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some hunter and prayer questions


dilloncyh

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1. Can some1 estimate the approximate profit/h catching kingly?

 

2. If I want use prayer to go through all the slayer tasks, which tasks should I use piety/turmoil?

 

thanks

(look at the bolds)

 

I got no clue on kinglies, but you can pray on pretty much anything.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Use piety on weak monsters, turmoil on monsters that damage you.

 

And kingly imps take like a hour or two to re-spawn, don't they?

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Firemaking cape 12/22/08 & Range cape 10/07/09

Quest cape 12/10/09 & Agility cape 8/13/10

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Use piety on weak monsters, turmoil on monsters that damage you.

Erm, no. Piety drains more and turmoil has better boosts (unless you're fighting men or something).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Use piety on weak monsters, turmoil on monsters that damage you.

 

And kingly imps take like a hour or two to re-spawn, don't they?

Nope, always use turmoil. It gives a higher boost nearly anywhere (but waterfiends and spiritual mages) and drains slower. It's not worth switching prayer just for waterfiends or spiritual mages. (especially not for waterfiends since flashing soul split is a very good way to stay there for a whole task (talking about chaos tunnels)

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Use piety on weak monsters, turmoil on monsters that damage you.

 

And kingly imps take like a hour or two to re-spawn, don't they?

Nope, always use turmoil. It gives a higher boost nearly anywhere (but waterfiends and spiritual mages) and drains slower. It's not worth switching prayer just for waterfiends or spiritual mages. (especially not for waterfiends since flashing soul split is a very good way to stay there for a whole task (talking about chaos tunnels)

 

Probably wouldn't make a dent on Smages considering how fast they go down, I agree, but if you can't do CT fiends tanking with piety would probably be superior for speed.

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If you have it, use turmoil on all tasks. If you don't, use piety on all tasks. The only debatable situations are dags and spectres. Your cannon is doing most of the work, so turmoil might be a little unnecessary. I use it anyway, though.

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To put it bluntly, [bleep] off.

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Use piety on weak monsters, turmoil on monsters that damage you.

 

And kingly imps take like a hour or two to re-spawn, don't they?

 

Then how about I go to the mini-game and hunt imps like other players, can catch those high-lv imp (including dragon and kingly), then what would be the average profit/h?

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