Sy_Accursed Posted February 22, 2011 Share Posted February 22, 2011 I have the basic Berserker ring for most of them time.But I'm now getting to the point where I'm considering putting tokens into a secondary ring class for quick switch. I figure tank and tactician are useless since I use 2h so u nvr use a shield or accurate.I figure the 3 mage rings largely useless as most of the higher end bosses are best to melee or range and surge spells are more than enough on their own really to deal with the odd rammernaut etc.In ranged I figure sniper and keen-eye are useless as generally you use rapid stance.In skill i figure medic is useless as I don't do teams all tht much So for the rings I do think might be good.I see desperado being good (increased range lvl when in rapid)But I am leaning more towards the skill rings for my secondary atm.Obviously gatherer and artisan both reduce damage from skill tasks; very useful quick-switch when you hit skill rooms etc I figure.But then I dunno which works out better gatherer for extra resources when gathering OR artisan for saving resources when producing.I'm inclined to say gatherer since (especially in solo) even if you gather alot of materials you are likely to sell/alch them rather than produce them? What would you guys advise?Oh and obv feel free to correct me entirely on any rings I ruled out. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Obtaurian Posted February 22, 2011 Share Posted February 22, 2011 Do you have a surgebox? If you do, blazer is better at lower tiers and blitzer is better at t10. You don't need to range at all unless you have a hexhunter. Gatherer is good for keying (though I know plenty of keyers who just stay on berserker). So basically, the only rings you should worry about are berzerker, blazer, and gatherer. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
green9090 Posted February 22, 2011 Share Posted February 22, 2011 At least get t4 or so blazer for the odd times you mage. It's extremely cheap, token-wise, and improves damage signficantly. It's also good for glitch KOing stomp and luminescent icefiend in C1s- if it triggers right (happens a lot when 5 people are using it), it'll KO the last form and you don't have to wait through another phase. Gatherer is best for keying and good for farming herbs and mining ore for bloodragers. Berserker is, as you rightly identified, best for melee DPS, and desperado is similarly best for ranged. If you ever range, get desperado to at least t4 like blazer. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 22, 2011 Author Share Posted February 22, 2011 Nope no Surge box I currently have a prom 2h and a gorg pl8 bound (waiting on getting a SSH drop to swap out pl8) and 125 gorg arrows. I always keep ranged ammo bound cause its waaaayyy easier to set up mage on the fly, I mean I know I need a couple more rc lvls to do it really well (with bloods). Afterall you can grab a few hundred ess for a few thousands gp and quickly make up like 200 casts.Is this wrong? And are ya saying the higher end bosses can be maged? All the tactics I ever saw for em advise ranging or meleeing pretty much all the occult and warped bosses. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Obtaurian Posted February 22, 2011 Share Posted February 22, 2011 Nope no Surge box I currently have a prom 2h and a gorg pl8 bound (waiting on getting a SSH drop to swap out pl8) and 125 gorg arrows. I always keep ranged ammo bound cause its waaaayyy easier to set up mage on the fly, I mean I know I need a couple more rc lvls to do it really well (with bloods). Afterall you can grab a few hundred ess for a few thousands gp and quickly make up like 200 casts.Is this wrong? And are ya saying the higher end bosses can be maged? All the tactics I ever saw for em advise ranging or meleeing pretty much all the occult and warped bosses. You should only have arrows bound if you have a hex. Maging is way more important due to the abundance of warriors and high-level demons/ghosts. And, yes, warped bosses are mostly weak to mage, and mage is effective on necrolord, so arrows aren't needed there either (and that'd be the one place you'd use them). To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 22, 2011 Author Share Posted February 22, 2011 Ah I think I got range and mage back to front in my head.Range is more use on the lower bosses right? Like for the ice floor guy and the ranger in the spiral room. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Obtaurian Posted February 22, 2011 Share Posted February 22, 2011 Ah I think I got range and mage back to front in my head.Range is more use on the lower bosses right? Like for the ice floor guy and the ranger in the spiral room. Ranged is moderately useful on Astea and Lexicus, but that's about it. Sagittare uses ranged protect prayer. ;) The thing about ranged in Daemonheim is that it's extremely underpowered. It sucks all the way up to t11. The only good bow is the hexhunter, which is extremely useful for most bosses, mages, merc leaders, demons, etc. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
green9090 Posted February 22, 2011 Share Posted February 22, 2011 As Jimi said, ranged is crap. I range necrolord but I just buy fractite arrows, not a big deal and faster setup than mage. That is the only time I range. I bind laws because they're great for keying c1s and also speed me up getting ready on normal floors (I key, so this is especially important). Do not do not do not bind arrows without a hex. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 22, 2011 Author Share Posted February 22, 2011 I dunno why i wrote down sagittare there I was thinking of lexcius.But good info so on my original listingBlazer becomes gr8 than getting desperado for range, which only has low lvl uses really. So ideally speaking a good ring setup would be 10 berserker, blazer and gatherer and when I find one I should swap out arrow bind for surge box.And I'm guessing would be good to make quick-swap on the ring hop between berserker and blazer for efficient fighting and manually switch to gatherer as needed. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
green9090 Posted February 22, 2011 Share Posted February 22, 2011 Sounds good to me. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Obtaurian Posted February 22, 2011 Share Posted February 22, 2011 I dunno why i wrote down sagittare there I was thinking of lexcius.But good info so on my original listingBlazer becomes gr8 than getting desperado for range, which only has low lvl uses really. So ideally speaking a good ring setup would be 10 berserker, blazer and gatherer and when I find one I should swap out arrow bind for surge box.And I'm guessing would be good to make quick-swap on the ring hop between berserker and blazer for efficient fighting and manually switch to gatherer as needed. Bingo. :thumbup: I would even consider switching to laws now while you wait for a csb. Laws are very useful for c1s and save time at the beginning of a floor. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Quyneax Posted February 22, 2011 Share Posted February 22, 2011 If you were keying on gatherer, you'd do berserker/gatherer. If you were doing a dps role, berserker/desperado or berserker/blazer. Incidentally, at tier 10 blitzer suddenly beats blazer :P. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 22, 2011 Author Share Posted February 22, 2011 Oh I have one last question: If I get a surge box (inside dg this is) and fill it with earth surge (current best spell i can do) and have it boundIn a couple of mage levels time when I can cast fire surge is the a way I can empty out the box and put in fire surge instead? Or does it not matter, I recall reading in some place it only holds air death blood? Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted February 22, 2011 Share Posted February 22, 2011 You can only fill the surgebox to cast Wind Wave or Wind SurgeMeaning you'll have to get a staff to cast another variety of surge spell. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
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