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Project Dark (Demon's Souls sequal)


Dire_Wolf

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So i read this article some time ago:

http://www.psxextreme.com/ps3-news/7138.html

 

Where it said that the developers of Demon's souls had no desire to make a sequal. And today i searched "Demon's souls 2" on youtube, in hopes of changes, and surpisngly there is a sequal coming up!

 

The code name for the sequal seems to be "Project Dark", but i don't think it's offical name. The video is below.

 

http://www.youtube.com/watch?v=SEYwCIc0UjQ

 

 

The first game was only for PS3, but sequal will be playble on Xbox. Pretty excited. My only expectation of the game is more story.

 

Here is a PvP video of Demon's Souls (#1):

http://www.youtube.com/watch?v=RuwKXE6_4d8

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If it has some gameplay elements of the last game but has some other elements mixed in, it would simply be a spiritual successor, but as Nadril said, we don't know much.

Hoping to get a new Signature (with matching avatar) soon. :D

 

In the meantime...Steam username: )I'll rewrite it later (add me if you want)

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  • 3 weeks later...
There's a preview on the game in this week's Famitsu. The official title is now Dark Souls. Some info from the preview:

 

- This is the official title of what was previously Project Dark

 

- This time they want to increase the amount of field exploration in the game.

- All fields are seamless, so whatever you can see, you can reach and explore. If you see a fortress or castle walls in the distance, you can eventually get there.

- There will be no map display in the game, just a position display marker.

 

- They aim to make the game just as challenging than Demon's Souls, but also just as rewarding when you succeed. The sense of achievement is important.

 

- The gameplay will be similar to Demon's Souls in concept, where it's about trial and error and learning from your mistakes to play better.

 

- The game does not share the same world and story as Demon's Souls.

- The game will not use the same format as Demon's Souls in terms of having 5 worlds connected via a hub.

 

- Instead all maps in the game will be linked seamlessly in a connected world. The pace of the game will feel more about exploration and discovering locations, which you can then go inside into a dungeon or whatever and explore the interior further.

- There will be more complex level designs in the game using more vertical design in areas and such.

 

- The world setting is based on medieval dark fantasy, and will contain themes like "high fantasy of kings and knights", "death and the depths of the earth", and "the flames of chaos".

 

Edit: More details added.

 

- The character creation process will not be class based.

- The play style of the player character will have much more freedom this time.

- There will be many more spells and items, and the animation and uniqueness of weapons will also be increased.

 

- The online elements are very similar to Demon's Souls. There is cooperative and PvP.

- You can still leave messages, and see players who died at various places.

- There will be no Soul Tendency this time because they don't want to have to use dedicated servers to handle that [cabbage] again.

- Instead this time there will be more features allowing players to engage in "mutual role playing" which they say are still under wraps. They'll reveal more when it's time.

Taken from Neogaf

 

Also a scan Dark-Souls-First-Scan.jpg

k9999-crazyarm.gif
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Nice. Let's see if they can follow up. Some of those monster designs look awesomesauce.

I was going to eat hot dogs for dinner tonight. I think I will settle for cereal.

 

OPEN WIDE HERE COMES THE HELICOPTER.

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