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Haven't played in over a year, bought a month tonight

Featured Replies

Would someone summarize any major changes/things to look out for that happened over the past year? I tried sifting through the archives on the main site but couldn't determine quickly what was worth checking out.

 

Halp plz?

Cowmasta13.png

umm.

 

Nomad (new quest boss, insane hard

Hitpoints (or should i say constitution, i hit 400+ now)

Dungeoneering (new minigame activity skill)

Everything is really expensive now. (inflation ftw)

pere_grin.png

umm.

 

Nomad (new quest boss, insane hard

Hitpoints (or should i say constitution, i hit 400+ now)

Dungeoneering (new minigame activity skill)

Everything is really expensive now. (inflation ftw)

 

You forgot You can Change Your name now

Kingmickez25.png

umm.

 

Nomad (new quest boss, insane hard)

Hitpoints (or should i say constitution, i hit 400+ now)

Dungeoneering (new minigame activity skill)

Everything is really expensive now. (inflation ftw)

 

You forgot You can Change Your name now

 

Oops, I did! I only changed mine for 1 month, then changed it back. I will always be Pere Grin. This is why I forgot about it lol.

 

Oh, and painted whips and dark bows are available from Barbarian assualt. And you can change the color of your infinity robes also, after some quest i think.

pere_grin.png

Well, last year was dubbed the "year of updates", so a lot of the things that happened were small but much needed changes.

 

Some of the nice smaller updates include the logout timer increase (stay logged in for five minutes without moving), the lobby which I'm sure you've noticed (makes changing worlds simple, no more typing in your password over and over), the addition of a new room for your house- the menagerie (for storing all the pets that have been cluttering your bank), new right and left click options on the icons by your minimap (quick prayers are really useful in all areas of the game), the addition of two new tabs on your gameplay panel- the notepad and the objectives tab which are great little useful tools, an increased trade limit based on how long you've been friends with someone (up to 140k if you both have max trade limits!), and a lot of game engine updates which just make the game run smoother in general.

 

There's been a few good new quests as well, most notably nomad's requiem, which is the new grand-master quest, and temple at sennisten which totally re-vamped the prayer skill by adding a new set of prayers (you switch between these, similar to switching between normal/ancient/lunar magicks). There were a lot of other interesting quests as well, but these were the two that stood out most to me.

 

The run/walk system has changed also, which makes a big impact on all aspects of gameplay. You'll find that your energy runs out a lot slower and restores much faster. On top of that, you can now sit down and rest to restore your energy even faster (right click the run icon next to the minimap and click rest to sit down).

 

There was a huge update made to slayer, adding a new master and a whole new dungeon made for high level slayers. In order to get in, you must be assigned to kill one of the monsters inside, and can only kill that monster. This created a great new place do certain previously annoying tasks (iron/steel/blue dragons, dark beasts, and greater demons to name a few). This has probably been my absolute favorite update, it really makes slaying a lot more enjoyable.

 

You can also now change your display name, so if you gave yourself a username that you aren't happy with anymore, you're free to change it at will.

 

There's also been some high level updates and rebalancing with skills that really needed it such as prayer and herblore. The new high level herblore potions are extremely useful and also untradeable, so if you'd like to take advantage of them you'll need to level up your herblore a bit. This has sent the price of herbs way up, so collecting or farming herbs is extremely profitable now.

 

A couple new minigames have been released- soul wars, mobilizing armies, and familiarization. You might want to give these a try and see what you think.

 

The hitpoints skill was changed around a lot. You'll find that you now have 10 times the amount of hitpoints you had before (and likewise, you hit and receive 10 times more damage). You can read more about it at this link: http://services.runescape.com/m=news/c=O7NdD4ssu1A/newsitem.ws?id=2709&allcat=true

 

There's a few website updates also, including access to the forums for high level free players, some new forums and general regrouping, and the adventurer's log which is a fun little tool showing your (and your friends) recent achievements like drops and level ups. It also tells you how many hours you've spent logged into runescape in total. Runescape classic was also re-released to the public again, but has been taken away for anyone who did not log into it during the two-week period. They may be doing this again sometime, so if you're interested in playing classic, keep an eye out for another public reopening.

 

And finally, you've probably noticed the new skill which was released a couple weeks ago- dungeoneering.

