barbwireboy3 Posted July 3, 2011 Share Posted July 3, 2011 Does anybody know of any good turmoil zerker guides? Ive seen a few, but theyre not that good/helpful, and they seem out of date.My final goals plan on being:80/99 Attack99 Strength45 Defence95/99 Pray99 Mage99 Range80+ DungMaybe high summoning. (88+) Im currently 40-53-2. Im finishing off all f2p quests now, then ill buy members once i know a good guide.I plan on doing slayer to train attack, strength and abit of range.Any tips for moneymaking also? Link to comment Share on other sites More sharing options...
Kimberly Posted July 3, 2011 Share Posted July 3, 2011 Moved to Rate This & Advice Link to comment Share on other sites More sharing options...
brunokiller Posted July 3, 2011 Share Posted July 3, 2011 99 attack makes you fight 70+ def with turm etc and high attack isn't really that good. pretty much the only sensible options are either 60 attack or 80(with a chaotic) My blog Link to comment Share on other sites More sharing options...
Powerfrog Posted July 3, 2011 Share Posted July 3, 2011 I'm also making a turmoil zerker and i agree with the guy above me, 99 attack is more of a hinderance than it is a help. Being absolutley maxed including constitution, i'd be 99 combat with 60 attack. Being absolutley maxed with 99 attack, i'd be 112 combat. 13 combat levels worth that extra accuracy? When you're 60 you'll be fighting lower defense levels anyway, and will have access to d claws, one of the most accurate specials in the game... Link to comment Share on other sites More sharing options...
barbwireboy3 Posted July 3, 2011 Author Share Posted July 3, 2011 Well, i definately want a chaotic, so 80 attack. 99 Attack was more for the idea of being fully maxed. Link to comment Share on other sites More sharing options...
brunokiller Posted July 3, 2011 Share Posted July 3, 2011 You can have a chaotic staff/crossbow too :P I have a 60 attack turmoil zerk and have both. My blog Link to comment Share on other sites More sharing options...
barbwireboy3 Posted July 4, 2011 Author Share Posted July 4, 2011 You can have a chaotic staff/crossbow too :P I have a 60 attack turmoil zerk and have both.Did you use a guide for which quests to do? I cant seem to find a reliable one, and if i work out myself ill mess it up :L Link to comment Share on other sites More sharing options...
hungrysquid Posted July 4, 2011 Share Posted July 4, 2011 mayhem makers forums has a stickied rune pure/zerker guide. dont know if i can post the link to it though Link to comment Share on other sites More sharing options...
pepejetay Posted July 4, 2011 Share Posted July 4, 2011 posted it on your wall eddie <3 Visit my OSRS blogerino - otherwise my Avatar will get ya ;) Link to comment Share on other sites More sharing options...
brunokiller Posted July 4, 2011 Share Posted July 4, 2011 You can do pretty much all quests except for kings ransom void stares back wgs etc. Also get 60 attack AFTER doing all those attack xp quests. For defence, you're alright as long as you avoid daero experience, olafs quest and holy grail. if you have any questions feel free to pop into the dgs clan chat to ask me or pm me on either of my accounts. My blog Link to comment Share on other sites More sharing options...
I_am_Not Posted July 6, 2011 Share Posted July 6, 2011 attack above 80 on any turmoil based account will never end wellim personally maxed 75 def save 3 attack levels, and it's god awful lol. i based my account around picking on zerkers who got too much attack etc and ended up having it done to me instead. 80 attack, 95 pray. any higher and you're wasting precious combat levelsnot sure if i'm allowed to post this but check out zamob's runepure guide on rsc:http://forums.zybez.net/topic/1392315-runezerker-pure-guide/ If you quote me please be sure to note that I'm extremely mad. Link to comment Share on other sites More sharing options...
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