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what to do with herbs.....???


Shady Character

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I finally collected my resources from my kingdom and here is what i got:

 

444 kwuarm = 1.8m

426 ranarr = 2.3m

372 dwarf weed = 2.6m

330 lantadyme = 2.9m

684 avantoe = 0.8m

438 cadantine = 0.6m

1140 harralander = 0.6m

1260 tarromin = 4.1m

714 irit = 2.3m

 

total: 18m

 

with the bonus exp weekend coming up im not sure what i should do. make them all into potions or sell all the herbs for the profit? how far would the 18m get me for training herb from lvl 71?

any ideas or suggestions about what i shuld do are greatly apriecated.

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Quest cape since Jan. 30th, '08
 

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Sell all and buy herbs/unfs for the most cost efficient potion, make that during bxpw until you reach levels where you can make spec restores and such. Make those later to get to extreme levels.

My lame drops:
6 Effigys
1 D Med - 1 D Dagger
1 Verac's Helmet - 1 Guthan's Platebody

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I would atleast keep the irit, cadantine, and kwuarm for super sets to make yourself over the weekend. Sell the tarromin (can't believe they're that much), and any other herbs you want. Keep the lantadyme, avantoe, and dwarf weed for future extremes if you want, if not, just sell for some extra cash. Your call on the ranarrs, but if you're going make them over DXPW, make them after your super sets ofc.

 

You could probably make all of your super sets within an hr, so put those herbs into the herblore planner under Skill Planners and multiply your total xp gained by about 2.6 and figure out where that would land you.

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Sell the lot except one herb and make all pots of that type, buying more herbs and seconds with the cash you get from selling. Super energy and super defence are good.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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