms: Didn't think of the wolpertinger. I keep forgetting the scroll's effect.

 

Jungle Strykewyrms: Using super anti poisons, a bunyip overheals me unless I get hit by the burrow attack often. Also, the unicorn gives no immunity to poison, so you'll have to cure it over and over and over.

 

Kalphites: I don't actually kill these, so I'm not sure what exactly to do about them. Last time I cannoned any was probably about 2 years ago before I really got into summoning.

 

Living Rock Creatures: Again, I'm not sure, but for the ~30 or so kills I've done on task (I left in the middle and cancelled out of frustration), it seemed that not even the bunyip would have been necessary -- they just don't hit that hard.

 

Mithril Dragons: For really small tasks, yes unicorn would be best, but the beast of burden can let you do pretty much any length task without banking.

 

Nechryaels: I find it difficult to stay at full hp without a bunyip, though of course turmoil/soul split makes a difference. I personally use a combat familiar and take a saradomin brew instead of a super defence for the extra healing.

 

Spiritual Mages: Another task that I'm never really sure on -- the combat familiar isn't that big of a difference in speed, but I just make sure that I'm always under attack and let him take the ones that I'm not focusing on attacking at that moment. I don't have and don't plan on raising a hawk. Really, you can pretty much do this task without a familiar and not be missing all that much.

 

Well, that's my justification for each of these. A lot of them probably hinge on personal preference in addition to the fact that I lack soul split/turmoil. Those were just my suggestions -- I don't claim that they're the absolute best choices, just that they're good choices.

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Continuing the side discussion with thekiller:

 

Black Dragons - Perhaps a steel titan would be better, banking would be pretty quick if you summon a lava titan -> steel titan each trip.

 

Hellhounds: The XP isn't remarkable, the charms suck, and no drops at all. I personally have these blocked.

 

Jungle Strykewyrms: I only get poisoned like 2-3 times per task, so immunity is not really a problem here.

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Continuing the side discussion with thekiller:

 

Black Dragons - Perhaps a steel titan would be better, banking would be pretty quick if you summon a lava titan -> steel titan each trip.

 

Hellhounds: The XP isn't remarkable, the charms suck, and no drops at all. I personally have these blocked.

 

Jungle Strykewyrms: I only get poisoned like 2-3 times per task, so immunity is not really a problem here.

 

King Black Dragon: That probably is the best, but for those of us without 99, it's a little more up in the air. I would either use a unicorn or a geyser, depending on just how much healing I would need.

 

Hellhounds: To each their own. I've thought of blocking them and I might. Maybe once I have more ranged xp (92 range, 95 melees) I'll decide that they're not really worth keeping around.

 

Jungle Strykewyrms: I prefer the "summon and forget" method of using a bunyip over having to use unicorn scrolls. Assuming you'd only need 1 antipoison pot for the entire task (seems like a reasonable estimate), you'd have to use 6 or fewer scrolls to (monetarily) justify using the unicorn.

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Jungle Strykewyrms: I prefer the "summon and forget" method of using a bunyip over having to use unicorn scrolls. Assuming you'd only need 1 antipoison pot for the entire task (seems like a reasonable estimate), you'd have to use 6 or fewer scrolls to (monetarily) justify using the unicorn.

Yeah, I use like 2 or something.

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Wow, this exploded overnight.

 

Is it worth switching back from curses to normal prayers just to use 10% str on tasks until your prayer runs out?

 

In regards to the cannoning...I assume you're talking about mutated bloodvelds, which I know nothing about.

 

As for your other points...I'll take another look once I've rolled out of bed. :P

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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As you can see from the discussion, I have a pathetically pathetic cash pile. Is it worth cannoning Bloodvelds and abberents for fast easy exp at a huge cost?

 

Also, should I use up my prayer at the beginning or end of a task?

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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As you can see from the discussion, I have a pathetically pathetic cash pile. Is it worth cannoning Bloodvelds and abberents for fast easy exp at a huge cost?

 

Also, should I use up my prayer at the beginning or end of a task?

Well kalphites/scarabites/dagganoths should always be cannoned

 

Bloodvelds I myself find kind of relaxing/easy afkable to simply range them with broad bolts. - Ranging the mutated bloodvelds from safe spots.

Also abberant specters I dislike to cannon: I bank all irit and up herbs, using macaws.. This means I stay down for very short times, and I find a cannon to be too much of a hassle running around etc. - With this method abberant specters are like 400-500K /h (profit), and still not "bad" slayer experience.

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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Well, I guess this is what i'll do for now. I trust you guys can look over this and give me a leg up with my plan?

 

(To fill in randomly: I spent like 15m doing up my house, only to have it lag like all hell. I'm deleting half of the rooms >_> Whenever time allows, i'll do this.)

 

1) Continue Money Making until I have enough to afford this setup without selling my BGS (The passive income is too good to pass up): Slayer Helm, Glory, Ardy Cape 3, Guthan's Plate, Verac's Skirt, Dragon Boots, Barrows Gloves, (Life/Warrior Ring depending if on laggy laptop or not, Fero Ring in Kura's dungeon), Whip, Rune Defender. Also invest in Karil's Top/Bottom, Zamorakian Spear, Cannon, 100 Full super sets, 50 Prayer Potions, 50 Antifire Potions, 50 Super Antipoisons, 100 Bunyip pouches, 20 War Tort pouches. Switch back to normal prayers.

 

2) Slay with this method: Approaching the end of tasks, place 10% Str Prayer on. Cannon Kalphites/Daggs/Spectres (I haven't unlocked Scarabites, and Don't know where to go for Mutated Bloods. I have done the quest, though.) Always keep this stuff in inventory: Slayer Gem, Laws, Fires, Nats, Airs, Earths, Waters. Bring Pure sets on every task, full super sets on tasks that I can't keep up with (Living Rock Creatures, Hellhounds, ect.)

 

3) Once I get to 85+ all melees, train Range and Mage to 85. Decide with assistance whether to continue slayer for now or hunt TDs for some cash.

 

Sound like a plan?

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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I would say go with more prayer potions -- when we recommend praying, we mean the duration of the task. It's expensive, but speeds up tasks by A LOT. You don't have to, of course, but try at least one task like Gargoyles with and without a boosting prayer for the entire task to see if you think the difference is significant and possibly worth it for you.

 

Why are you going to keep all those runes in your inventory all the time? Slayer gem isn't necessary, but it's another personal preference thing.

 

Other than that, it looks pretty good. I would look at getting a soul wars cape at some point, which I now think is the best cape in the game (I used to think it was fire cape, but now I think Soul Wars cape is better) -- though Nomad is a pain.

 

Like I said, though, so far it's looking pretty good.

If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature.

 

MischlingsSH.png

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I keep all those runes in my invent for alchs and for regular farming runs - i never have to bank for too long then.

 

I'm looking at going for a Soul Wars Cape once i get all 85s, or at least a little before. I'm a little too nervous for Nomad, Imo. I don't think i'd be able to beat him >_<

 

I'm on LRC at the moment. I might try pietying them - Great exp they are, but damn they're a long one.

 

Any other tips?

Drops: Black Mask.

Clue rewards: Sara Plate, 2 Robins, Some other random stuff.

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