 

Overall, some of the biggest changes have been made from some of the smallest updates, so you'll want to take a look at everything and adjust your gameplay to fit. Hope this helps! :]

norriie.png

[Click for my blog]

 

[hide=Drops & Achievements]

Hunter_cape_(t).gif 99 Hunter: 4/30/09 Cooking_cape_(t).gif 99 Cooking: 6/2/2009 Attack_cape_(t).gif 99 Attack: 6/9/10

 

Dragon Legs x2 | Dragon Skirt x2 | Dragon Med x3 | Dragon Boots x13 | Dragon Shield Left Half x1

Abyssal Whip x2 | Granite Maul x8 | Granite Helm x2 | Granite Legs x1

[/hide]

[hide=Large Quote]

Well, last year was dubbed the "year of updates", so a lot of the things that happened were small but much needed changes.

 

Some of the nice smaller updates include the logout timer increase (stay logged in for five minutes without moving), the lobby which I'm sure you've noticed (makes changing worlds simple, no more typing in your password over and over), the addition of a new room for your house- the menagerie (for storing all the pets that have been cluttering your bank), new right and left click options on the icons by your minimap (quick prayers are really useful in all areas of the game), the addition of two new tabs on your gameplay panel- the notepad and the objectives tab which are great little useful tools, an increased trade limit based on how long you've been friends with someone (up to 140k if you both have max trade limits!), and a lot of game engine updates which just make the game run smoother in general.

 

There's been a few good new quests as well, most notably nomad's requiem, which is the new grand-master quest, and temple at sennisten which totally re-vamped the prayer skill by adding a new set of prayers (you switch between these, similar to switching between normal/ancient/lunar magicks). There were a lot of other interesting quests as well, but these were the two that stood out most to me.

 

The run/walk system has changed also, which makes a big impact on all aspects of gameplay. You'll find that your energy runs out a lot slower and restores much faster. On top of that, you can now sit down and rest to restore your energy even faster (right click the run icon next to the minimap and click rest to sit down).

 

There was a huge update made to slayer, adding a new master and a whole new dungeon made for high level slayers. In order to get in, you must be assigned to kill one of the monsters inside, and can only kill that monster. This created a great new place do certain previously annoying tasks (iron/steel/blue dragons, dark beasts, and greater demons to name a few). This has probably been my absolute favorite update, it really makes slaying a lot more enjoyable.

 

You can also now change your display name, so if you gave yourself a username that you aren't happy with anymore, you're free to change it at will.

 

There's also been some high level updates and rebalancing with skills that really needed it such as prayer and herblore. The new high level herblore potions are extremely useful and also untradeable, so if you'd like to take advantage of them you'll need to level up your herblore a bit. This has sent the price of herbs way up, so collecting or farming herbs is extremely profitable now.

 

A couple new minigames have been released- soul wars, mobilizing armies, and familiarization. You might want to give these a try and see what you think.

 

The hitpoints skill was changed around a lot. You'll find that you now have 10 times the amount of hitpoints you had before (and likewise, you hit and receive 10 times more damage). You can read more about it at this link: http://services.runescape.com/m=news/c=O7NdD4ssu1A/newsitem.ws?id=2709&allcat=true

 

There's a few website updates also, including access to the forums for high level free players, some new forums and general regrouping, and the adventurer's log which is a fun little tool showing your (and your friends) recent achievements like drops and level ups. It also tells you how many hours you've spent logged into runescape in total. Runescape classic was also re-released to the public again, but has been taken away for anyone who did not log into it during the two-week period. They may be doing this again sometime, so if you're interested in playing classic, keep an eye out for another public reopening.

 

And finally, you've probably noticed the new skill which was released a couple weeks ago- dungeoneering.

 

Overall, some of the biggest changes have been made from some of the smallest updates, so you'll want to take a look at everything and adjust your gameplay to fit. Hope this helps! :]

[/hide]

 

Wow, these things really get forgotten way too easily. I mean, I just lived with them and didnt even remember it. >.>

  • Author

Thanks for the awesome response Ice Goddess, I'll be sure to check all that stuff out. Is that monster hunting group still around? I was just getting into the Dagg Kings when I quit, wondering if groups still go out to them.

Cowmasta13.png

Thanks for the awesome response Ice Goddess, I'll be sure to check all that stuff out. Is that monster hunting group still around? I was just getting into the Dagg Kings when I quit, wondering if groups still go out to them.

 

People still go but the gear needed to be competitive when killing them is pretty different. Basic overall strategy is the same. Might want to look the gear up though.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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