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Lev Mod?

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How do you calculate the 'lev mod' in dungeoneering? My basic understanding of it is that it has to do with the number of monsters you kill. Is there a set minimum amount of kills before you get the 10% max bonus?

I think that one element no-ones quite figured out yet, since a wide varieties of killing all thru to only killing what u must seem to churn out a full 10%

Least I've yet to hear/see a well backed up and logical theory of how it works.

Plv6Dz6.jpg

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Isn't that the one which is determined as a byproduct of how many rooms you've cleared/monsters you have killed?

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Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price.

Last I heard you don't need to kill every monster to get the full 10% level mod, only 90% or so.

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90% is awfully close to 100% :P.

Amitoz.png

Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price.

90% is awfully close to 100% :P.

 

Not necessarily, its subjective to how many monsters there are too fight.

10 monsters its only 1 less sure, but 100 monsters is 10 less. Go up to 1mil (so wuldnt apply to dg) and tht 10% is now 100,000

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

90% is awfully close to 100% :P.

 

Not necessarily, its subjective to how many monsters there are too fight.

10 monsters its only 1 less sure, but 100 monsters is 10 less. Go up to 1mil (so wuldnt apply to dg) and tht 10% is now 100,000

Thank you for clearing that up for me, for I failed to understand it prior to your excellent explanation.

Amitoz.png

Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price.

Level mod scales from -25% all the way to a *possible* +10%.

The maximum percentage of the level mod is based on your team and its stats (according to the KB...)

You can get the full +10% level mod if you desire by killing 90% of the monsters in the dungeon.

This scales down as you leave monsters undefeated, and killing no monsters at all (besides the boss) will result in a -25% level mod.

As for how it scales, we don't know if it's linear or if there is a threshold value somewhere.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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