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In light of the return of free trade (Im not crazy for PK'ing) I decided it's time to come back. My main, which is a member, is a level 117 with 87 attack, 92 strength, 87 defence, 89 HP, 76 ranged, 78 Mage, 70 prayer, and 49 summoning. I'm working on 90 attack/defence and I'm assuming the whip is best for this still? I don't know the new best setup as mine atm is Netzi helm, glory, torag body, torag legs, whip, dragon boots, legend cape, and I picked up a dragon defender. Is slayer still best for leveling melée? My slayer is 60. Primarily my main question is what is the newer setup for training melée? I have roughly 9m to spend on anything completely neccesary. And also, if anyone knows, what new quests are important?

Thanks in advance to anyone.

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Your set up is pretty good. Most people would reccomend swapping torags body/legs for veracs body/legs, or maybe torso. Beat smoking kills, do tasks for slayer points (this will make more sense after the the quest) and get a slayer helm. This consists of a black mask, facemask, spiked helmet, earmuffs and any other slayer headgear you can think of. You can throw in two more items whose name I can't think of off-hand to make it a full slayer helm for mage/range slaying, but if you just want to do melee don't worry about the for now.

 

Also, work on your summoning, get 67 if you can. Think that's the level for a bunyip, which is great for slayer.

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Slayer is not the best melee xp but the best overall xp with slayer xp that also includes good melee xp. E.g. slayer is only the best if you value slayer xp.

[hide]

The base slayer gear is as follows (alternatives in brackets):

  • [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip)
  • Bandos body + legs (Verac's skirt with either fighter torso or proselyte top)
  • [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3
  • Barrows gloves (your best rfd gloves, at least rune)
  • Dragon boots (rune boots)
  • Amulet of fury (glory)
  • Dragon defender (rune defender)
  • Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring)
  • [Most important] Full slayer helmet.
  • [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps)
  • [Crush attacks to use on waterfiends] Chaotic maul (Saradomin sword, Zamorakian spear)
  • [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword)
  • Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes
  • Cannon (optional, up to personal preference)

Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +15 prayer bonus or above is good, but don't overdo it (anything above +25 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit).

 

Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better.

 

Some levels to get for slayer (in approximate order but I'm not sure on the summoning):

  • 68 summoning - bunyip
  • 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier
  • 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires
  • 95 prayer - turmoil and soul split
  • 88 summoning - unicorn
  • 96 herblore (91 with a +5 stew boost) - overload
  • 99 summoning - steel titan

I'm sure I missed something but this is most of it.

[/hide]

In your case, get a berserker ring and save up for a fury (also use money on summoning of course). Unless you go for a chaotic, the whip will still be the best weapon. I recommend you sell Torag's and get Verac's skirt and either a fighter torso or a proselyte hauberk.

 

The items Squab mentioned are the hexcrest and focus sight.

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I'd also reccomend swapping out that legend's cape for either a fire cape or a skill cape, whichever one you're closer to getting...

 

or instead grab an obby cape until you get a fire cape.

 

Edit,

 

ardy capes. Pray bonus and stab bonus till you get a fire cape/soulwars cape.


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If you've got around 9m to spend and only a whip and dragon scimitar as melee weaponry I would consider a Saradomin Sword for training strength, also good for getting charms from Waterfiends.

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If you've got around 9m to spend and only a whip and dragon scimitar as melee weaponry I would consider a Saradomin Sword for training strength, also good for getting charms from Waterfiends.

Whip on controlled is better.

 

Rapier destroys everything else, of course.

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