Grimy_Bunyip Posted January 4, 2011 Share Posted January 4, 2011 So i'll keep this short, I monster examined a lvl 114 forgotten ranger.1180 LP202 Max hits this translates to lvl 118 constitution, 107 range, and 130-133 defense. so after plugging into dps calculations, this translates to:90% accuracy on 99 def + shadow silk hood53% accuracy on 99 def + shadow silk hood + primal platebody34% accuracy on 99 def + shadow silk hood + primal platebody + primal platelegs now lets also assume lvl 132 def on this ranger, and see how prom 2h vs primal 2h vs primal 2h + blood neck fare accuracy wise. this would translate to41% accuracy with prom 2h44% with primal 2hand 46% with primal 2h + blood neck. but this is just theory, the accuracy of 2h on lvl 114 rangers seems somewhat suspect.Do i really only hit 41% of the time? haven't really dged in a while. anyways just some idle calculations. Link to comment Share on other sites More sharing options...
Quyneax Posted January 4, 2011 Share Posted January 4, 2011 Primal plate sounds like a good bind to me, should help a ton in mercenary rooms. I don't know about the accuracy figures, but I use a gorg 2h (89 atk) and flash turmoil, seems to hit about half the time, I guess. I don't know what it really is, lol. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
jettrider Posted January 4, 2011 Share Posted January 4, 2011 Both the accuracy figures and the max hit are low. I think the problem is that Jagex put the wrong max hit info there (because they can definitely hit higher than 202) which would mean your calculations come out to a lower range and a higher defence, skewing the results. The accuracy rate from a promethium 2h should be almost double that number. 2496 Completionist Link to comment Share on other sites More sharing options...
Quyneax Posted January 4, 2011 Share Posted January 4, 2011 You mean higher range and lower defence, right? Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Nifflin Posted January 4, 2011 Share Posted January 4, 2011 Yes, if their max hit is higher then their defense would be lower. That makes sense seeing as I know they shredded me when I had a promethium plate bound. At the same time, my accuracy with promethium 2h seemed to be higher then that. Jagex has made mistakes with their monster examine before, it wouldn't be impossible that it would have melee stats and that is what the examine max hit is based off of but only use a ranged attack which is what we see in game. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
Quyneax Posted January 4, 2011 Share Posted January 4, 2011 Oh right I remember, monster examine is melee max, right? Someone should turmoil them and see what boost you get. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Nifflin Posted January 5, 2011 Share Posted January 5, 2011 Still wouldn't help, turmoil doesn't boost range does it? PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted January 5, 2011 Author Share Posted January 5, 2011 Still wouldn't help, turmoil doesn't boost range does it?not the point :Pbut im fairly confident the max hit is its ranged max hit. Link to comment Share on other sites More sharing options...
Nifflin Posted January 5, 2011 Share Posted January 5, 2011 I remember instances in the past though where it gave the incorrect max hit because it used the wrong combat stats to calculate the max hit. Doesn't 202 seem a bit low? It does to me. Anyways, if the max was actually higher it would account for higher accuracy then you calculated as well. Any way to test it other then going into a dung and tanking a crapload of hits from one of these guys? Edit: I checked the ultimate monster examine thread but it's been ages since it was updated and none of the links work. Anyways from the comments I gathered that it can be bugged on monsters that don't use melee. Read for yourself if you'r interested. http://forum.tip.it/topic/117483-jard-y-dookus-new-ultimate-monster-examine-guide-v30/ PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
jettrider Posted January 5, 2011 Share Posted January 5, 2011 You mean higher range and lower defence, right? I said that his calculations right now are using lower ranged and higher defence than the actual values. 2496 Completionist Link to comment Share on other sites More sharing options...
Quyneax Posted January 5, 2011 Share Posted January 5, 2011 You mean higher range and lower defence, right? I said that his calculations right now are using lower ranged and higher defence than the actual values.Ah I see, you meant his old calculations not the hypothetical new ones. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Zaaps1 Posted January 5, 2011 Share Posted January 5, 2011 Idk. There's no way I'm only managing 41% accuracy, I hit waaayy more than that with my prom 2h. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted January 5, 2011 Author Share Posted January 5, 2011 Idk. There's no way I'm only managing 41% accuracy, I hit waaayy more than that with my prom 2h.yeah that's what I thought. It's possible that t11 rangers are using arrows that are only using prom arrows, not sag though.or that the number is wholly independent. But i think this is unlikely as the numbers are somewhat strange. if we assume promethium arrows, we get lvl 117 ranged.which would make much more sense. because if we assume that the hexhunter gives +1 range level for every mage level the target hasand we assume tier 11 mages have lvl 117 mage, then we get the *exact* max hit at 99 ranged with sniper ring.and I think this is elegant and makes sense.And presumably tier 11 rangers and mages have comparable stats as they are both 114 combat (mages do have lvl 119 hitpoints as opposed to 118 though) So the case seems to be that tier 11 rangers do not use sagittarian arrows, but promethium if we assume promethium, then they have lvl 110-113 defense.as opposed to 130-133. Additionally, since we do notice much greater accuracy, it may be additionally possible that tier 11 rangers/mages/warriors are actually using tier 10 geareven though they are depicted with tier 11 gear. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now