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Cannoning Greater Demons


Quyneax

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Is it feasible to cannon greaters in the wilderness? It seems it's the only multi-combat spot for them and I can't knive them in Kuradal's dungeon, so I figured it might be the fastest. Though if it's near a revenant patrol it's not really an option.

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It's in multy-combat high wildy, so you might get teamed by a large amount of revenants. Also, the place is stretched out with few spawns so it would be very louzy xp.

also for revenant routes(frop tipit):

revpatrolroutes.png

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OK, thanks, just thought I'd ask before walking in there and losing my cannon. It seems the routes and the spawns are against me.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Either way, it's easy to quikly dispose of some revenants with a cannon even in a multi combat zone as long as you can "drag" revenents behind a wall or something so the other ones can't fire back.

But like been said, there's around 6 demons there and all spawn very far apart from eachother, other than that there is no place where you can put your cannon to hit more than 3 targets at once and the target you hit will walk backwards and into a corner.

 

Edit: They forgot one route and that's the route from the spiderweb down to the ardougne lever in the deserted keep.

They teleport once they reach the lever, even when they're under attack.

+ there's other places where revenants teleport away from you when you attack them, only when it hits the end of a route, so when the route goes round in a circle they won't teleport.

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