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Herblore Bug Abuse


muggiwhplar

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So, I pretty much have 91ish herblore banked in preparation for the bonus XP weekend. The problem is-- I'm currently 85 herblore, and all of my hebrlore supplies are overload ingredients. This means I'd have to stew to continue making my extreme potions. Ordinarily this wouldn't be a big deal, however by stewing during the bonus XP weekend, that also means that my bonus multiplier will remain at 2.7x the whole time. This seems like bug abuse.

 

Correct me if I'm wrong, but doesn't this mean I need to get 88 (or 86/87 with ale) herblore before the weekend begins in order to be able to legitimately make extremes over the weekend?

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So, I pretty much have 91ish herblore banked in preparation for the bonus XP weekend. The problem is-- I'm currently 85 herblore, and all of my hebrlore supplies are overload ingredients. This means I'd have to stew to continue making my extreme potions. Ordinarily this wouldn't be a big deal, however by stewing during the bonus XP weekend, that also means that my bonus multiplier will remain at 2.7x the whole time. This seems like bug abuse.

 

Correct me if I'm wrong, but doesn't this mean I need to get 88 (or 86/87 with ale) herblore before the weekend begins in order to be able to legitimately make extremes over the weekend?

are you sure the timer works that way?

It very well could. Different timers work differently.

Yak timers have a set amount of time deducted from them when you log off.

So constantly logging off actually makes the timer drain faster.

 

of course ultimately you can't know without testing during a bonus week.

but I'd just get 88 herblore, and not take the risk of running down my bonus week timer super fast.

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So, I pretty much have 91ish herblore banked in preparation for the bonus XP weekend. The problem is-- I'm currently 85 herblore, and all of my hebrlore supplies are overload ingredients. This means I'd have to stew to continue making my extreme potions. Ordinarily this wouldn't be a big deal, however by stewing during the bonus XP weekend, that also means that my bonus multiplier will remain at 2.7x the whole time. This seems like bug abuse.

 

Correct me if I'm wrong, but doesn't this mean I need to get 88 (or 86/87 with ale) herblore before the weekend begins in order to be able to legitimately make extremes over the weekend?

are you sure the timer works that way?

It very well could. Different timers work differently.

Yak timers have a set amount of time deducted from them when you log off.

So constantly logging off actually makes the timer drain faster.

 

of course ultimately you can't know without testing during a bonus week.

but I'd just get 88 herblore, and not take the risk of running down my bonus week timer super fast.

 

Yea I tested it last bonus weekend and kept my timer at 2.7x for a quite a while, then reported it and never used that trick again just to be safe

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So, I pretty much have 91ish herblore banked in preparation for the bonus XP weekend. The problem is-- I'm currently 85 herblore, and all of my hebrlore supplies are overload ingredients. This means I'd have to stew to continue making my extreme potions. Ordinarily this wouldn't be a big deal, however by stewing during the bonus XP weekend, that also means that my bonus multiplier will remain at 2.7x the whole time. This seems like bug abuse.

 

Correct me if I'm wrong, but doesn't this mean I need to get 88 (or 86/87 with ale) herblore before the weekend begins in order to be able to legitimately make extremes over the weekend?

are you sure the timer works that way?

It very well could. Different timers work differently.

Yak timers have a set amount of time deducted from them when you log off.

So constantly logging off actually makes the timer drain faster.

 

of course ultimately you can't know without testing during a bonus week.

but I'd just get 88 herblore, and not take the risk of running down my bonus week timer super fast.

 

Yea I tested it last bonus weekend and kept my timer at 2.7x for a quite a while, then reported it and never used that trick again just to be safe

*facepalm*

I figured jagex learned from their mistakes when they did the timer drain on familiars

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I'm gonna be doing this to make some overloads. people have been using this trick to make overloads ever since they were released, if jagex thought it was a bug they would have patched it by now. I think the xp timer will work differently though, so it'll still go down even if you log in for 30 seconds or w/e

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I'm gonna be doing this to make some overloads. people have been using this trick to make overloads ever since they were released, if jagex thought it was a bug they would have patched it by now. I think the xp timer will work differently though, so it'll still go down even if you log in for 30 seconds or w/e

 

I did this last bonus XP weekend and I'm 100% certain my timer still went down.

You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

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