April 5, 201016 yr Quick Question... Could some1 tell me (or show) which mobilizing army rings protect over whip? and which don't? Thanks :smile: 99s - Attack, Defence, Strength, Hitpoints, Prayer, Magic, Cooking,Slayer,SummoningProud Fire Cape Owner!5500th to summon the amazing Unicorn!
April 5, 201016 yr dragonstone ring (i) and onyx ring (i) pro over whipi think that's it, not sure =D
April 5, 201016 yr Author Thanks =] Any1 know about ruby or diamond? 99s - Attack, Defence, Strength, Hitpoints, Prayer, Magic, Cooking,Slayer,SummoningProud Fire Cape Owner!5500th to summon the amazing Unicorn!
April 5, 201016 yr Thanks =] Any1 know about ruby or diamond?I assume that those dont whip high alch value = 72000dragonstone (i) high alch value = 72700 diamond, ruby and all those below should be substantially less.
April 5, 201016 yr Author Alright =] Thanks for the help ! 99s - Attack, Defence, Strength, Hitpoints, Prayer, Magic, Cooking,Slayer,SummoningProud Fire Cape Owner!5500th to summon the amazing Unicorn!
April 6, 201016 yr Just wondering, why would you consider imbuing anything below dragon stone? :o I played MA just to imbue my diamond ring and stopped there... not worth my time to get the others. The diamond ring's +5 stab att and +4 to all other offensive stats, with no defensive boosts. It's basically all the Frem rings conveniently combined into one, with an extra +5 att and w/o the str boost. I'm pretty sure Jagex only created that awful minigame to see how far people will go for a minuscule strength boost, since they know how obsessed everybody is with their strength bonus.
April 7, 201016 yr Just wondering, why would you consider imbuing anything below dragon stone? :o I played MA just to imbue my diamond ring and stopped there... not worth my time to get the others. The diamond ring's +5 stab att and +4 to all other offensive stats, with no defensive boosts. It's basically all the Frem rings conveniently combined into one, with an extra +5 att and w/o the str boost. I'm pretty sure Jagex only created that awful minigame to see how far people will go for a minuscule strength boost, since they know how obsessed everybody is with their strength bonus.Lol, but remember the Berserker ring (i) was released a week or so (don't remember exact date) after the minigame itself was realeased. I think that Jagex felt that the minigame would have been too overly populated if they had released it initially, either that, or they thought +8 strength was too much for a ring. Either way, it's highly overrated because of its high strength bonus, like the DFS and Bandos armour. On another note, how much longer would it take to get from the level to imbue diamond to the level to imbue dragonstone?
April 7, 201016 yr Lol, but remember the Berserker ring (i) was released a week or so (don't remember exact date) after the minigame itself was realeased. I think that Jagex felt that the minigame would have been too overly populated if they had released it initially, either that, or they thought +8 strength was too much for a ring. Either way, it's highly overrated because of its high strength bonus, like the DFS and Bandos armour. On another note, how much longer would it take to get from the level to imbue diamond to the level to imbue dragonstone?Considering the berseker ring (i) gives the same strength bonus that bandos + DFS gives over simply a rune defender and any other armour, I wouldn't consider the ring overrated at all.
April 7, 201016 yr Just wondering, why would you consider imbuing anything below dragon stone? :o I played MA just to imbue my diamond ring and stopped there... not worth my time to get the others. The diamond ring's +5 stab att and +4 to all other offensive stats, with no defensive boosts. It's basically all the Frem rings conveniently combined into one, with an extra +5 att and w/o the str boost. I'm pretty sure Jagex only created that awful minigame to see how far people will go for a minuscule strength boost, since they know how obsessed everybody is with their strength bonus.At my combat lvl, +4 strength strength equipment bonus boosts my max hit slightly more than 3 strength levels 95 -> 98 strength would take me 2.3 mil experienceso it's 20 hours of slaying vs 25 hours of mobilising armies for the same strength bonus albeit slaying is more profitable/fun, and of course grants hitpoints + slayer xp the reward is actually pretty well balanced.arguably worthwhile for someone who is maxed out, since they don't have anywhere else to go for buffs.And assuming they could level their strength from 99 to 102, it would still take about 25 hours anyways.
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