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94 to 99 mage with only around 20m?


SpikeStr1ke

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I recently got 94 mage and i was thinking to myself...i currently have NO goals and i love to work on mage so why not finish off what u started and get 99? So i was contemplaiting what to do. I have around 20m spare to get it with and i have access to all spell books. I would perfer not to do string jewelry or plank make but i will if i have no other options. Currently im debating on either Superheating Steel/iron OR Earth suring abby demons to 95 then fire surging them to 99. What would you suggest? Also please note i just finished 32k ammy stringing's so i would perfer to avoid that spell however i will do it if its one of my only options.

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my mage isnt very high but alot of peopel lately have been useing less boreing methods such as surging metals and abby demons, if your going to superheat dont do iron/steel do gold with goldsmithing gaunts because then ull get alot of smithing xp too knocking out 2 birds with 1 stone, others you could do would be hunter kits at soul wars getting u lots of junk for selling rares/ lending items or something like bursitng rock lobs to get urself that unicorn that ur pretty close to getting.

 

good luck on ur quest to 99

"Happiness depends more on the inward disposition of mind than on outward circumstances."

Benjamin Franklin

 

"Insanity: doing the same thing over and over again and expecting different results."

Albert Einstein

 

 

 

 

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Utilizing the double xp weekend, you could do practically anything other than rock lobsters.

 

I'd recommend Plankmake, String Jewelry (if you don't want to click), Rock Lobsters (if you want to pay up for tons of extra benefit), and Superheat.

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I checked on the cost of 94-99 mage with superheating gold but im going to be a fair bit short (50k casts out of the 96k i need is going to cost me around 17.9m) That will leave me approximatly 46k casts short. 50k cashs will get me to 96 but it will only leave me with 3m to get the last 3 lvls which i dont think is possible so obviously superheating gold is out of the question. however, is there anything else i can superheat to lose a little bit?

 

 

EDIT: Just priced 25k casts of superheat iron

 

25k Natures : 5,175,000 gp

 

25k Iron Ore: 5,550,000 gp

 

total: 10,725,000 gp

 

25k Iron Bar's : 8,375,000

 

10,725,000 - 8, 375,000 = 2,350,000 gp

 

so approximatly a 14m loss from 94 to 99 superheating iron. Now question is should i make those bars into knifes? From what a friend told me i will actually lose even less if i make the bars into knifes for smithing xp.

 

EDIT: Also if i smith them ill get around 85 smithing i believe which would be really handy

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Don't smith iron. That's a waste of time. I'd make Iron Plates, if anything, or just sell the bars.

 

Worthy of mention is the fact that Plankmake can sometimes profit and is almost always cheap. No smithing xp though. In addition, it's roughly 3x faster than superheat.

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I do like the idea of plank make being cheap but the problem i have is that its very click intensive which im not to keen on. I do realize that superheat is just as click intensive but plank make i have to click each log to cast the spell where as Superheat if i set the spell to near the bottom of the spellbook i can click twice (one on the spell and once on the ore) until all the ores before the one i click on are smelted and if i do it right all but about 9 or so of the ores i will actually have to click around on.

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I tried it before but it seems to be really slow magic xp, very click intensive, and also loses a lot of money unless u can sell off the hunter kits using a item lending which i dont have an item i can lend to get rid of them.

 

EDIT: How many planks/hr can you make? i was just wondering if i can do 25k casts before the xp weekend that way ill know around how many ill need during the weekend to do for 99.

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Perhaps switching off between surging abby demons (With the highest spell you can) and superheating gold would work, so you earn some money to stay in the 20mil budget and you get some smith and hp exp at the same time.

http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png

 

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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hmm actually's thats a really good idea...maybe 1 level doing surges the next 2 lvls doing superheats and finishing the last 2 doing fire surges?

Whatever works best for you, just keep in mind that the profit isn't necessarily constant and you may need to stay a little bit longer at demons than you anticipated ;-) , happy hunting.

http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png

 

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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Burst rock lobs using battle robes. You'll have some spare money at the end. Preferably battle robes, tome of frost, steam necklace, staff of light. Good luck!

 

(I am currently training there to 99 mage, just got 91 today. Started at lv84 and getting 99 from 84 will cost me no more than 30m.)

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I do like the idea of plank make being cheap but the problem i have is that its very click intensive which im not to keen on. I do realize that superheat is just as click intensive but plank make i have to click each log to cast the spell where as Superheat if i set the spell to near the bottom of the spellbook i can click twice (one on the spell and once on the ore) until all the ores before the one i click on are smelted and if i do it right all but about 9 or so of the ores i will actually have to click around on.

 

Don't click those you can't directly click. It should leave you 5 ores in inventory at all times with optimal placement of the spell (Play around with settings to find that one).

 

Expect around 120k mage xp/hr. But I'd use goldsmithing gauntlets, personally. More costly, but 240k total xp per hour (Approx 125-smith 115-mage)

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stun is just over 2gp/cast

 

Again too click intensive, anyhow i've decided to surge until 98 then superheat my last 1.2m xp to 99. Hopefully by the time i hit 98 i'll have made enough money to superheat that last level without breaking my bank.

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