ghjkl Posted May 6, 2010 Share Posted May 6, 2010 Can anyone good with probability compare whip vs gs and rcbow with rune bolts vs karils bow at tds? Assume they are all the same accuracy and perfect switching. Please note I am not looking for which has been better in experience, but some mathematical conclusion. Link to comment Share on other sites More sharing options...
Zephy Posted May 6, 2010 Share Posted May 6, 2010 If you really could switch perfectly in zero time (and this assumption might require predicting the future, since your internet, screen, and mouse/keyboard already introduces delay), wouldn't that make the comparison just the same as anywhere else? (Ignoring possibly the effects of the fire shield.) I'm still a TD noob, but I always assumed the tradeoff for slower, heavier-hitting weapons was to ease the switching, and to get the most extra damage in per switch. Disclaimer: The above is probably inaccurate. Link to comment Share on other sites More sharing options...
K4ylan Posted May 6, 2010 Share Posted May 6, 2010 If you really could switch perfectly in zero time (and this assumption might require predicting the future, since your internet, screen, and mouse/keyboard already introduces delay), wouldn't that make the comparison just the same as anywhere else? (Ignoring possibly the effects of the fire shield.) I'm still a TD noob, but I always assumed the tradeoff for slower, heavier-hitting weapons was to ease the switching, and to get the most extra damage in per switch. This is exactly right, I'd say that the GS and Rune C'bow are better because you CAN switch perfectly with them. Them Karil's C'bow and Whip are incredibly hard to switch with. ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~ Link to comment Share on other sites More sharing options...
Bladewing Posted May 6, 2010 Share Posted May 6, 2010 Assume the following is controlled: overloads, turmoil, 99 strength; void, fury dragon boots, berserker (i). NOTE: the "average damage" is the damage conditional on hitting 310+. If you hit under 310, that would fall under the next category down. Abyssal whip:Max hit of abyssal whip + defender: 508Mean hit of abyssal whip + defender: 254Standard deviation of abyssal whip + defender: 146.64 Chance to hit over 310 in the first hit: 0.0000Chance to hit over 310 in two hits: 0.8301 - average of 541.28Chance to hit over 310 in three hits: 0.1323 - average of 619.93Chance to hit over 310 in four or more hits: 0.0359 - average of 657.37 On average you will hit 554.93 damage over 2.2 hits (5.28s). -- Godsword:Max hit of godsword: 641Mean hit of godsword: 320.5Standard deviation of godsword: 185.04 Chance to hit over 310 in the first hit: 0.5226 - average of 461.18Chance to hit over 310 in two hits: 0.3744 - average of 634.47Chance to hit over 310 in three hits: 0.0966 - average of 721.36Chance to hit over 310 in four or more hits: 0.0064 - average of 761.06 On average you will hit 553.11 damage over 1.59 hits (5.72s). -- Abyssal whip has a slight advantage, but this does not account for godswords' greater accuracy and the penalty of missing. Godswords are also easier to switch with. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
wioneo Posted May 6, 2010 Share Posted May 6, 2010 Godswords are better. Big hits far outweigh fast hits for tds. Rune bolts are overkill in all honesty, tip.its calculator tells me that around my levels(don't know yours) you gain about 3 to your max(30) while spending about 8 times as much per shot, and if you use a soul wars cape, which is significantly better in my opinion, your expensive bolts will be stacking up on the floor. Diamonds are basically useless because tds have horrible defense. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
meb Posted May 6, 2010 Share Posted May 6, 2010 Godswords are better. Big hits far outweigh fast hits for tds. Rune bolts are overkill in all honesty, tip.its calculator tells me that around my levels(don't know yours) you gain about 3 to your max(30) while spending about 8 times as much per shot, and if you use a soul wars cape, which is significantly better in my opinion, your expensive bolts will be stacking up on the floor. Diamonds are basically useless because tds have horrible defense.^This. Don't use a dhally it is a lot worse than godsword. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks. Link to comment Share on other sites More sharing options...
ghjkl Posted May 6, 2010 Author Share Posted May 6, 2010 Rune bolts are worth it. A +30 max hit is around 3% faster, which brings me 150k-200k extra per hour, which is much less than the extra cost. Bladewing proved to me that whip is much better so I am going to be using it. Link to comment Share on other sites More sharing options...
Bladewing Posted May 6, 2010 Share Posted May 6, 2010 Whip is less accurate. I'd guess that the godsword is still better. There is a large penalty for missing. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
wioneo Posted May 6, 2010 Share Posted May 6, 2010 Rune bolts are worth it. A +30 max hit is around 3% faster, which brings me 150k-200k extra per hour, which is much less than the extra cost. Bladewing proved to me that whip is much better so I am going to be using it. Not sure where you are pulling the 150-200k per hour figure from...on average you will not get even one more kill per hour *on average* (there are obviously exceptions, and one of those exceptions *could* drop claws). On whip v gs, try both for a few trips each, and then you will know. I already personally did that, but I only personally did that because I did not believe someone who told me that a gs would be better until I had tried it for myself. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
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