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slayer gear/stats question(s)


CountryDevil

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my stats should be in the siggy but to be safe i have:

 

83 attack

82 strength

85 defense

86 hitpoints

80 range

70 prayer

86 magic

60 herblore

58 summoning

49 dungeoneering

 

 

i have 28m give or take in cash banked

7.5m in MTK

do dailies every day i play

i currently have a whip/ddef

 

the gear i was considering buying is:

 

full slayer helm

fury

(idk about body)

verac skirt

dfs?

full guthans

zerker ring

ahrims for maging tasks

karils for waterfiends

sara sword or zammy spear for waterfiends

 

any suggestions/changes for gear and prioritized level suggestions(ie: sumon before herby) i know i need 68 summon 80 dunge 89 herby and the like

countrydevil.png

 

quest point cape achieved 2/13/14

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I'd say get 80 dungeoneering first for the Chaotic Rapier, then get 68 summoning -> extremes -> turmoil -> ovls. In between dungeoneering and slayer you could flip items in g.e for great profits. Also try to farm herbs for some extra easy cash.

My lame drops:
6 Effigys
1 D Med - 1 D Dagger
1 Verac's Helmet - 1 Guthan's Platebody

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I'd say get 80 dungeoneering first for the Chaotic Rapier, then get 68 summoning -> extremes -> turmoil -> ovls. In between dungeoneering and slayer you could flip items in g.e for great profits. Also try to farm herbs for some extra easy cash.

 

 

i know what flipping is, but i have no idea on how to do it effectively and im going to read up on farm runs, do juju pots make a considerable difference? i'd have to train a bit before i could use them

countrydevil.png

 

quest point cape achieved 2/13/14

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The base slayer gear is as follows (alternatives in brackets):

  • [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip)
  • Bandos body + legs (Verac's skirt with either fighter torso or proselyte top)
  • [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3
  • Barrows gloves (your best rfd gloves, at least rune)
  • Dragon boots (rune boots)
  • Amulet of fury (glory)
  • Dragon defender (rune defender)
  • Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring)
  • [Most important] Full slayer helmet.
  • [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps)
  • [Crush attacks to use on waterfiends] Chaotic maul (Saradomin sword, Zamorakian spear)
  • [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword)
  • Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes
  • Cannon (optional, up to personal preference)

Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +10 prayer bonus or above is good, but don't overdo it (anything above +20 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, black dragon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit).

 

Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better.

 

Some levels to get for slayer (in approximate order but I'm not sure on the summoning):

  • 70 prayer and King's Ransom - piety
  • 68 summoning - bunyip
  • 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier
  • 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires
  • 95 prayer - turmoil and soul split
  • 88 summoning - unicorn
  • 96 herblore (91 with a +5 stew boost) - overload
  • 99 summoning - steel titan

I'm sure I missed something but this is most of it.

 

Juju potions are pretty huge, you don't have the stats for them but I do suggest you work on farming, hunter and herblore. Without juju potions, farming can still bring in more money per time spent than any other activity you can do right now (since you don't know how to flip yet).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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