Leoo Posted January 23, 2011 Share Posted January 23, 2011 It seems I read a lot of people talking about loads of profit from Farming which has interested me to try a follow any methods of making money from farming. I'm aware that Herbs are the main source of income. Is it profittable from buying the seeds then growing or only when you gather the seeds yourself (drops etc). Which herbs are the best to make money from? I'm currently 85 Farming. Thanks in advance. Link to comment Share on other sites More sharing options...
Slaykan Posted January 23, 2011 Share Posted January 23, 2011 Buying the seeds is the easiest way and does profit, the best i believe are snaps, lants, tortols(not totally sure), and maybe a few others. A worthy thing to note is the Scroll of Life from dung it has a permanent chance to save some seeds which of course adds more profit. Good Timber does not grow with ease, the stronger the wind, the stronger the trees. There is dignity in suffering, nobility in pain, but failure is a salted wound, that burns over and over again. Link to comment Share on other sites More sharing options...
foursideking Posted January 23, 2011 Share Posted January 23, 2011 And if you want a quick way of training it, yew/willow seeds are cheap, and give huuuuge amounts of xp.... Link to comment Share on other sites More sharing options...
Quyneax Posted January 23, 2011 Share Posted January 23, 2011 Yew seeds are not cheap at all... they're 70k each. For farming, usually you buy seeds and plant them when harvesting the previous run (e.g. you need 10 seeds to start with, one set of 5 to plant the first run and another 5 to replace them with). If you have juju farming potions and a scroll of life, go with torstol. If you lack juju farming potions, farm snapdragon and get them. If you lack the scroll, also farm snaps and get it fast (it only takes about a day to get both anyway). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
zotto Posted January 23, 2011 Share Posted January 23, 2011 Last batch of 20 torstol seeds (bought at appr. 6M) gave a return of 7.5M. Link to comment Share on other sites More sharing options...
Leoo Posted January 23, 2011 Author Share Posted January 23, 2011 Do you keep returning to make sure they aren't diseased? Link to comment Share on other sites More sharing options...
R3moteman Posted January 23, 2011 Share Posted January 23, 2011 No, you just take the chance that they are not. Just make sure you treat your patch with supercompost every time, the death rate is then something like 1/10 so its worth it just to leave them. Link to comment Share on other sites More sharing options...
Leoo Posted January 23, 2011 Author Share Posted January 23, 2011 No, you just take the chance that they are not. Just make sure you treat your patch with supercompost every time, the death rate is then something like 1/10 so its worth it just to leave them. Do you know much you lose? Link to comment Share on other sites More sharing options...
R3moteman Posted January 23, 2011 Share Posted January 23, 2011 You lose whatever you planted in that patch if it gets diseased and not treated. But if you have the scroll of life you have a 1/10 chance of receiving your seed back when harvesting from any non tree, non flower patch. The scroll also gives you a 5% chance in receiving your tree seed back from a dead tree or a tree stump. Link to comment Share on other sites More sharing options...
Quyneax Posted January 23, 2011 Share Posted January 23, 2011 You do get deaths and that sucks, but with both juju and scroll of life I still profit on many runs with deaths (unfortunately I also sometimes lose money of course). Averaged out, you will still make more money doing torstol than any other herb, even with the higher death loss. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
zotto Posted January 24, 2011 Share Posted January 24, 2011 Do you keep returning to make sure they aren't diseased? Nope. That would be a waste of time. See above post: You just take your losses and in the long run you profit. Or even in the short'ish run. Link to comment Share on other sites More sharing options...
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